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Took out some debug settings and code.

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commit 7d00949a10b408e67265fce2633a7ae0bf8a6882 1 parent 8444fe9
@asweigart authored
Showing with 1 addition and 3 deletions.
  1. +1 −3 DemonKingdom/demonkingdom_makeover.py
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4 DemonKingdom/demonkingdom_makeover.py
@@ -303,7 +303,7 @@ def castGhost():
ghostSound = pygame.mixer.Sound("sounds/ghost.wav")
getGemSound = pygame.mixer.Sound("sounds/pickupGem.wav")
-numGems = 999999990
+numGems = 0
#background
background = Background(('background1.png',
@@ -497,9 +497,7 @@ def draw():
monsters = randomMonsters[0]
# - - -- - --- Main Program Loop - - -- - -- - ---
while not done and not gameover:
- castFireBall()
for event in pygame.event.get():
-
if event.type == pygame.QUIT:
done=True
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