Overhauled collision engine #930
In this release we have rewritten our collision engine to better account for mixed sized draggables and droppables.
Mixed sized draggables
|Old collision engine||New collision engine|
Mixed sized droppables
A huge thanks to @caspersmith who helped us find a new approach to doing item collisions
We have listed this as a
minorchange as it is an intentional change of behaviour
- More robust server side rendering (SSR) check to ensure we do not use
useLayoutEffecton the server to avoid React warnings. We now use the same strategy as
Redux. #1636. Thanks @LinusCenterstrom for contributing this one!
- Removes duplicate code from the dimension locking example #1637. Good catch, @CraigEge!
- Removes duplicate checks in
is-position-in-frame#1635. @danieldelcore, nice
All of these fixes resulted in a
patchrelease (which got absorbed by the
A new maintainer joins the team!
A number of Atlassian's helped get this release over the line. Special shout out to:
- Jake Miller
- Ee Venn Soh
- Tamarah Walsh
- James Rotanson (for the amazing cover art)