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I am using m64p on ArchLinux here. This does not happen in single thread mode.
Single Thread Mode:
Parallel Mode:
The text was updated successfully, but these errors were encountered:
Same (?) with Hybrid Heaven very early in the intro after choosing "New game":
Single Thread:
Parallel:
Sorry, something went wrong.
Hm, that's very interesting. I think I have to use random seeds for each worker to avoid these artifacts.
ata4/angrylion-rdp-plus@c0457bb
Replaced LCG in irand() with xorshift32
1080385
Also fixed seed generation for more than 32 workers Extension for #67
No branches or pull requests
I am using m64p on ArchLinux here. This does not happen in single thread mode.
Single Thread Mode:

Parallel Mode:

The text was updated successfully, but these errors were encountered: