Reduce memory usage for RotSprite #691

dacap opened this Issue Jun 2, 2015 · 1 comment


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dacap commented Jun 2, 2015

Even when we are rotating small parts of an huge sprite, we're allocating memory for the whole sprite area instead of the small rotated portion. We should calculate the maximum size required for the rotated image and use that dimensions for temporal memory.

dacap added the enhancement label Jun 2, 2015

dacap added this to the v1.1 milestone Jun 2, 2015

dacap self-assigned this Jun 20, 2015


dacap commented Jun 20, 2015


dacap closed this Jun 20, 2015

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