Add support for double-wide pixels #567

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dacap opened this Issue Dec 18, 2014 · 11 comments

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dacap commented Dec 18, 2014

We should be able to specify pixel ratio for the image. (E.g. to draw images like these ones)

dacap added this to the v1.2 milestone Dec 18, 2014

Hey, that's a really great idea! It would certainly help with working with C64 images.

If I could make a suggestion, perhaps you could preview the double-sized image by holding a key? Or maybe pressing a key could toggle between normal and double-pixels?

wiebow commented Apr 27, 2016

Has this ever been followed up? Or is it a lost feature? I for one would REALLY like to have this.

Owner

dacap commented Apr 27, 2016

Hi @wiebow, actually this feature doesn't have a high priority. Anyway you can 👍 it so we can keep track of how much interest there is about it.

wiebow commented Apr 27, 2016

It will be a blessing for C64 pixelers who use Linux, as the majority of pixelling tools for the C64 are on Windows. :(

ewenig commented May 6, 2016

Seconding this, I recently switched from Grafx2 to Aseprite, and wide pixel editing is an indispensable tool for C64 multicolor graphics editing.

@dacap dacap modified the milestone: v1.2, v1.3 May 6, 2016

dacap self-assigned this May 6, 2016

Owner

dacap commented May 6, 2016

I'll start working on this.

Great! This'll definitely help out us C64 spriters. I occasionally do C64
work in ASEprite so this'll be an immense help.

On Fri, May 6, 2016 at 11:58 AM, David Capello notifications@github.com
wrote:

I'll start working on this.


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#567 (comment)

wiebow commented May 7, 2016

That is great to hear!!!! Thanks so very much!

Owner

dacap commented May 23, 2016

wiebow commented May 27, 2016

That's great. So happy :)

Owner

dacap commented May 31, 2016

This will be released in v1.2-beta1 in a couple of weeks

dacap closed this May 31, 2016

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