When copy/pasting a sprite from YY-CHR into Aseprite, the image shows up as a black square. YY-CHR is a tool used to edit and rip graphics from video game ROMs
Steps to reproduce:
- Open YY-CHR and drag the Example ROM (example.nes) onto the window. This will open the ROM in the program, you should see a 16x16 Kirby sprite in the top left corner of the left window.
- Right click and drag over the Kirby sprite, this will select the sprite, indicated by the selection square turning cyan.
- Press Ctrl+C to copy the image and paste it into Aseprite.
- The resulting image should be the Kirby sprite, but instead is a black square.
I believe this bug is caused due to how Aseprite interprets clipboard data from YY-CHR, as pasting the image into any other program (i.e. paint.net) results in the correct image being displayed
Link to YY-CHR: https://www.romhacking.net/utilities/958/
Link to the Example ROM: https://drive.google.com/file/d/19OekvgWWBfa4i3vfYPXU_S0IU-otOKbE/view?usp=sharing
Note that I created the Example ROM, it contains no copyrighted game data or code and does not work on an emulator or real hardware.
Aseprite version: v1.3-rc6-x64
System: Windows 10
When copy/pasting a sprite from YY-CHR into Aseprite, the image shows up as a black square. YY-CHR is a tool used to edit and rip graphics from video game ROMs
Steps to reproduce:
I believe this bug is caused due to how Aseprite interprets clipboard data from YY-CHR, as pasting the image into any other program (i.e. paint.net) results in the correct image being displayed
Link to YY-CHR: https://www.romhacking.net/utilities/958/
Link to the Example ROM: https://drive.google.com/file/d/19OekvgWWBfa4i3vfYPXU_S0IU-otOKbE/view?usp=sharing
Note that I created the Example ROM, it contains no copyrighted game data or code and does not work on an emulator or real hardware.
Aseprite version: v1.3-rc6-x64
System: Windows 10