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Commits on Feb 15, 2017
  1. SpellsLvl02: Use CabalFx

    bsxf-47 committed Feb 11, 2017
  2. SpellsLvl08: Use CabalFx

    bsxf-47 committed Feb 11, 2017
  3. SpellsLvl08: Extract class

    bsxf-47 committed Feb 8, 2017
Commits on Feb 5, 2017
  1. SpellsLvl08: Remove extra cast

    bsxf-47 committed Feb 5, 2017
  2. SpellsLvl08: Remove extra cast

    bsxf-47 committed Feb 5, 2017
  3. SpellsLvl07: Code style

    bsxf-47 committed Feb 5, 2017
  4. SpellsLvl01: Code style

    bsxf-47 committed Feb 5, 2017
  5. SpellsLvl03: Code style

    bsxf-47 committed Feb 5, 2017
  6. SpellsLvl04: Code style

    bsxf-47 committed Feb 5, 2017
  7. SpellsLvl05: Code style

    bsxf-47 committed Feb 5, 2017
  8. SpellsLvl06: Code style

    bsxf-47 committed Feb 5, 2017
  9. Cheat: Code style

    bsxf-47 committed Feb 3, 2017
  10. SpellsLvl08: Code style

    bsxf-47 committed Feb 3, 2017
  11. SpellsLvl09: Merge conditions

    bsxf-47 committed Feb 3, 2017
  12. SpellsLvl09: Merge conditions

    bsxf-47 committed Feb 3, 2017
  13. SpellsLvl09: Code style

    bsxf-47 committed Feb 3, 2017
  14. SpellsLvl10: Code style

    bsxf-47 committed Feb 3, 2017
  15. FlyingEye: Code style

    bsxf-47 committed Feb 3, 2017
  16. SpellsLvl02: Code style

    bsxf-47 committed Feb 1, 2017
Commits on Feb 3, 2017
  1. Hud: Code style

    bsxf-47 committed Jan 31, 2017
  2. Spells: Code style

    bsxf-47 committed Jan 31, 2017
  3. SpellsLvl02: Remove extra cast

    bsxf-47 committed Jan 29, 2017
  4. Blender: replace dict with namedtuple

    Eli2 committed Feb 3, 2017
Commits on Jan 29, 2017
  1. Blender: roundtrip tester updates, cleanups, type hints

    Eli2 committed Jan 29, 2017
Commits on Jan 28, 2017
  1. Interactive: Code style

    bsxf-47 committed Jan 28, 2017
  2. Core: Code style

    bsxf-47 committed Jan 28, 2017
  3. Core: Use glm::clamp

    bsxf-47 committed Jan 28, 2017
  4. Player: Clear y axis velocity if the player is levitating

    Fixes: Issue #640
    bsxf-47 committed Jan 27, 2017