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Modding tools and editor suite for the Metroid Prime series
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bin Merge branch 'master' into release Oct 22, 2018
externals Quickplay support Apr 6, 2019
resources Added layer toggle support for quickplay Apr 8, 2019
src Update version number on master Apr 18, 2019
templates Various crash fixes Feb 18, 2019
.gitignore Upgraded to VS2015 64-bit compiler Feb 4, 2017
.gitmodules Integrated lzokay Dec 24, 2018
LICENSE License & readme Dec 17, 2018 Couple additional instructions Dec 19, 2018

Prime World Editor

Prime World Editor is a custom editor suite for Retro Studios' GameCube and Wii games, including the Metroid Prime series and Donkey Kong Country Returns.

Build Requirements

On Windows:

  • Visual Studio 2017 64-bit
  • Qt 5.10 installation
  • Qt Creator
  • LLVM 6.0.1 installation; currently must be installed to C:\Program Files\LLVM\
  • Python 3+
  • Python packages clang and mako
  • You'll also need to download glew 2.1.0 and extract it into the externals folder (so you have externals/glew-2.1.0/).

In addition you'll need to compile assimp and nod separately with CMake. The build system is kind of a pain right now, sorry.

Most of the project code is cross-platform, but currently has only been tested on Windows, and parts of the build process most likely will not work correctly on other platforms.

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