The hue/saturation tool seems to be adding/subtracting from saturation and lightness, when i believe most other art tools do multiplicatively?
like, dropping saturation halfway will make half-saturated pixels go totally neutral gray before full-saturated pixels do, instead of them approaching 0 saturation together. the same is true for lightness. hopefully i'm explaining this well, i can give some examples if not
hue works as expected
aseprite v1.2-beta12, win10
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