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Added transpose calculation for diff optimizaion.
addned NOSTEP and NOCLAMP debug options
Changed benchmark to fullscreen to reduce overhead
Fixed ATI bug with Bill's 4D rank ordering
Spelling of deprecated
Cleaned up Win32 build a little
Rescaled 2D, 3D and 4D, added Bill's rank sorting code for 4D (short-…
…circuited for now because of an ATI bug)
Slight optimization and rescaling of 2D noise
Added Makefile (duh)
Fixed Win32 build (bare bones MinGW32, no bash/Cygwin)
updated Makefiles for smoother running.
Split, Reorganise, + Stefan's benchmark/demo code.
fixed scaling bug intro'ed by fixing a scaling bug
small refactoring to reduce number of dot() in 2D.
small good optimizations in 2D & 3D (thanks lasHG)
Forgot to add 'kludge' to 3D case. fixed.
removed div by zero error. clean up.
Added additional mods in permute().
removed dead code.
Fixed 4D seaming bug.