From a3d00bde2b601265bb6ad230105c043beca36de0 Mon Sep 17 00:00:00 2001 From: ashmanix Date: Sat, 24 Jun 2023 21:59:02 +0100 Subject: [PATCH] Using different shader function for gaussian blur --- data/gaussian_blur.hlsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/gaussian_blur.hlsl b/data/gaussian_blur.hlsl index 6a07b10..ce2d808 100644 --- a/data/gaussian_blur.hlsl +++ b/data/gaussian_blur.hlsl @@ -131,6 +131,6 @@ float4 PShader(VertData v_in) : TARGET technique Draw { pass { vertex_shader = VSDefault(v_in); - pixel_shader = PShader(v_in); + pixel_shader = PShaderBoth(v_in); } }