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Mario Tennis - Unfiltered - left part of the screen is rendered on the right side #65
Comments
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This happens on angrylion when unfiltered too. @ledgendofdragoon had a work around for this in his tests. |
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Maybe it's an overscan thing? Meaning that it happens on real hardware but it's hidden? |
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I think this happens on the real hardware if you disable the filters too. I would need to test again to be sure though. |
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How can I disable the filter on real hardware? Do I need an UltraHDMI for that? I "only" have an Everdrive but I can't find a "disable AA" cheat for Mario Tennis. But maybe this is a different thing. |
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There is a few lists with aa codes around. Usually they are applied via cheat codes. |
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Lack of VI filter isn't causing this issue. It's the fact that his code for non-Vi filter displays extra pixels. Angrylion did tests on real hardware and determined that a certain number of pixels in each row are never displayed (first few and last few pixels). It's easy to fix. |
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Thanks, I thought we had tested this. Why did t al fix this issue then? |
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Hm... I could easily fix it, but the question is: how many pixels should be removed from the left and right? In filtered, it's 8. But in filtered, the width is always 640, unlike in unfiltered. |
He never implemented non-Filter.
I would just see where it would normally start after scaling width to 640. |
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Okay, I'm using the filtered mode for reference and just rescale the cropped area when in unfiltered mode. That appears to work just fine for most games, but it needs more testing. |

I am using m64p on ArchLinux here. This does not happen in filtered mode. I also tried some other games like Mario 64, Blast Corps, Turok and Mario Golf and it does not happen there.
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