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Aseprite v1.2.12 #1997

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dacap opened this issue Feb 1, 2019 · 0 comments

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commented Feb 1, 2019

Please make a comment in this issue if you want to start working on one of these tasks.

This is the set of items that must be seen before releasing the new Aseprite v1.2.10 v1.2.11 v1.2.12:

Not essential (maybe v1.2.11 or v1.3):

  • https://community.aseprite.org/t/how-to-unbind-menu-shortcut/2617
  • Onion skin frame selector is glitchy, sometimes it becomes impossible to resize it to include the first frame #1804
  • Script in extensions #1949
  • Calculate sprite sheet size correctly when trim option is enabled (use DocExporter to calculate sprite sheet texture size in the future)
  • The Curve tool is confusing (the first line)
  • Make rotation in background!!!
  • Font should be the first option in the Text tool dialog
  • Refactor the "SelectBoxState::postRenderDecorator()"
  • Native dialog on macOS stay open after selecting a file #1917 (#1974, #1835)
  • Does ASSERT(w > 0) fails when creating surface snapshot on Linux/Unity/Ubuntu 16.04
  • Spanish Translation (1.2.10-beta4) + GUI problems #2022

@dacap dacap added this to the v1.2 milestone Feb 1, 2019

@dacap dacap added the high priority label Feb 1, 2019

Gasparoken added a commit to Gasparoken/aseprite that referenced this issue Feb 13, 2019

dacap added a commit that referenced this issue Feb 13, 2019

dacap added a commit that referenced this issue Feb 13, 2019

dacap added a commit that referenced this issue Feb 18, 2019

Change layer flashing implementation (#1997)
This avoids locking the UI for some seconds and should fix the
flashing layer impl for macOS (and maybe other platforms where the
display is not updated immediately).

@dacap dacap pinned this issue Feb 24, 2019

@dacap dacap changed the title Aseprite v1.2.10 Aseprite v1.2.12 May 14, 2019

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