This issue is happening yet again I'm afraid, I have tested the latest r5 release on both Project64 2.4.0.9999 from 2017-10-03 and the m64p project from 2017-10-22 and it's the same issue as last time.
Perfect Dark is really sensitive to this and no other games that I own is crashing with Unfiltered set to startup value.
It's dead easy to reproduce too, start with a fresh angrylion-rdp-plus configuration on Project64 or mupen64plus-gui and change Filtered to Unfiltered.
Then save and close either emulator, start Perfect Dark and BAM a crash.
Thanks in advance!
The text was updated successfully, but these errors were encountered:
@ata4
I created a pull request that hopefully fixes this issue, it's the same fix you used the last time for #19
If it's correct then feel free to merge it, if you intentionally removed it then this issue might have to be fixed in some other way.
As for the lines of code I referred to earlier that were gone I noticed in the older vi.c file that there was a lot of empty space, I guess you cleaned it up.
This issue is happening yet again I'm afraid, I have tested the latest r5 release on both Project64 2.4.0.9999 from 2017-10-03 and the m64p project from 2017-10-22 and it's the same issue as last time.
Perfect Dark is really sensitive to this and no other games that I own is crashing with Unfiltered set to startup value.
It's dead easy to reproduce too, start with a fresh angrylion-rdp-plus configuration on Project64 or mupen64plus-gui and change Filtered to Unfiltered.
Then save and close either emulator, start Perfect Dark and BAM a crash.
Thanks in advance!
The text was updated successfully, but these errors were encountered: