Unity Plane Mesh Splitter
A simple script which let's you split any mesh into smaller chunks. At first it was designed to work with imported Tiled2Unity terrains, but I rewrote it to work with everything you can throw at it. This is my very first public project ever.
- Very simple.
- Customizable grid size.
- You can choose which axes you want to use. Any combination should work.
- UVs and Normals work.
- Doesn't modify the existing mesh.
Drag the folder containing MeshSplit.cs and Editor folder to your Assets folder.
Put the "Mesh Split" component on the game object you want to split and press the "Split" button. Press "Clear" to revert.
- Mesh Filter component