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EXCEPTION_ACCESS_VIOLATION_READ / 0x4d00000038: Fatal Error: EXCEPTION_ACCESS_VIOLATION_READ / 0x4d00000038
File "manager.cpp", line 1520, in ui::Manager::_closeWindow
const int scale = parentNativeWindow->scale();
File "window.cpp", line 419, in ui::Window::closeWindow
man->_closeWindow(this, true);
File "preview_editor.cpp", line 352, in app::PreviewEditorWindow::updateUsingEditor
hideWindow();
File "ui_context.cpp", line 116, in app::UIContext::setActiveView
mainWin->getPreviewEditor()->updateUsingEditor(current_editor);
File "functional", line 880, in std::_Func_class<T>::operator()
return _Impl->_Do_call(_STD forward<_Types>(_Args)...);
...
(32 additional frame(s) were not displayed)
The text was updated successfully, but these errors were encountered:
We can reproduce the bug (without this patch) pressing Ctrl+S to save
the active sprite and clicking randomly in the menu bar (File, Edit,
etc. options) to open other menu boxes (a crash can happen when
multiple windows UI is enabled).
dacap
added a commit
to dacap/aseprite
that referenced
this issue
Aug 29, 2022
…rite#3491, fixaseprite#2907)
This might be a fix for two frequently reported crashes from Sentry:
1) In Manager::_closeWindow() (aseprite#3491): We can reproduce this bug (without
this patch) pressing Ctrl+S to save the active sprite and clicking
randomly in the menu bar (File, Edit, etc. options) to open other menu
boxes (a crash can happen when multiple windows UI is enabled).
2) In set_native_cursor_on_all_displays() (aseprite#2907): We weren't able to
reproduce this bug.
Sentry Issue: ASEPRITE-3R
The text was updated successfully, but these errors were encountered: