@@ -65,6 +65,44 @@
<Compile Include =" Assets\Standard Assets\CrossPlatformInput\Scripts\TiltInput.cs" />
<Compile Include =" Assets\Standard Assets\CrossPlatformInput\Scripts\TouchPad.cs" />
<Compile Include =" Assets\Standard Assets\CrossPlatformInput\Scripts\VirtualInput.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Antialiasing.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Bloom.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\BloomAndFlares.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\BloomOptimized.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Blur.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\BlurOptimized.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\CameraMotionBlur.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ColorCorrectionCurves.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ColorCorrectionLookup.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ColorCorrectionRamp.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ContrastEnhance.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ContrastStretch.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\CreaseShading.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\DepthOfField.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\DepthOfFieldDeprecated.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\EdgeDetection.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Fisheye.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\GlobalFog.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Grayscale.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ImageEffectBase.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ImageEffects.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\MotionBlur.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\NoiseAndGrain.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\NoiseAndScratches.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\PostEffectsBase.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\PostEffectsHelper.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Quads.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ScreenOverlay.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ScreenSpaceAmbientObscurance.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\ScreenSpaceAmbientOcclusion.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\SepiaTone.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\SunShafts.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\TiltShift.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Tonemapping.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Triangles.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Twirl.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\VignetteAndChromaticAberration.cs" />
<Compile Include =" Assets\Standard Assets\Effects\ImageEffects\Scripts\Vortex.cs" />
<Compile Include =" Assets\Standard Assets\Utility\ActivateTrigger.cs" />
<Compile Include =" Assets\Standard Assets\Utility\AutoMobileShaderSwitch.cs" />
<Compile Include =" Assets\Standard Assets\Utility\AutoMoveAndRotate.cs" />
@@ -88,12 +126,89 @@
<Compile Include =" Assets\Standard Assets\Utility\TimedObjectDestructor.cs" />
<Compile Include =" Assets\Standard Assets\Utility\WaypointCircuit.cs" />
<Compile Include =" Assets\Standard Assets\Utility\WaypointProgressTracker.cs" />
<None Include =" Assets\Standard Assets\Effects\GlassRefraction\Shaders\GlassStainedBumpDistort.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendOneOne.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseEffectShaderRGB.shader" />
<None Include =" Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasic.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableWeightedBlurDof34.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ShowAlphaChannel.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\SunShaftsComposite.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurves.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceAmbientObscurance.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\NFAA.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ScreenSpaceRaytrace.cginc" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\TiltShiftHdrLensBlur.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\VignetteShader.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldScatter.shader" />
<None Include =" Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularSmooth.shader" />
<None Include =" Assets\Standard Assets\Effects\Projectors\Guidelines.txt" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\MotionBlur.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MobileBloom.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\MinMaxReduction.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\SSAA.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\RadialBlur.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfFieldDX11.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ContrastComposite.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset3.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\FisheyeShader.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Apply.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\frag_ao.cginc" />
<None Include =" Assets\Standard Assets\Effects\ToonShading\Shaders\ToonBasicOutline.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\DepthOfField34.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MobileBlur.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\SSAOShader.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ConvertDepth.shader" />
<None Include =" Assets\TSF\Shaders\TSFOutline.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionCurvesSimple.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseEffectShaderYUV.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\CreaseApply.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ChromaticAberrationShader.shader" />
<None Include =" Assets\Standard Assets\CrossPlatformInput\CrossPlatformInputGuidelines.txt" />
<None Include =" Assets\TSF\Shaders\TSF.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\GlobalFog.shader" />
<None Include =" Assets\Standard Assets\Effects\ToonShading\Shaders\ToonLitOutline.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Luminance.shader" />
<None Include =" Assets\Standard Assets\Effects\ToonShading\Shaders\ToonLit.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionSelective.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\Bokeh34.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\CameraMotionBlurDX11.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\SeparableBlurPlus.shader" />
<None Include =" Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorLight.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\MultiPassHollywoodFlares.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\BlurEffectConeTaps.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\CameraMotionBlur.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\DLAA.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrainDX11.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter2.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_DepthOfField\SeparableBlur.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\MotionBlurClear.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrectionEffect.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\GrayscaleEffect.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\SepiaToneEffect.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\TwirlEffect.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\VortexEffect.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\Contrast Stretch\Adaptation.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\NoiseAndGrain.shader" />
<None Include =" Assets\Standard Assets\Effects\Projectors\Shaders\ProjectorMultiply.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\VignettingShader.shader" />
<None Include =" Assets\Standard Assets\Characters\ThirdPersonCharacter\ThirdPersonCharacterGuidelines.txt" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\Tonemapper.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BrightPassFilter.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA2.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\ColorCorrection3DLut.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\LensFlareCreate.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\EdgeDetectNormals.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\PrepareSunShaftsBlur.shader" />
<None Include =" Assets\Standard Assets\Characters\FirstPersonCharacter\FirstPersonCharacterGuidelines.txt" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\Blend.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\BlendModesOverlay.shader" />
<None Include =" Assets\Standard Assets\Characters\RollerBall\RollerBallGuidelines.txt" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\SimpleClear.shader" />
<None Include =" Assets\Standard Assets\Effects\TessellationShaders\Shaders\BumpedSpecularDisplacement.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAA3Console.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_Antialiasing\FXAAPreset2.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlurAndFlares.shader" />
<None Include =" Assets\Standard Assets\Effects\ImageEffects\Shaders\_BloomAndFlares\BlendForBloom.shader" />
<Reference Include =" UnityEngine.UI" >
<HintPath >C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath >
</Reference >