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Commits on Mar 29, 2013
Commits on Mar 26, 2013
  1. Correcao no Makefile

    committed Mar 26, 2013
Commits on Dec 14, 2012
  1. Keyboard Handlers moved to separate file. SuperClass GameData created…

    …. FSM better. SuperClass Screen added.~
    committed Dec 13, 2012
Commits on Dec 13, 2012
  1. Cleaning Repo

    committed Dec 13, 2012
  2. A Finite State Machine to control what's displayed on screen. Classes…

    … to the Screens. Menu System sketched.
    committed Dec 12, 2012
Commits on Oct 28, 2012
  1. Cleaning Repo

    committed Oct 27, 2012
  2. Cleaning Repo

    committed Oct 27, 2012
Commits on Oct 27, 2012
  1. Readme Updated

    committed Oct 27, 2012
  2. Readme added

    committed Oct 27, 2012
  3. Readme added

    committed Oct 27, 2012
Commits on Jul 27, 2012
  1. Sounds getting a little more dynamic, still need to think about array…

    … shuffling in order to improve it
    committed Jul 27, 2012
  2. Background Sounds Added

    committed Jul 27, 2012
Commits on Jul 26, 2012
Commits on Jul 24, 2012
Commits on Jul 20, 2012
  1. Camera set so main agent always at the center, jumping issues fixed, …

    …movement velocity-based
    committed Jul 20, 2012
Commits on Apr 15, 2012
Commits on Apr 14, 2012
  1. Diagonal jump solved

    committed Apr 14, 2012
  2. Diagonal jump solved

    committed Apr 14, 2012
Commits on Apr 7, 2012
  1. Agent controlled by force

    committed Apr 7, 2012
Commits on Mar 31, 2012
  1. Recursive add

    committed Mar 31, 2012
  2. Mk files back

    committed Mar 31, 2012
  3. New map

    committed Mar 31, 2012
  4. t

    committed Mar 31, 2012
  5. test

    committed Mar 31, 2012
  6. Fixing a couple of bad commits

    committed Mar 31, 2012
  7. t

    committed Mar 31, 2012
  8. t

    committed Mar 31, 2012
  9. t

    committed Mar 31, 2012
  10. test

    committed Mar 31, 2012
  11. test

    committed Mar 31, 2012
Commits on Mar 30, 2012
  1. Teste

    committed Mar 30, 2012
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