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Failed to load latest commit information. |
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code_doc
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Recipes can be learned from books now
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Apr 14, 2013
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data
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Coilguns have 3x range as well as 3x damage
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May 6, 2013
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msvc100
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Merge PR CleverRaven#787: text snippets! Fliers!
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May 3, 2013
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tests
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Add make target to cleanup test build artifacts.
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May 1, 2013
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.gitignore
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Merge PR CleverRaven#761 - add slings and slingshots
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May 2, 2013
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.travis.yml
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Added notification for freenode channel
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May 5, 2013
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CODE_STYLE
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Added a file describing the project's coding style, with astyle line.
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Apr 26, 2013
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COMPILING
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Moved some build info into COMPILING
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Jan 20, 2013
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CataclysmWin.cbp
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Merge PR CleverRaven#787: text snippets! Fliers!
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May 3, 2013
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DEVELOPER_FAQ.txt
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* Updated DEVELOPER_FAQ.txt. with some npc info.
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Apr 25, 2013
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LICENSE
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Added license.
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Mar 28, 2013
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Makefile
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'-f' added to 'rm version.h'. Fixes make clean error.
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May 5, 2013
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Makefile.Windows
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mingw compile fix
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Apr 30, 2013
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README
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Corrected readme email
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Apr 4, 2013
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README.md
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Added Advanced Techniques section
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May 4, 2013
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SIGNOFF
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Added name to credits and signoff
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May 2, 2013
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TESTING
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Added short note describing test suite build instructions.
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Apr 27, 2013
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action.cpp
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Periodic wipe of trailing whitespace.
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Apr 16, 2013
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action.h
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temporary commit to merge code from base
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Apr 9, 2013
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addiction.cpp
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Addictions can be configured in professions.json
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Apr 14, 2013
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addiction.h
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Addictions can be configured in professions.json
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Apr 14, 2013
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artifact.cpp
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Add super clairvoyance artifact power for debugging.
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May 4, 2013
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artifact.h
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Add super clairvoyance artifact power for debugging.
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May 4, 2013
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artifactdata.h
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Move artifact global data to artifact.cpp.
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May 4, 2013
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basecamp.cpp
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allowed npcs to wait at basecamp
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Feb 27, 2013
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basecamp.h
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allowed npcs to wait at basecamp
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Feb 27, 2013
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bionics.cpp
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Adjusted torsion ratchet bionic
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May 2, 2013
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bionics.h
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Prevent random bionic generation from creating null or faulty bionics
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Apr 28, 2013
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bodypart.cpp
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Massively reduce the chance of eye, mouth, and head shots. Thanks to …
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Feb 17, 2013
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bodypart.h
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Moved bodytemp code to player.cpp and uncommented update_bodytemp
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Mar 14, 2013
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calendar.cpp
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Merge option to set number of days in season.
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Apr 25, 2013
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calendar.h
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Merge option to set number of days in season.
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Apr 25, 2013
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cataclysm-launcher
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Add launcher for Linux/OS X users to double click
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Feb 6, 2013
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catacurse.cpp
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MinGW and GitHub for Windows fixes
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Apr 27, 2013
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catacurse.h
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advanced inventory, input_wait(unused?): [><] = pg(down|up)
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Apr 22, 2013
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catajson.cpp
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Use catajson for item template loading, better debug messages
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May 5, 2013
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catajson.h
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Use catajson for item template loading, better debug messages
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May 5, 2013
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color.cpp
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Software. New missions. Hospitals. Bugfixes.
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Dec 15, 2011
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color.h
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Cleaned up redundant #defines.
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Feb 23, 2013
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computer.cpp
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Merge PR CleverRaven#803 - 2x2 buildings (public works, HWS)
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May 4, 2013
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computer.h
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Merge PR CleverRaven#803 - 2x2 buildings (public works, HWS)
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May 4, 2013
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construction.cpp
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Change able_inside() to use a custom heuristic for determining inside…
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May 4, 2013
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construction.h
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Temporary fix for excess construction recipe components causing crash…
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Apr 23, 2013
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crafting.cpp
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Merge Removed a hardcoded limit on recipe availability checking.
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Apr 25, 2013
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crafting.h
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Removed 20-tool and -component limit from crafting recipes.
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Apr 25, 2013
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cursesdef.h
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Cleaned up redundant #defines.
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Feb 23, 2013
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debug.cpp
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Untest
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Feb 7, 2013
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debug.h
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Destroy trailing whitespace.
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Feb 22, 2013
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defense.cpp
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Expanded monmove can_move_to function to take into account various ga…
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May 4, 2013
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dialogue.h
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allowed npcs to wait at basecamp
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Feb 27, 2013
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disease.cpp
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Fixed some typos in disease.cpp
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May 3, 2013
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disease.h
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fixed permissions from executable to read/write on disease.h
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Apr 26, 2013
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enums.h
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Separated phases of matter from materials
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Apr 7, 2013
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event.cpp
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Merge remote-tracking branch 'upstream/master'
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Apr 22, 2013
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event.h
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Rewrote map saving; entire map is stored in memory
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Sep 24, 2012
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facdata.h
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Correct missing comma in facdata.h which caused incorrect faction names
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Oct 20, 2012
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faction.cpp
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Fixed some compiler warnings
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Apr 13, 2013
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faction.h
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Shelters. NPC dialog and missions.
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Dec 8, 2011
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field.cpp
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Merge remote-tracking branch 'upstream/master'
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Apr 22, 2013
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game.cpp
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Drain AT_BATT from car when reloading electrical object
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May 7, 2013
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game.h
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Adjusted torsion ratchet bionic
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May 2, 2013
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gamemode.cpp
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* Fixed options text lengths, added defaults
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Apr 29, 2013
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gamemode.h
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Revert "Changed RNG to use STD's <random>, with std::default_random_e…
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Apr 13, 2013
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graffiti.cpp
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That was levels of wrong beyond the ability of ethics to account for.
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Mar 3, 2013
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graffiti.h
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Add newline at end of file. Reported by aapo.
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Mar 10, 2013
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help.cpp
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Clean up working of tutorial message.
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Apr 23, 2013
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helper.cpp
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fix bug, inverted the numbering
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Apr 9, 2013
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helper.h
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fix bug, inverted the numbering
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Apr 9, 2013
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icon.rc
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Moved drugs that were in misc to chem section
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Feb 6, 2013
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iexamine.cpp
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Rebalanced gas pump break chances
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Apr 30, 2013
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iexamine.h
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Merge funnels for rain collection.
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Apr 25, 2013
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input.cpp
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added a search function to crafting
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Mar 25, 2013
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input.h
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added a search function to crafting
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Mar 25, 2013
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inventory.cpp
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Fix silly variable-shadowing error in remove_partial_stack
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May 5, 2013
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inventory.h
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Merge Multidrop screen updates to show new weight/volume.
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Apr 25, 2013
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inventory_ui.cpp
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Merge remote-tracking branch 'dda/pr/818' into dda-master
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May 4, 2013
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item.cpp
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Merge remote-tracking branch 'dda/pr/796' into dda-master
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May 3, 2013
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item.h
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Add new stationary itype and a flyer item.
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May 3, 2013
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item_factory.cpp
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Added ability to handle gunmods to the item factory.
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May 5, 2013
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item_factory.h
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Added ability to handle gunmods to the item factory.
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May 5, 2013
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item_group.cpp
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* Fixed cavern canned food generation.
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Apr 28, 2013
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item_group.h
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Periodic wipe of trailing whitespace.
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Apr 16, 2013
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itype.h
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Added ability to handle gunmods to the item factory.
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May 5, 2013
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itypedef.cpp
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Removed duplicate '45 caliber retool' in itypedefs.
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May 5, 2013
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iuse.cpp
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Fix silly lack of indentation
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May 5, 2013
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iuse.h
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Add directional antenna and iuse function.
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Apr 30, 2013
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keypress.cpp
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update input() for pgdown,pgup = >,<
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Apr 23, 2013
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keypress.h
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Rain effect based on Tase's code.
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Mar 21, 2013
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lightmap.cpp
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Don't hide your light under a bushel, allow lights in piles of items …
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May 5, 2013
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lightmap.h
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Fix some warnings that turned up when attempting to compile with MSVC
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Apr 23, 2013
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line.cpp
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* Fixed options text lengths, added defaults
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Apr 29, 2013
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line.h
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more of a collision resolution system.
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Feb 19, 2013
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main.cpp
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Hide cursor after map buffer loads
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May 3, 2013
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main_menu.cpp
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Show version and automagically updated git info in main menu
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Apr 29, 2013
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map.cpp
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Merge remote-tracking branch 'dda/pr/837' into dda-master
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May 5, 2013
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map.h
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Merge pull request CleverRaven#810 from kevingranade/is-indoor-removal
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May 4, 2013
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mapbuffer.cpp
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Fix some incorrect types
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Apr 21, 2013
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mapbuffer.h
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Reset the mapbuffer on new world.
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Feb 24, 2013
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mapdata.cpp
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New debug logger with ability to set log level and filter sources.
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Oct 3, 2012
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mapdata.h
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Survival kit floors are now 'indoors' to provide protection from rain.
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May 4, 2013
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mapgen.cpp
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Merge remote-tracking branch 'dda/pr/864' into dda-master
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May 5, 2013
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mapgenformat.cpp
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Minor cleanup to determine_terrain_with_simple_method -some other com…
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Apr 21, 2013
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mapgenformat.h
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Minor cleanup to determine_terrain_with_simple_method -some other com…
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Apr 21, 2013
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mapitems.h
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Added School Spawn Group
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May 5, 2013
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mapitemsdef.cpp
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Added School Spawn Group
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May 5, 2013
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melee.cpp
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Merge remote-tracking branch 'upstream/master'
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Apr 22, 2013
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mission.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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mission.h
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Remove unused (and poorly implemented) "text_hash" struct
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May 1, 2013
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mission_end.cpp
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Made npc vectors pointers to npc objects and not just vectors of npcs…
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Apr 22, 2013
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mission_fail.cpp
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Remove leftover variable left over after refactor.
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Apr 27, 2013
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mission_place.cpp
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More missions, fleshed out mission system
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Dec 12, 2011
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mission_start.cpp
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Convert inventory::remove_stack(int) to use invlets
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Apr 22, 2013
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missiondef.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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monattack.cpp
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Merge window-related bugfixes.
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May 4, 2013
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monattack.h
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Remove Shia
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Mar 10, 2013
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mondeath.cpp
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Add "The" to the start of monster death messages. Closes CleverRaven#804
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May 4, 2013
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mondeath.h
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Added smoker zombie, and fixed several field-related bugs.
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Mar 9, 2013
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mongroup.h
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Refactor MonsterGroupManager::GetMonsterFromGroup() to allways accept…
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Mar 21, 2013
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mongroupdef.cpp
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mingw compile fix
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Apr 30, 2013
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monitemsdef.cpp
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Added Eben to possible names, removed drops from zombie dogs
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Mar 28, 2013
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monmove.cpp
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Changed logic for walking onto sharp terrain, tiny animals no longer …
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May 5, 2013
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monster.cpp
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Make targeting help less bothersome by putting it at the bottom. Move
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Apr 30, 2013
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monster.h
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Expanded monmove can_move_to function to take into account various ga…
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May 4, 2013
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morale.h
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Display player feat morale boosts
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Apr 9, 2013
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moraledata.h
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Revert "Change specific book name to generic 'difficult book', should…
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May 1, 2013
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mtype.h
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Merge PR CleverRaven#803 - 2x2 buildings (public works, HWS)
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May 4, 2013
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mtypedef.cpp
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Merge PR CleverRaven#803 - 2x2 buildings (public works, HWS)
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May 4, 2013
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mutation.cpp
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Improved Robust Genetics.
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Apr 26, 2013
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mutation.h
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Destroy trailing whitespace.
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Feb 22, 2013
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mutation_data.cpp
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New traits, opposites to Truth-teller, Ugly et.al.
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Apr 17, 2013
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name.cpp
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Add city names to names module.
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Apr 25, 2013
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name.h
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Add city names to names module.
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Apr 25, 2013
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newcharacter.cpp
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Remove commented-out "cheater's block". Served no purpose.
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Apr 28, 2013
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npc.cpp
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Various ugly and pretty mutations now have an effect on npc relations.
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Apr 29, 2013
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npc.h
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Fix NPC trading crash
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Apr 25, 2013
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npcmove.cpp
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Add a range field to gun definitions
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May 2, 2013
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npctalk.cpp
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* Fixed options text lengths, added defaults
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Apr 29, 2013
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omdata.h
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Merge remote-tracking branch 'dda/pr/864' into dda-master
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May 5, 2013
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options.cpp
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season length 0 is bad
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May 4, 2013
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options.h
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Make season length default to 14 days. Closes CleverRaven#671
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May 4, 2013
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output.cpp
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Merge fix for issue 542.
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Apr 23, 2013
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output.h
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Fix some warnings that turned up when attempting to compile with MSVC
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Apr 23, 2013
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overmap.cpp
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Merge remote-tracking branch 'dda/pr/864' into dda-master
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May 5, 2013
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overmap.h
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Push adjacent overmap variables up into overmap::draw_overmap() inste…
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May 5, 2013
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picojson.h
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Destroy trailing whitespace.
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Feb 22, 2013
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player.cpp
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Add super clairvoyance artifact power for debugging.
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May 4, 2013
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player.h
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Allow for lower level recipes to be learned from books whose starting…
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May 1, 2013
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pldata.h
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Clarified the Drunken Master trait description
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May 2, 2013
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posix_time.cpp
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Complete computer rewrite. Several other changes.
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Jul 22, 2011
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posix_time.h
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vehicles moving faster are now animated faster.
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Feb 4, 2013
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profession.cpp
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Profession code uses catajson instead of picojson now
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Apr 14, 2013
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profession.h
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Addictions can be configured in professions.json
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Apr 14, 2013
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ranged.cpp
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Flamethrower fixes
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May 4, 2013
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resource.rc
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Destroy trailing whitespace.
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Feb 22, 2013
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rng.cpp
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Merge PR CleverRaven#787: text snippets! Fliers!
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May 3, 2013
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rng.h
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Merge PR CleverRaven#787: text snippets! Fliers!
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May 3, 2013
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settlement.cpp
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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settlement.h
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Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX…
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Mar 3, 2013
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setvector.cpp
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Remove some commented out code.
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Mar 30, 2013
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setvector.h
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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skill.cpp
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Move skill initialization to happen inside the game's init method
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May 1, 2013
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skill.h
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Display when skills are rusting.
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Apr 14, 2013
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text_snippets.cpp
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Fix off-by-one range error.
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May 2, 2013
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text_snippets.h
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Add snippets data file and initialize snippets library.
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May 3, 2013
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tileray.cpp
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Fix some warnings that turned up when attempting to compile with MSVC
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Apr 23, 2013
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tileray.h
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Fixed linux compatibility
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Mar 23, 2013
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trap.h
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Added a placeable funnel item to collect water when it is raining.
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Apr 24, 2013
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trapdef.cpp
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Added a placeable funnel item to collect water when it is raining.
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Apr 24, 2013
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trapfunc.cpp
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Indent fix
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May 5, 2013
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tutorial.cpp
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Changed itypes to use a map instead of a hash, as well as some requir…
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Mar 30, 2013
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tutorial.h
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Clean up working of tutorial message.
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Apr 23, 2013
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veh_interact.cpp
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exit vehicle menus via 'q' as well as escape
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May 5, 2013
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veh_interact.h
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Added vehicle renaming
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Oct 28, 2012
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veh_type.h
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Merge several fixes.
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May 2, 2013
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veh_typedef.cpp
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Merge several fixes.
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May 2, 2013
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vehicle.cpp
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Removing vehicle headlights yields zero charge flashlight
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May 4, 2013
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vehicle.h
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Rearange intialization order of parameters to make compiler happy.
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Apr 4, 2013
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version.cpp
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mingw compile fix
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Apr 30, 2013
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wdirent.h
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Allow compilation using MSVC 2010 Express, both 32-bit and 64-bit
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Apr 23, 2013
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weather.cpp
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Add weather forecasting function and hook up to radios.
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Apr 25, 2013
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weather.h
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Add weather forecasting function and hook up to radios.
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Apr 25, 2013
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weather_data.cpp
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* Fixed options text lengths, added defaults
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Apr 29, 2013
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wish.cpp
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Add new stationary itype and a flyer item.
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May 3, 2013
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