Rotate selection/current cel (like Edit > Flip H/V) #161

aseprite-bot opened this Issue Aug 20, 2014 · 4 comments


None yet
3 participants

From davidcapello on August 23, 2012 18:56:33

What do you need to do? Rotate 90º the current cel or selection. How would you like to do it? Like selecting "Edit > Flip H/V".

Current workaround: we can select the region to rotate, and rotate it manually pressing Shift key to snap the angle to 90º

Original issue:

dacap added this to the v1.0 milestone Aug 25, 2014

@dacap dacap added high priority and removed medium priority labels Aug 25, 2014


dacap commented Nov 3, 2014

Actually there is a problem to implement this feature: When we rotate the selected cel area, we don't know what pivot point to use. Should we enter into a MovingPixelsState?

dacap removed the high priority label Nov 3, 2014

@dacap dacap modified the milestone: v1.1, v1.0 Nov 3, 2014

I'm busy with creating images and I really need a selection Flip H/V.
For example, i'm creating the letter C , first I create the bottom, then create a selection and copy/past it above, then I want to Flip it.

Many many objects are the same like the example above.

edit: sorry i see now that its a milestone already


dacap commented Jan 1, 2015

Actually, the Flip V/H should be working for the selection (the rotation is missing). Select a region of your sprite and press Shift+V or Shift+H or Edit > Flip. Anyway I've detected a bug, where the Flip doesn't work if the cel position/origin is not 0,0.

@dacap yep shift+V and shift+H is working, din't know that combination

dacap self-assigned this Aug 14, 2015

dacap closed this in 462f1f3 Aug 14, 2015

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment