Render Presets is a plugin written in Python for LightWave 3D that lets you manage a library of different common rendering related settings to quickly organize, apply or switch between them.
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README.md
js_render_presets.def
js_render_presets.py
js_render_presets_button.py

README.md

Render Presets

Render Presets lets you manage a library of different common rendering related settings to quickly organize, apply or switch between them.

Website: http://www.artstorm.net/plugins/render-presets/
Project: https://github.com/artstorm/render-presets
Support: https://github.com/artstorm/render-presets/issues

Contents:

  • Installation
  • Usage
  • Source Code
  • Changelog
  • Credits

Installation

General installation steps:

  • Copy js_render_presets.py, js_render_presets_button.py and js_render_presets.def to LightWave's plug-in folder.
  • "Autoscan Plugins" in LightWave 3D 11.0 doesn't seem to pickup Python scripts so you will have to tell LightWave manually of their existence.
  • locate the "Add Plugins" button in LightWave and manually add the two .py files.

After the plugin is added to LightWave, I'd recommend placing it in a convenient spot in LightWave’s menu, so all you have to do is press the Render Presets button when you need to use it.

Usage

See http://www.artstorm.net/plugins/render-presets/ for usage instructions.

Source Code

Download the source code:

https://github.com/artstorm/render-presets

You can get the latest development branch or any previous tagged version via git clone or by exploring the repository directly in your browser.

Changelog

  • v2.0.1 - 15 Dec 2012
    • Fixed bug with presets being referenced instead of copied when duplicating.
  • v2.0 - 23 Apr 2012
    • Rewrote the plugin in Python and deprecated the LScript version.
    • Added new settings introduced with LightWave 3D 11.0: Shading Samples, Light Samples, Camera Min/Max Samples.
    • Default values updated to reflect defaults in LightWave 3D 11.0.
  • v1.3 - 28 Jun 2011
    • Fixed Issue 1: Line 430, attempt to access undeclared array selectedPreset. when running under LightWave 10.0 and 10.1.
    • Implemted Issue 2: Duplicate presets button.
    • Minor fixes for running the script uncompiled.
  • v1.2 - 1 Jun 2010:
    • Added a [Grab] button on the Global Illum Panel to copy the current GI settings from the scene.
  • v1.1 - 27 May 2010:
    • Fixed a bug that could cause a preset to be cleared when closing/opening the window.
    • Added a preset option for Camera Resolution Multiplier.
  • v1.0 - 7 Mar 2010:
    • Release of version 1.0, first public release.

Credits