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Add default information displayed at the bottom #1874

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KashouC opened this issue Sep 6, 2018 · 2 comments
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Add default information displayed at the bottom #1874

KashouC opened this issue Sep 6, 2018 · 2 comments
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@KashouC
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@KashouC KashouC commented Sep 6, 2018

Okay the title is terrible but I'm not sure what to call it. The context bar at the bottom that shows how large your selection is, cursor coordinates, stuff like that. Right now it defaults to displaying nothing when the mouse is off screen or you have a window open, but I'd like it to always display basic information like image size, and when a selection is up show the selection size as well.

This is something that affects me a lot. Because VERY often I want to name files to include the canvas size, but I always forget to check the size before I open up the save as or export window, and then you can't find it anymore, so you have to close it, memorize the size, then open it up again.

Basically I'd like it to default to the "pen over canvas" context when it doesn't have anything else to show, possibly omitting the pen position.

@dacap dacap added the feature label Nov 2, 2018
@dacap dacap added this to the v1.2 milestone Nov 2, 2018
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@dacap dacap commented Nov 5, 2018

Ok, so by default the status bar could show the "filename [ + selection size ] + sprite size" if there is a active sprite selected (or for example when we move the mouse over a sprite tab we can include this information).

@KashouC
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@KashouC KashouC commented Nov 5, 2018

This is pretty much what you said, but I think the current information that's shown when you mouse over a sprite should be shown at all times for the current active sprite UNLESS there's something else, like mousing over another inactive sprite or what not, that should be displayed.

Except mouse position of course since we won't always be mousing over anything. I don't think I have any opinions on any further additions like filename or not. It might get annoying because you won't know where to expect the selection size and sprite size values to show up for example. It can already be kind of hard to find which value is which at a glance because it varies in position so much.

Gasparoken added a commit to Gasparoken/aseprite that referenced this issue Nov 12, 2018
@dacap dacap closed this in b377147 Nov 14, 2018
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