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Opening multiple images of different size #1719
When you open a series of images, if they're different sizes, it only uses the size of the first image. The problem is, some sprites are exported with each frame not only being separate, but optimized by only including the sprite itself and not the extra space needed to fit every frame in (think MUGEN sprites). I think there needs to be an option to use the maximum size instead of just the size of the first so that sprites exported like this can be imported into Aseprite.