Switch branches/tags
Nothing to show
Commits on Aug 19, 2011
  1. Merge pull request #133 from Geo877/patch-2

    changed param-> key : String to key : *
    committed Aug 19, 2011
  2. changed param-> key : String to key : *

    in changeItemPriority. This makes it consistant with the rest of the class and allows the passing of a LoadingItem as the key (my preferred method)
    Geo877 committed Aug 19, 2011
Commits on Jul 4, 2011
  1. Merge pull request #131 from rafaelrinaldi/master

    Added a SWC version for the library, tks @rafaelrinaldi
    committed Jul 4, 2011
  2. Added a SWC version for the library.

    I've compiled the whole library into a SWC file.
    I also added the "serialization" package from "as3corelib" to stop throwing exceptions when trying to compile. The latest/current version had a problem with JSON serialization which was solved.
    Rafael Rinaldi committed Jul 4, 2011
Commits on Oct 15, 2010
  1. Added new wiki links (FAQ)

    committed Oct 15, 2010
  2. Added new wiki links

    committed Oct 15, 2010
  3. Added README

    committed Oct 15, 2010
Commits on Apr 10, 2010
  1. Allowed isStramable to work on the ImageItem, making sure the content

    can be accessed thought getContent for streaming swfs.
    committed Apr 10, 2010
  2. Whitespace fixes.

    committed Apr 10, 2010
  3. sc

    committed Apr 10, 2010
  4. White space cleanup.

    committed Apr 10, 2010
Commits on Feb 15, 2010
  1. Fixed a bug where a "load" and subsequent "clear" call would raise an…

    … error if a loader was not created on ImageItem."
    committed Feb 15, 2010
Commits on Jan 29, 2010
  1. Fixed bug where a new registered type, when fetched from a explicit t…

    …ype and the cases wouldn't match would not find the item (issue #114), thanks
    committed Jan 29, 2010
Commits on Oct 31, 2009
Commits on Oct 23, 2009
  1. Fixed bug where swf compiled for player 10 and executed on player 9 w…

    …ould crash, issue #107, thanks John Reevess.
    committed Oct 23, 2009
Commits on Sep 26, 2009
Commits on Sep 24, 2009
  1. Fixed bug where gzip content would create nuts progress reports.

    This fix is an ugly work around. The player will not give access to the
    response headers, so we have to guees. When gzip compression is turned
    on you will end up with changing, unreliable, smaller than bytesLoaded
    values for bytesTotal. So what we do (not sure if it is **the** best
    answer here) is to check for moot values and make sure that:
      - bytesRemaining will always be 0 when loading is done.
      - bytesTotal will always be equal to bytesLoaded when loading is done.
      - Give no bizarre percentage midway
    committed Sep 24, 2009
Commits on Sep 18, 2009
Commits on Sep 14, 2009
Commits on Sep 9, 2009
  1. Now "unloadAndStop" or "unload" will run, with the former tried first.

    Thanks Josh Finken for the heads up.
    committed Sep 9, 2009
Commits on Sep 7, 2009
  1. Added "unload" and "unloadAndStop" calls when destroying image items,…

    … issue #100, thanks Josh Finken and ebrody
    Both for adobe air and player 10, memory management is more reliable if those methods
    are called on "destroy". This has to be checked using array access notation, or eles the compiler
    will complain when those methods are not supported.
    committed Sep 7, 2009
  2. Fixed getDisplayObjectLoader (issue #97), thanks Alec McEachran.

    The getDisplayObjectLoader differs from all other convenience getters, since
    it does not cast the "_content" object but the LoadingItem's loader. This means that
    getDisplayObjectLoader must be different from the other methods. There is some code
    duplication here, maybe a small refactor would be in order.
    committed Sep 7, 2009
  3. Fixed issue #98 : when removing all objects, the content dict recreat…

    …ed was not using weak refs, possibly causing memory leaks when removeAll was used. Thanks Keane Paddy
    committed Sep 7, 2009