diff --git a/data/gaussian_blur.hlsl b/data/gaussian_blur.hlsl index 6a07b10..ce2d808 100644 --- a/data/gaussian_blur.hlsl +++ b/data/gaussian_blur.hlsl @@ -131,6 +131,6 @@ float4 PShader(VertData v_in) : TARGET technique Draw { pass { vertex_shader = VSDefault(v_in); - pixel_shader = PShader(v_in); + pixel_shader = PShaderBoth(v_in); } }