open source Reactive Extensions (Rx) implementation for Mono
C# Makefile
Latest commit 4aa1342 Jun 22, 2015 @atsushieno mention UniRx on README.
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Common
Mono.Reactive.Testing Add MonoTouch project for Rx1 API. Aug 29, 2012
Mono.Reactive.Testing2 Added iOS Rx2 API projects. Nov 2, 2012
System.Reactive.Core Added iOS Rx2 API projects. Nov 1, 2012
System.Reactive.Interfaces Added iOS Rx2 API projects. Nov 1, 2012
System.Reactive.Linq Added iOS Rx2 API projects. Nov 1, 2012
System.Reactive.MonoTouch
System.Reactive.PlatformServices
System.Reactive.Providers Add MonoTouch project for Rx1 API. Aug 29, 2012
System.Reactive.Providers2 Added iOS Rx2 API projects. Nov 1, 2012
System.Reactive.Runtime.Remoting
System.Reactive.Tests flush AsLongRunning() and AsPeriodic() in Scheduler. Sep 18, 2012
System.Reactive.Tests2
System.Reactive some API fix. Sep 18, 2012
android Added iOS Rx2 API projects. Nov 1, 2012
external/nunit26 add nunit testing foundation. Jan 9, 2012
ios Added iOS Rx2 API projects. Nov 1, 2012
.gitignore Add missing autogenerated async blah methods in Observable. Mar 11, 2012
LICENSE changed LICENSE to MIT/X11. Jan 4, 2012
Makefile add make dist for (my) convenience. Aug 26, 2012
README
mono-reactive.sln Add MonoTouch project for Rx1 API. Aug 29, 2012
mono-reactive2.sln Added iOS Rx2 API projects. Nov 1, 2012

README

** Important

I happily announce that I'm not going to work on this code base anymore
now that Microsoft has open-sourced Reactive Extensions in Apache license.
http://rx.codeplex.com/

Thank you Microsoft!

I noticed that some people are still forking and/or trying to use it.
There wouldn't be any need to do so... except for attempt to use Rx on Unity.
For such use case, check out UniRx:
https://github.com/neuecc/UniRx

--------

mono-reactive aims to provide Reactive Extension (Rx) [*1] features to the
Mono world.

Right now it is almost about System.Reactive.dll implementation, but I'm
looking forward to seeing it running ReativeUI [*2] for iOS as well as
Mono for Android support.

System.Reactive.dll is feature complete, but there is a couple of things that
are known to fail. Also I'm still newbie in Rx land, there are likely
stupid implementation and nasty hacks. 
Patches, bug reports and/or any feedback are welcome.

[*1] http://msdn.microsoft.com/en-us/library/hh242985.aspx
[*2] http://www.reactiveui.net/

** Rx2 support

All the existing 1.0-based API (in System.Reactive.dll) is mapped to new Rx2
assemblies (System.Reactive.*.dll). Some of them were however, turned into
NotImplemented state as they depended on types that are now "external" from
the implementing assembly.

** Requests for users

Since there are very few usage of Rx that does *not* depend on WPF, I'd be
very grateful if you could tell me any mono-runnable use of Rx with this.

Atsushi Eno (@atsushi_eno / @atsushieno)