Layer groups / folders #454
Comments
There is already some work-in-progress for this feature (I think it will appear on v1.2 beta2). |
Implemented, this will be included in the next v1.2-beta2 |
@dacap super! Will you also include a subfolder as a parameter for aseprite cli for |
@nakedpony I'm still thinking about this (as well as the Export Sprite Sheet when "Selected layers" are chosen). I think this is highly related to #1174 |
Maybe something like |
I guess it makes sense to be able to filter out layers/folders by by index as well as by name if I understand correctly your approach in #1174 and with folders. |
I was thinking and they are two different things. #1174 talks about a way to filter layers by name (I still need a syntax children, e.g. The other one is about Anyway I'm not yet sure about this |
Oh, I see now. You want to introduce multiple nesting of the layers. So I think that selecting layers could be as you described. And I guess As for format when importing deep nested structure of layers... Let's look at the variants:
|
@dacap BTW it would be a huge improvement if every layer could be exported separately to multiple tags aka animations to unity format. Similar to this script https://github.com/talecrafter/AnimationImporter but splittable by layer. Just a task I'm struggling with at a moment. I guess it could make aseprite even more popular and easy to use :) |
@nakedpony about the improvement "if every layer could be exported separately to multiple tags," I'm not sure if I understood this correctly, but actually on v1.2-beta1 you can use something like:
Or maybe you want all frames of each "layer+tag" combination in one
(Not yet implemented.) |
About the group identifiers, I've found an alternative:
I'll just add |
I'm implementing this and more tricky scenarios are appearing. For example, if we have this structure: We might try to use:
In this case, I'm sure that this should generate at least 4 files:
But I'm not quite sure about the other layers (the groups). Should it generate the following files?
Or these other files?
I think that in this case it should generate 4 files and nothing else. And if we use the following command:
It generates the following files:
There are a lot of tricky combinations and I'm not so sure what to do on each case. I'll thinking more about this and try to find a "good enough implementation" for the first version. |
going to take a look at this thread later tomorrow :) |
it's more than enough for me for the first version :) |
There is a part of this issue that wasn't yet implemented and I'll try to implement for v1.2-beta3, #1238 |
I want layer group like Photoshop.
I'm sure It's useful for pixel art too.
for example
2 layers in 1 group.
upper Body(group)
|--Body(layer)
|--Arm(layer)
then you can manipulate 2layers at once.
(select human group ->select some region->You can transform(move,rotate,etc) Body and Arm layer at once.)
Thank you.
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