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Procedural Noise Shader Routines compatible with WebGL

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Octocat-spinner-32 benchmark
Octocat-spinner-32 deprecated Spelling of deprecated March 25, 2011
Octocat-spinner-32 src
Octocat-spinner-32 LICENSE Added 4D classic noise, declutter, speedups, removed dep of noiseStdL… April 03, 2011
Octocat-spinner-32 README
This work follows Stefan Gustavson's paper "Simplex noise demystified"
without using uniform arrays or texture engines.

The resulting noise functions are fast and self contained,
and their performance scales well with massive parallelism.

Simplex noise functions are (C) Ashima Arts
Classic noise functions are (C) Stefan Gustavson

Source code for the noise functions is released under the
conditions of the MIT license. See the file LICENSE for details.
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