Rotate selection/current cel (like Edit > Flip H/V) #161

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aseprite-bot opened this Issue Aug 20, 2014 · 4 comments

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From davidcapello on August 23, 2012 18:56:33

What do you need to do? Rotate 90º the current cel or selection. How would you like to do it? Like selecting "Edit > Flip H/V".

Current workaround: we can select the region to rotate, and rotate it manually pressing Shift key to snap the angle to 90º

Original issue: http://code.google.com/p/aseprite/issues/detail?id=161

@dacap dacap added this to the v1.0 milestone Aug 25, 2014

@dacap dacap added high priority and removed medium priority labels Aug 25, 2014

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dacap commented Nov 3, 2014

Actually there is a problem to implement this feature: When we rotate the selected cel area, we don't know what pivot point to use. Should we enter into a MovingPixelsState?

@dacap dacap removed the high priority label Nov 3, 2014

@dacap dacap modified the milestones: v1.1, v1.0 Nov 3, 2014

I'm busy with creating images and I really need a selection Flip H/V.
For example, i'm creating the letter C , first I create the bottom, then create a selection and copy/past it above, then I want to Flip it.

Many many objects are the same like the example above.

edit: sorry i see now that its a milestone already

Owner

dacap commented Jan 1, 2015

Actually, the Flip V/H should be working for the selection (the rotation is missing). Select a region of your sprite and press Shift+V or Shift+H or Edit > Flip. Anyway I've detected a bug, where the Flip doesn't work if the cel position/origin is not 0,0.

@dacap yep shift+V and shift+H is working, din't know that combination

@dacap dacap self-assigned this Aug 14, 2015

@dacap dacap closed this in 462f1f3 Aug 14, 2015

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