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receiver cleanup...switching to asb_20121023-1 to continue work

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commit e5878a6f1bac4a3eae4f053dd7803be6ecc31b85 1 parent 840cfcb
@ashawnbandy authored
Showing with 602 additions and 5 deletions.
  1. BIN  .DS_Store
  2. +20 −0 ConsoleApplication1/ConsoleApplication1.sln
  3. BIN  ConsoleApplication1/ConsoleApplication1.v11.suo
  4. +6 −0 ConsoleApplication1/ConsoleApplication1/App.config
  5. +58 −0 ConsoleApplication1/ConsoleApplication1/ConsoleApplication1.csproj
  6. +15 −0 ConsoleApplication1/ConsoleApplication1/Program.cs
  7. +36 −0 ConsoleApplication1/ConsoleApplication1/Properties/AssemblyInfo.cs
  8. +6 −0 ConsoleApplication1/ConsoleApplication1/bin/Debug/ConsoleApplication1.exe.config
  9. BIN  ConsoleApplication1/ConsoleApplication1/bin/Debug/ConsoleApplication1.vshost.exe
  10. +6 −0 ConsoleApplication1/ConsoleApplication1/bin/Debug/ConsoleApplication1.vshost.exe.config
  11. +11 −0 ConsoleApplication1/ConsoleApplication1/bin/Debug/ConsoleApplication1.vshost.exe.manifest
  12. +1 −0  ConsoleApplication1/ConsoleApplication1/obj/Debug/ConsoleApplication1.csproj.FileListAbsolute.txt
  13. BIN  ConsoleApplication1/ConsoleApplication1/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
  14. 0  ...leApplication1/ConsoleApplication1/obj/Debug/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
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  17. +20 −0 ConsoleApplication2/ConsoleApplication2.sln
  18. BIN  ConsoleApplication2/ConsoleApplication2.v11.suo
  19. +11 −0 ConsoleApplication2/ConsoleApplication2/ConsoleApplication2.cpp
  20. +92 −0 ConsoleApplication2/ConsoleApplication2/ConsoleApplication2.vcxproj
  21. +36 −0 ConsoleApplication2/ConsoleApplication2/ConsoleApplication2.vcxproj.filters
  22. +40 −0 ConsoleApplication2/ConsoleApplication2/ReadMe.txt
  23. +8 −0 ConsoleApplication2/ConsoleApplication2/stdafx.cpp
  24. +15 −0 ConsoleApplication2/ConsoleApplication2/stdafx.h
  25. +8 −0 ConsoleApplication2/ConsoleApplication2/targetver.h
  26. +20 −0 ConsoleApplication3/ConsoleApplication3.sln
  27. BIN  ConsoleApplication3/ConsoleApplication3.v11.suo
  28. +6 −0 ConsoleApplication3/ConsoleApplication3/App.config
  29. +58 −0 ConsoleApplication3/ConsoleApplication3/ConsoleApplication3.csproj
  30. +48 −0 ConsoleApplication3/ConsoleApplication3/Program.cs
  31. +36 −0 ConsoleApplication3/ConsoleApplication3/Properties/AssemblyInfo.cs
  32. BIN  ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.exe
  33. +6 −0 ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.exe.config
  34. BIN  ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.pdb
  35. BIN  ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.vshost.exe
  36. +6 −0 ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.vshost.exe.config
  37. +11 −0 ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.vshost.exe.manifest
  38. +3 −0  ConsoleApplication3/ConsoleApplication3/bin/Debug/byte.txt
  39. BIN  ConsoleApplication3/ConsoleApplication3/bin/Debug/char.txt
  40. +3 −0  ConsoleApplication3/ConsoleApplication3/bin/Debug/char_nums.txt
  41. BIN  ConsoleApplication3/ConsoleApplication3/bin/Debug/existing.txt
  42. +6 −0 ConsoleApplication3/ConsoleApplication3/obj/Debug/ConsoleApplication3.csproj.FileListAbsolute.txt
  43. BIN  ConsoleApplication3/ConsoleApplication3/obj/Debug/ConsoleApplication3.csprojResolveAssemblyReference.cache
  44. BIN  ConsoleApplication3/ConsoleApplication3/obj/Debug/ConsoleApplication3.exe
  45. BIN  ConsoleApplication3/ConsoleApplication3/obj/Debug/ConsoleApplication3.pdb
  46. BIN  ConsoleApplication3/ConsoleApplication3/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
  47. 0  ...leApplication3/ConsoleApplication3/obj/Debug/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
  48. 0  ...leApplication3/ConsoleApplication3/obj/Debug/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
  49. 0  ...leApplication3/ConsoleApplication3/obj/Debug/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
  50. BIN  ConsoleServerRunner/.DS_Store
  51. BIN  ConsoleServerRunner/ConsoleServerRunner/.DS_Store
  52. BIN  ConsoleServerRunner/ConsoleServerRunner/bin/.DS_Store
  53. BIN  SerialPortComponents/EventSlice/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
  54. +10 −5 SerialPortComponents/Receiver/Receiver.cs
  55. BIN  SerialPortComponents/Receiver/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
  56. BIN  SerialPortComponents/SerialPortSlice/bin/Release/EventSlice.pdb
  57. BIN  SerialPortComponents/SerialPortSlice/obj/Release/DesignTimeResolveAssemblyReferencesInput.cache
  58. BIN  docs/.DS_Store
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BIN  .DS_Store
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20 ConsoleApplication1/ConsoleApplication1.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleApplication1", "ConsoleApplication1\ConsoleApplication1.csproj", "{826CFDA7-53D3-41FD-A80E-8D161ABDDC15}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {826CFDA7-53D3-41FD-A80E-8D161ABDDC15}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {826CFDA7-53D3-41FD-A80E-8D161ABDDC15}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {826CFDA7-53D3-41FD-A80E-8D161ABDDC15}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {826CFDA7-53D3-41FD-A80E-8D161ABDDC15}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
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6 ConsoleApplication1/ConsoleApplication1/App.config
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+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ </startup>
+</configuration>
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58 ConsoleApplication1/ConsoleApplication1/ConsoleApplication1.csproj
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{826CFDA7-53D3-41FD-A80E-8D161ABDDC15}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>ConsoleApplication1</RootNamespace>
+ <AssemblyName>ConsoleApplication1</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project>
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15 ConsoleApplication1/ConsoleApplication1/Program.cs
@@ -0,0 +1,15 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ConsoleApplication1
+{
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ }
+ }
+}
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36 ConsoleApplication1/ConsoleApplication1/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("ConsoleApplication1")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("ConsoleApplication1")]
+[assembly: AssemblyCopyright("Copyright © 2012")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("ac520054-b372-4074-9cee-2a5abdd5e2cf")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
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6 ConsoleApplication1/ConsoleApplication1/bin/Debug/ConsoleApplication1.exe.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ </startup>
+</configuration>
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6 ConsoleApplication1/ConsoleApplication1/bin/Debug/ConsoleApplication1.vshost.exe.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ </startup>
+</configuration>
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11 ConsoleApplication1/ConsoleApplication1/bin/Debug/ConsoleApplication1.vshost.exe.manifest
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
+<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
+ <assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
+ <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
+ <security>
+ <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
+ <requestedExecutionLevel level="asInvoker" uiAccess="false"/>
+ </requestedPrivileges>
+ </security>
+ </trustInfo>
+</assembly>
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1  ConsoleApplication1/ConsoleApplication1/obj/Debug/ConsoleApplication1.csproj.FileListAbsolute.txt
@@ -0,0 +1 @@
+\\VBOXSVR\src\cecs491\ConsoleApplication1\ConsoleApplication1\bin\Debug\ConsoleApplication1.exe.config
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0  ...pplication1/ConsoleApplication1/obj/Debug/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
No changes.
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0  ...pplication1/ConsoleApplication1/obj/Debug/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
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0  ...pplication1/ConsoleApplication1/obj/Debug/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
No changes.
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20 ConsoleApplication2/ConsoleApplication2.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConsoleApplication2", "ConsoleApplication2\ConsoleApplication2.vcxproj", "{32F7650C-12B8-4C51-A00A-58144CD3D25B}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {32F7650C-12B8-4C51-A00A-58144CD3D25B}.Debug|Win32.ActiveCfg = Debug|Win32
+ {32F7650C-12B8-4C51-A00A-58144CD3D25B}.Debug|Win32.Build.0 = Debug|Win32
+ {32F7650C-12B8-4C51-A00A-58144CD3D25B}.Release|Win32.ActiveCfg = Release|Win32
+ {32F7650C-12B8-4C51-A00A-58144CD3D25B}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
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11 ConsoleApplication2/ConsoleApplication2/ConsoleApplication2.cpp
@@ -0,0 +1,11 @@
+// ConsoleApplication2.cpp : Defines the entry point for the console application.
+//
+
+#include "stdafx.h"
+
+
+int _tmain(int argc, _TCHAR* argv[])
+{
+ return 0;
+}
+
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92 ConsoleApplication2/ConsoleApplication2/ConsoleApplication2.vcxproj
@@ -0,0 +1,92 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{32F7650C-12B8-4C51-A00A-58144CD3D25B}</ProjectGuid>
+ <Keyword>Win32Proj</Keyword>
+ <RootNamespace>ConsoleApplication2</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>Application</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v110</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <ClCompile>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level3</WarningLevel>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <Optimization>MaxSpeed</Optimization>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ </ClCompile>
+ <Link>
+ <SubSystem>Console</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <OptimizeReferences>true</OptimizeReferences>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="stdafx.h" />
+ <ClInclude Include="targetver.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="ConsoleApplication2.cpp" />
+ <ClCompile Include="stdafx.cpp" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
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36 ConsoleApplication2/ConsoleApplication2/ConsoleApplication2.vcxproj.filters
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <Text Include="ReadMe.txt" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="stdafx.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="targetver.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="stdafx.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="ConsoleApplication2.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project>
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40 ConsoleApplication2/ConsoleApplication2/ReadMe.txt
@@ -0,0 +1,40 @@
+========================================================================
+ CONSOLE APPLICATION : ConsoleApplication2 Project Overview
+========================================================================
+
+AppWizard has created this ConsoleApplication2 application for you.
+
+This file contains a summary of what you will find in each of the files that
+make up your ConsoleApplication2 application.
+
+
+ConsoleApplication2.vcxproj
+ This is the main project file for VC++ projects generated using an Application Wizard.
+ It contains information about the version of Visual C++ that generated the file, and
+ information about the platforms, configurations, and project features selected with the
+ Application Wizard.
+
+ConsoleApplication2.vcxproj.filters
+ This is the filters file for VC++ projects generated using an Application Wizard.
+ It contains information about the association between the files in your project
+ and the filters. This association is used in the IDE to show grouping of files with
+ similar extensions under a specific node (for e.g. ".cpp" files are associated with the
+ "Source Files" filter).
+
+ConsoleApplication2.cpp
+ This is the main application source file.
+
+/////////////////////////////////////////////////////////////////////////////
+Other standard files:
+
+StdAfx.h, StdAfx.cpp
+ These files are used to build a precompiled header (PCH) file
+ named ConsoleApplication2.pch and a precompiled types file named StdAfx.obj.
+
+/////////////////////////////////////////////////////////////////////////////
+Other notes:
+
+AppWizard uses "TODO:" comments to indicate parts of the source code you
+should add to or customize.
+
+/////////////////////////////////////////////////////////////////////////////
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8 ConsoleApplication2/ConsoleApplication2/stdafx.cpp
@@ -0,0 +1,8 @@
+// stdafx.cpp : source file that includes just the standard includes
+// ConsoleApplication2.pch will be the pre-compiled header
+// stdafx.obj will contain the pre-compiled type information
+
+#include "stdafx.h"
+
+// TODO: reference any additional headers you need in STDAFX.H
+// and not in this file
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15 ConsoleApplication2/ConsoleApplication2/stdafx.h
@@ -0,0 +1,15 @@
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+//
+
+#pragma once
+
+#include "targetver.h"
+
+#include <stdio.h>
+#include <tchar.h>
+
+
+
+// TODO: reference additional headers your program requires here
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8 ConsoleApplication2/ConsoleApplication2/targetver.h
@@ -0,0 +1,8 @@
+#pragma once
+
+// Including SDKDDKVer.h defines the highest available Windows platform.
+
+// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
+// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
+
+#include <SDKDDKVer.h>
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20 ConsoleApplication3/ConsoleApplication3.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleApplication3", "ConsoleApplication3\ConsoleApplication3.csproj", "{449B7098-311A-465F-849E-CBCB296FB8BE}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {449B7098-311A-465F-849E-CBCB296FB8BE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {449B7098-311A-465F-849E-CBCB296FB8BE}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {449B7098-311A-465F-849E-CBCB296FB8BE}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {449B7098-311A-465F-849E-CBCB296FB8BE}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
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6 ConsoleApplication3/ConsoleApplication3/App.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ </startup>
+</configuration>
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58 ConsoleApplication3/ConsoleApplication3/ConsoleApplication3.csproj
@@ -0,0 +1,58 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{449B7098-311A-465F-849E-CBCB296FB8BE}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>ConsoleApplication3</RootNamespace>
+ <AssemblyName>ConsoleApplication3</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Xml" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ Other similar extension points exist, see Microsoft.Common.targets.
+ <Target Name="BeforeBuild">
+ </Target>
+ <Target Name="AfterBuild">
+ </Target>
+ -->
+</Project>
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48 ConsoleApplication3/ConsoleApplication3/Program.cs
@@ -0,0 +1,48 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.IO.Ports;
+
+namespace ConsoleApplication3
+{
+ class Program
+ {
+ static void Main(string[] args)
+ {
+ SerialPort mySerialPort = new SerialPort("COM4");
+
+ mySerialPort.BaudRate = 9600;
+ mySerialPort.Parity = Parity.None;
+ mySerialPort.StopBits = StopBits.One;
+ mySerialPort.DataBits = 8;
+ mySerialPort.Handshake = Handshake.None;
+
+ mySerialPort.DataReceived += new SerialDataReceivedEventHandler(DataReceivedHandler);
+
+ mySerialPort.Open();
+
+ Console.WriteLine("Press any key to continue...");
+ Console.WriteLine();
+ while (true) ;
+ //mySerialPort.Close();
+ }
+
+ private static void DataReceivedHandler(
+ object sender,
+ SerialDataReceivedEventArgs e)
+ {
+ SerialPort sp = (SerialPort)sender;
+ //string indata = sp.ReadExisting();
+ while (sp.BytesToRead > 0)
+ {
+
+ Console.Write(sp.ReadExisting());
+ //Console.WriteLine("Data Received:");
+ //Console.Write(indata);
+ }
+ }
+ }
+}
+
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36 ConsoleApplication3/ConsoleApplication3/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("ConsoleApplication3")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("ConsoleApplication3")]
+[assembly: AssemblyCopyright("Copyright © 2012")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+[assembly: ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+[assembly: Guid("3fe3e19e-df46-4cf7-af92-36c0110f3ddd")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Build and Revision Numbers
+// by using the '*' as shown below:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
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6 ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.exe.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ </startup>
+</configuration>
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6 ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.vshost.exe.config
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
+ </startup>
+</configuration>
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11 ConsoleApplication3/ConsoleApplication3/bin/Debug/ConsoleApplication3.vshost.exe.manifest
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
+<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
+ <assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
+ <trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
+ <security>
+ <requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
+ <requestedExecutionLevel level="asInvoker" uiAccess="false"/>
+ </requestedPrivileges>
+ </security>
+ </trustInfo>
+</assembly>
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3  ConsoleApplication3/ConsoleApplication3/bin/Debug/byte.txt
@@ -0,0 +1,3 @@
+Press any key to continue...
+
+13131313426682796568674665358384101225525523000371281618821994266827965686746653583844468738367798669828913426873836779864669358289446873836779866982891342687383677986466935828944687383677986698289134268738367798646693582894468738367798669828913
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3  ConsoleApplication3/ConsoleApplication3/bin/Debug/char_nums.txt
@@ -0,0 +1,3 @@
+Press any key to continue...
+
+13|13|13|13|42|66|82|79|65|68|67|46|65|35|83|84|1|0|12|63|63|23|0|0|0|37|63|16|63|2|63|42|66|82|79|65|68|67|46|65|35|
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6 ConsoleApplication3/ConsoleApplication3/obj/Debug/ConsoleApplication3.csproj.FileListAbsolute.txt
@@ -0,0 +1,6 @@
+\\VBOXSVR\src\cecs491\ConsoleApplication3\ConsoleApplication3\bin\Debug\ConsoleApplication3.exe.config
+\\VBOXSVR\src\cecs491\ConsoleApplication3\ConsoleApplication3\obj\Debug\ConsoleApplication3.csprojResolveAssemblyReference.cache
+\\VBOXSVR\src\cecs491\ConsoleApplication3\ConsoleApplication3\bin\Debug\ConsoleApplication3.exe
+\\VBOXSVR\src\cecs491\ConsoleApplication3\ConsoleApplication3\bin\Debug\ConsoleApplication3.pdb
+\\VBOXSVR\src\cecs491\ConsoleApplication3\ConsoleApplication3\obj\Debug\ConsoleApplication3.exe
+\\VBOXSVR\src\cecs491\ConsoleApplication3\ConsoleApplication3\obj\Debug\ConsoleApplication3.pdb
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0  ...pplication3/ConsoleApplication3/obj/Debug/TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
No changes.
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0  ...pplication3/ConsoleApplication3/obj/Debug/TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
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0  ...pplication3/ConsoleApplication3/obj/Debug/TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
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15 SerialPortComponents/Receiver/Receiver.cs
@@ -45,7 +45,7 @@ public Receiver(SerialPort serialPort, String portName, Dispatcher dispatcher)
this.dispatcher = dispatcher;
serialPort.Open();
- int fw_ver = INFO();
+ int fw_ver = discovery();
//if (fw_ver < 0)
//{
// serialPort.Close();
@@ -86,12 +86,12 @@ public Receiver(SerialPort serialPort, String portName, Dispatcher dispatcher)
{
dispatcher.enqueueEvent(new RealTimeEvents.NoteReceiver(this,"Read: " + serialPort.ReadExisting()));
}
- readHandler();
+ run();
dispatcher.enqueueEvent(new RealTimeEvents.NewReceiver(this));
}
- public int INFO()
+ public int discovery()
{
String discoveryReturns = "";
@@ -173,7 +173,8 @@ public void shutdown()
serialPort.Close();
}
- public async Task readHandler()
+
+ public async Task run()
{
while (goState > 0)
{
@@ -188,7 +189,11 @@ public void shutdown()
}
ret += buffer[0];
}
- dispatcher.enqueueEvent(new RealTimeEvents.UnparsedMessage(this, ret));
+
+ if (ret.Length > 1)
+ {
+ dispatcher.enqueueEvent(new RealTimeEvents.UnparsedMessage(this, ret));
+ }
}
goState = -1;
}
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