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Changed demo shader slightly

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1 parent 9165451 commit b3878ba9f98328e32d23f0c43f2d310406d87346 @stegu stegu committed Apr 5, 2011
Showing with 1 addition and 1 deletion.
  1. +1 −1 demo/common/noisedemoMain.frag
@@ -28,7 +28,7 @@ void main( void )
gl_FragColor = vec4(vec3(1.0, 0.5, 0.0) + vec3(n, n, n), 1.0);
#else
// A very plain monochrome noise
- float n = snoise(v_texCoord3D * 8.0);
+ float n = snoise(v_texCoord3D * 6.0);
gl_FragColor = vec4(0.5 + 0.5 * vec3(n, n, n), 1.0);
#endif
}

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