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added notes for each example

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1 parent 7fa7b53 commit 76f550f04f7f5f59f638155c15f03296281ff323 @kylemcdonald kylemcdonald committed Oct 14, 2011
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@@ -8,4 +8,16 @@ This repository stores some experiments from Arturo Castro and Kyle McDonald exp
They all require openFrameworks. FaceSubstitution and ScrambleSuit require ofxCv and ofxFaceTracker. Example projects are provided as openFrameworks XCode projects. To compile on other operating systems, you should first build a working ofxCv project, then an ofxFaceTracker project, and finally switch out the source for the example you're interested in.
-Keep in mind that openFrameworks, ofxCv, and ofxFaceTracker are constantly evolving. To compile these examples you'll need versions of each that were released before or at the same time that the commit was made, as newer versions may be incompatible.
+Keep in mind that openFrameworks, ofxCv, and ofxFaceTracker are constantly evolving. To compile these examples you'll need versions of each that were released before or at the same time that the commit was made, as newer versions may be incompatible.
+
+## CPUCloning
+
+Demonstrates a GPU-based clone using OpenCV to compute the masked blur. This is easily realtime for camera-sized video, and provides the most accurate "fake" clone.
+
+## GPUCloning
+
+Demonstrates a GPU-based clone that uses GLSL shaders to compute the masked blur. This can be significantly faster than the CPU clone, but does not have the same accuracy due to the multi-pass blur computation.
+
+## CloningWrapper
+
+Provides a single class `Clone`, that wraps the GPUCloning approach with a simple interface. `Clone` contains the shader source inline, which means you only need `Clone` to do cloning -- no extra files are required.

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