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code_doc Recipes can be learned from books now Apr 14, 2013
data Coilguns have 3x range as well as 3x damage May 6, 2013
msvc100 Merge PR CleverRaven#787: text snippets! Fliers! May 3, 2013
tests Add make target to cleanup test build artifacts. May 1, 2013
.gitignore Merge PR CleverRaven#761 - add slings and slingshots May 2, 2013
.travis.yml Added notification for freenode channel May 5, 2013
CODE_STYLE Added a file describing the project's coding style, with astyle line. Apr 26, 2013
COMPILING Moved some build info into COMPILING Jan 20, 2013
CataclysmWin.cbp Merge PR CleverRaven#787: text snippets! Fliers! May 3, 2013
DEVELOPER_FAQ.txt * Updated DEVELOPER_FAQ.txt. with some npc info. Apr 25, 2013
LICENSE Added license. Mar 28, 2013
Makefile '-f' added to 'rm version.h'. Fixes make clean error. May 5, 2013
Makefile.Windows mingw compile fix Apr 30, 2013
README Corrected readme email Apr 4, 2013
README.md Added Advanced Techniques section May 4, 2013
SIGNOFF Added name to credits and signoff May 2, 2013
TESTING Added short note describing test suite build instructions. Apr 27, 2013
action.cpp Periodic wipe of trailing whitespace. Apr 16, 2013
action.h temporary commit to merge code from base Apr 9, 2013
addiction.cpp Addictions can be configured in professions.json Apr 14, 2013
addiction.h Addictions can be configured in professions.json Apr 14, 2013
artifact.cpp Add super clairvoyance artifact power for debugging. May 4, 2013
artifact.h Add super clairvoyance artifact power for debugging. May 4, 2013
artifactdata.h Move artifact global data to artifact.cpp. May 4, 2013
basecamp.cpp allowed npcs to wait at basecamp Feb 27, 2013
basecamp.h allowed npcs to wait at basecamp Feb 27, 2013
bionics.cpp Adjusted torsion ratchet bionic May 2, 2013
bionics.h Prevent random bionic generation from creating null or faulty bionics Apr 28, 2013
bodypart.cpp Massively reduce the chance of eye, mouth, and head shots. Thanks to … Feb 17, 2013
bodypart.h Moved bodytemp code to player.cpp and uncommented update_bodytemp Mar 14, 2013
calendar.cpp Merge option to set number of days in season. Apr 25, 2013
calendar.h Merge option to set number of days in season. Apr 25, 2013
cataclysm-launcher Add launcher for Linux/OS X users to double click Feb 6, 2013
catacurse.cpp MinGW and GitHub for Windows fixes Apr 27, 2013
catacurse.h advanced inventory, input_wait(unused?): [><] = pg(down|up) Apr 22, 2013
catajson.cpp Use catajson for item template loading, better debug messages May 5, 2013
catajson.h Use catajson for item template loading, better debug messages May 5, 2013
color.cpp Software. New missions. Hospitals. Bugfixes. Dec 15, 2011
color.h Cleaned up redundant #defines. Feb 23, 2013
computer.cpp Merge PR CleverRaven#803 - 2x2 buildings (public works, HWS) May 4, 2013
computer.h Merge PR CleverRaven#803 - 2x2 buildings (public works, HWS) May 4, 2013
construction.cpp Change able_inside() to use a custom heuristic for determining inside… May 4, 2013
construction.h Temporary fix for excess construction recipe components causing crash… Apr 23, 2013
crafting.cpp Merge Removed a hardcoded limit on recipe availability checking. Apr 25, 2013
crafting.h Removed 20-tool and -component limit from crafting recipes. Apr 25, 2013
cursesdef.h Cleaned up redundant #defines. Feb 23, 2013
debug.cpp Untest Feb 7, 2013
debug.h Destroy trailing whitespace. Feb 22, 2013
defense.cpp Expanded monmove can_move_to function to take into account various ga… May 4, 2013
dialogue.h allowed npcs to wait at basecamp Feb 27, 2013
disease.cpp Fixed some typos in disease.cpp May 3, 2013
disease.h fixed permissions from executable to read/write on disease.h Apr 26, 2013
enums.h Separated phases of matter from materials Apr 7, 2013
event.cpp Merge remote-tracking branch 'upstream/master' Apr 22, 2013
event.h Rewrote map saving; entire map is stored in memory Sep 24, 2012
facdata.h Correct missing comma in facdata.h which caused incorrect faction names Oct 20, 2012
faction.cpp Fixed some compiler warnings Apr 13, 2013
faction.h Shelters. NPC dialog and missions. Dec 8, 2011
field.cpp Merge remote-tracking branch 'upstream/master' Apr 22, 2013
game.cpp Drain AT_BATT from car when reloading electrical object May 7, 2013
game.h Adjusted torsion ratchet bionic May 2, 2013
gamemode.cpp * Fixed options text lengths, added defaults Apr 29, 2013
gamemode.h Revert "Changed RNG to use STD's <random>, with std::default_random_e… Apr 13, 2013
graffiti.cpp That was levels of wrong beyond the ability of ethics to account for. Mar 3, 2013
graffiti.h Add newline at end of file. Reported by aapo. Mar 10, 2013
help.cpp Clean up working of tutorial message. Apr 23, 2013
helper.cpp fix bug, inverted the numbering Apr 9, 2013
helper.h fix bug, inverted the numbering Apr 9, 2013
icon.rc Moved drugs that were in misc to chem section Feb 6, 2013
iexamine.cpp Rebalanced gas pump break chances Apr 30, 2013
iexamine.h Merge funnels for rain collection. Apr 25, 2013
input.cpp added a search function to crafting Mar 25, 2013
input.h added a search function to crafting Mar 25, 2013
inventory.cpp Fix silly variable-shadowing error in remove_partial_stack May 5, 2013
inventory.h Merge Multidrop screen updates to show new weight/volume. Apr 25, 2013
inventory_ui.cpp Merge remote-tracking branch 'dda/pr/818' into dda-master May 4, 2013
item.cpp Merge remote-tracking branch 'dda/pr/796' into dda-master May 3, 2013
item.h Add new stationary itype and a flyer item. May 3, 2013
item_factory.cpp Added ability to handle gunmods to the item factory. May 5, 2013
item_factory.h Added ability to handle gunmods to the item factory. May 5, 2013
item_group.cpp * Fixed cavern canned food generation. Apr 28, 2013
item_group.h Periodic wipe of trailing whitespace. Apr 16, 2013
itype.h Added ability to handle gunmods to the item factory. May 5, 2013
itypedef.cpp Removed duplicate '45 caliber retool' in itypedefs. May 5, 2013
iuse.cpp Fix silly lack of indentation May 5, 2013
iuse.h Add directional antenna and iuse function. Apr 30, 2013
keypress.cpp update input() for pgdown,pgup = >,< Apr 23, 2013
keypress.h Rain effect based on Tase's code. Mar 21, 2013
lightmap.cpp Don't hide your light under a bushel, allow lights in piles of items … May 5, 2013
lightmap.h Fix some warnings that turned up when attempting to compile with MSVC Apr 23, 2013
line.cpp * Fixed options text lengths, added defaults Apr 29, 2013
line.h more of a collision resolution system. Feb 19, 2013
main.cpp Hide cursor after map buffer loads May 3, 2013
main_menu.cpp Show version and automagically updated git info in main menu Apr 29, 2013
map.cpp Merge remote-tracking branch 'dda/pr/837' into dda-master May 5, 2013
map.h Merge pull request CleverRaven#810 from kevingranade/is-indoor-removal May 4, 2013
mapbuffer.cpp Fix some incorrect types Apr 21, 2013
mapbuffer.h Reset the mapbuffer on new world. Feb 24, 2013
mapdata.cpp New debug logger with ability to set log level and filter sources. Oct 3, 2012
mapdata.h Survival kit floors are now 'indoors' to provide protection from rain. May 4, 2013
mapgen.cpp Merge remote-tracking branch 'dda/pr/864' into dda-master May 5, 2013
mapgenformat.cpp Minor cleanup to determine_terrain_with_simple_method -some other com… Apr 21, 2013
mapgenformat.h Minor cleanup to determine_terrain_with_simple_method -some other com… Apr 21, 2013
mapitems.h Added School Spawn Group May 5, 2013
mapitemsdef.cpp Added School Spawn Group May 5, 2013
melee.cpp Merge remote-tracking branch 'upstream/master' Apr 22, 2013
mission.cpp Changed itypes to use a map instead of a hash, as well as some requir… Mar 30, 2013
mission.h Remove unused (and poorly implemented) "text_hash" struct May 1, 2013
mission_end.cpp Made npc vectors pointers to npc objects and not just vectors of npcs… Apr 22, 2013
mission_fail.cpp Remove leftover variable left over after refactor. Apr 27, 2013
mission_place.cpp More missions, fleshed out mission system Dec 12, 2011
mission_start.cpp Convert inventory::remove_stack(int) to use invlets Apr 22, 2013
missiondef.cpp Changed itypes to use a map instead of a hash, as well as some requir… Mar 30, 2013
monattack.cpp Merge window-related bugfixes. May 4, 2013
monattack.h Remove Shia Mar 10, 2013
mondeath.cpp Add "The" to the start of monster death messages. Closes CleverRaven#804 May 4, 2013
mondeath.h Added smoker zombie, and fixed several field-related bugs. Mar 9, 2013
mongroup.h Refactor MonsterGroupManager::GetMonsterFromGroup() to allways accept… Mar 21, 2013
mongroupdef.cpp mingw compile fix Apr 30, 2013
monitemsdef.cpp Added Eben to possible names, removed drops from zombie dogs Mar 28, 2013
monmove.cpp Changed logic for walking onto sharp terrain, tiny animals no longer … May 5, 2013
monster.cpp Make targeting help less bothersome by putting it at the bottom. Move Apr 30, 2013
monster.h Expanded monmove can_move_to function to take into account various ga… May 4, 2013
morale.h Display player feat morale boosts Apr 9, 2013
moraledata.h Revert "Change specific book name to generic 'difficult book', should… May 1, 2013
mtype.h Merge PR CleverRaven#803 - 2x2 buildings (public works, HWS) May 4, 2013
mtypedef.cpp Merge PR CleverRaven#803 - 2x2 buildings (public works, HWS) May 4, 2013
mutation.cpp Improved Robust Genetics. Apr 26, 2013
mutation.h Destroy trailing whitespace. Feb 22, 2013
mutation_data.cpp New traits, opposites to Truth-teller, Ugly et.al. Apr 17, 2013
name.cpp Add city names to names module. Apr 25, 2013
name.h Add city names to names module. Apr 25, 2013
newcharacter.cpp Remove commented-out "cheater's block". Served no purpose. Apr 28, 2013
npc.cpp Various ugly and pretty mutations now have an effect on npc relations. Apr 29, 2013
npc.h Fix NPC trading crash Apr 25, 2013
npcmove.cpp Add a range field to gun definitions May 2, 2013
npctalk.cpp * Fixed options text lengths, added defaults Apr 29, 2013
omdata.h Merge remote-tracking branch 'dda/pr/864' into dda-master May 5, 2013
options.cpp season length 0 is bad May 4, 2013
options.h Make season length default to 14 days. Closes CleverRaven#671 May 4, 2013
output.cpp Merge fix for issue 542. Apr 23, 2013
output.h Fix some warnings that turned up when attempting to compile with MSVC Apr 23, 2013
overmap.cpp Merge remote-tracking branch 'dda/pr/864' into dda-master May 5, 2013
overmap.h Push adjacent overmap variables up into overmap::draw_overmap() inste… May 5, 2013
picojson.h Destroy trailing whitespace. Feb 22, 2013
player.cpp Add super clairvoyance artifact power for debugging. May 4, 2013
player.h Allow for lower level recipes to be learned from books whose starting… May 1, 2013
pldata.h Clarified the Drunken Master trait description May 2, 2013
posix_time.cpp Complete computer rewrite. Several other changes. Jul 22, 2011
posix_time.h vehicles moving faster are now animated faster. Feb 4, 2013
profession.cpp Profession code uses catajson instead of picojson now Apr 14, 2013
profession.h Addictions can be configured in professions.json Apr 14, 2013
ranged.cpp Flamethrower fixes May 4, 2013
resource.rc Destroy trailing whitespace. Feb 22, 2013
rng.cpp Merge PR CleverRaven#787: text snippets! Fliers! May 3, 2013
rng.h Merge PR CleverRaven#787: text snippets! Fliers! May 3, 2013
settlement.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
settlement.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
setvector.cpp Remove some commented out code. Mar 30, 2013
setvector.h Changed itypes to use a map instead of a hash, as well as some requir… Mar 30, 2013
skill.cpp Move skill initialization to happen inside the game's init method May 1, 2013
skill.h Display when skills are rusting. Apr 14, 2013
text_snippets.cpp Fix off-by-one range error. May 2, 2013
text_snippets.h Add snippets data file and initialize snippets library. May 3, 2013
tileray.cpp Fix some warnings that turned up when attempting to compile with MSVC Apr 23, 2013
tileray.h Fixed linux compatibility Mar 23, 2013
trap.h Added a placeable funnel item to collect water when it is raining. Apr 24, 2013
trapdef.cpp Added a placeable funnel item to collect water when it is raining. Apr 24, 2013
trapfunc.cpp Indent fix May 5, 2013
tutorial.cpp Changed itypes to use a map instead of a hash, as well as some requir… Mar 30, 2013
tutorial.h Clean up working of tutorial message. Apr 23, 2013
veh_interact.cpp exit vehicle menus via 'q' as well as escape May 5, 2013
veh_interact.h Added vehicle renaming Oct 28, 2012
veh_type.h Merge several fixes. May 2, 2013
veh_typedef.cpp Merge several fixes. May 2, 2013
vehicle.cpp Removing vehicle headlights yields zero charge flashlight May 4, 2013
vehicle.h Rearange intialization order of parameters to make compiler happy. Apr 4, 2013
version.cpp mingw compile fix Apr 30, 2013
wdirent.h Allow compilation using MSVC 2010 Express, both 32-bit and 64-bit Apr 23, 2013
weather.cpp Add weather forecasting function and hook up to radios. Apr 25, 2013
weather.h Add weather forecasting function and hook up to radios. Apr 25, 2013
weather_data.cpp * Fixed options text lengths, added defaults Apr 29, 2013
wish.cpp Add new stationary itype and a flyer item. May 3, 2013