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<font face="Arial, Helvetica" size="2"><a href="index.shtml#newsitem956429146,2622,">Did you know, we get owned by phr0q again?</a><br>
<font face="Arial, Helvetica" size="2"><a href="index.shtml#newsitem956273329,2041,">New Voodoo2 Glide Release</a><br>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">Did you know, we get owned by phr0q again?</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Saturday, April 22 13:45 by <a href="mailto:kornel@linux3d.net">kornel</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000"><center><font size="8" color="green" align="center"> 0wn3d by phr0q </font></center> <br><br><br><br><center><br><font size="4" color="white"><br>Hi. My name is phr0q. I am a young boy. I like defacing. It is a cheap thrill. It is a moment of publicity for me. No, I am not 31337 d0ud. No i am not a script kiddie. I am phr0q. I would like to take the moment to say: STOP RACISM. Stop using racial slurs (HEH). I am specifically talking about people like <FONT size="6" color="red"> FBI</font> who has no respect. So please. Take a time off your schedule and be nice. Don't say words like spic, nigger, and chink. Have an open mind. This is a defacement for peace and truth. And by the way. <b> Quake 3 Arena sucks balls.</b><BR><BR><br><font color="yellow" size="2"><br>Props to: Edward S., Sabu, nugz, Commport5, pure-elite (except for fbi), macar0ni, attrition.org, hackernews, and the rest of the people i care about... late<br><br>F* u's to: FBI, AHS, the KKK, all Neo-Nazis and Skinheads, and all people that like lame video games like quake. fake ass shit.<br></font><br></font><br></center><br><br>peace. love. phr0q</font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">New Voodoo2 Glide Release</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Thursday, April 20 18:28 by <a href="mailto:dropn@linux3d.net">dropn</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">Saw over at <a href="http://linux.3dfx.com" target="_blank">3dfx's linux site</a> there is a new version of their <a href="http://linux.3dfx.com/open_source/download/voodoo2.htm" target="_blank">glide drivers for voodoo2</a>, mentioning they support Athlon(I guess it didnt before?, odd...). </font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">DCypher.Net and ProcessTree merge</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Saturday, April 15 18:42 by <a href="mailto:armin@linux3d.net">armin</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">Ah, the busies! It is not fun working like a I dog, I tell you.<br><br>Anyway, what largely kept me from updating, along with a very busy fulltime job reviewing hardware, is the following:<br><br><a href="http://dcypher.net">DCypher.Net</a> and <a href="http://www.processtree.com">ProcessTree Network</a>, both distributed computing efforts, merged April 12. DCypher.Net is doing feeless projects and makes money from advertising while ProcessTree is going to offer fee-based computing and plans to pay participants directly.<br><br>If you want to know more, visit the DCypher.Net website. Anyone have an idea why Slashdot only posts distributed computing news that have to do with distributed.net? <br><br>After the fifth rejected posts I start to think that they not only sold out but also lost all kind of reporting ethics. Not much left of stuff that matters, just stuff that matters to ourselves.</font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">Do distributed computing and get a chance to win</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Friday, March 24 3:50 by <a href="mailto:armin@linux3d.net">armin</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000"><a href="http://dcypher.net">DCypher.Net</a> announced that they are now sharing advertising proceeds with their contributors in the form of weekly giveaways.<br><br>Any active user with a minimum number of units returned is eligible to win. Check out <a href="http://dcypher.net/win.shtml">the rules here</a> and <a href="http://dcypher.net/install.shtml">download the Linux or FreeBSD client here</a>.</font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">New 3dfx Voodoo3/ Banshee drivers</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Tuesday, March 21 0:44 by <a href="mailto:dropn@linux3d.net">dropn</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">Noticed at <a href="http://linux.3dfx.com">linux.3dfx.com</a> that there were new <a href="http://linux.3dfx.com/open_source/download/voodoo3_banshee.htm">Glide drivers</a>. From the site....<br><br>"Mar 20 2000 New Glide release for Voodoo3 and Banshee that fixes the "Funky Colors" problem."<br><br>I was hoping for some xfree4 final drivers... =/</font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">Mandrake running under W2K</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Saturday, March 18 22:05 by <a href="mailto:kornel@linux3d.net">kornel</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">I tried out <a href="http://www.vmware.com/">VmWare</a>'s latest release, version 2.0 both under Linux running Win2000Pro and under Winn2000 Pro running Linux. The system I am running it on is a PIII 450 @ 504 with 384MB of ram. 128MB is allocated for Vmware. Networking is not yet working but I am on it.<br><br>Here is a screenshot of Linux Mandrake 7.0 with Window Maker running in windowed mode under Windows 2000 pro. Just click on the thumbnail for the shot.<br><br><a href="images/vmware/index.shtml"><img src="images/vmware/w2k-linux-small.jpg"></a></font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">Quake3 Demo/update v 1.16n</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Thursday, March 16 11:13 by <a href="mailto:dropn@linux3d.net">dropn</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">The retail and demo versions of Quake3 v1.16n are <a href="http://www.quake3arena.com/news/index.html">now available</a> for all three platforms(win32,mac,linux). </font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">Software updates</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Sunday, March 12 9:50 by <a href="mailto:dropn@linux3d.net">dropn</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">Saw over at <a href="http://www.freshmeat.net">freshmeat.net</a> that a new relese of <a href="http://linux.powertweak.com/">Powertweak Linux</a> is available., and also a new game called <a href="http://gracer.sourceforge.net/#screenshot">Gracer</a>. Its the first public release of this game so check it out and help the author test it!..</font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">XFree 4 now here</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Thursday, March 9 21:50 by <a href="mailto:dropn@linux3d.net">dropn</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">It appears that the long awaited release of Xfree86 v4.0 is finally here, not a moment too soon! Check <a href="http://www.xfree86.org/4.0/">the docs for v4.0</a> over at <a href="http://www.xfree86.org">xfree86.org</a>. This is really a HUGE step for gaming in linux as it should make it much easier to develop efficient 3d drivers. Check the <a href="http://www.xfree86.org/3.3.6/ftp.html">mirror list</a> to find a fast site near you. Now if only Nvidia will release some quality DRI drivers soon I will be a very happy camper.<br><br>btw, thx to <a href="http://www.slashdot.org">slashdot</a> for posting this first</font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">SiN ported to Linux</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Thursday, March 9 12:00 by <a href="mailto:kornel@linux3d.net">kornel</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">I don't know if I missed it and other sites have posted this bit already but just in case... I was checking out <a href="http://www.hyperion-software.com">Hyperion-Software's</a> website and noticed in the <a href="http://www.hyperion-software.com/_linux/news.html">Linux section</a> that they signed "SiN" from Activision for Amiga and Linux. <a href="http://www.hyperion-software.com/_linux/news_000304.html">Read the goods here!</a> <br><br>Extensive info on SiN <a href="http://www.hyperion-software.com/_linux/sin_game.html">can be found here.</a> </font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">OpenAL</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Thursday, March 9 11:52 by <a href="mailto:kornel@linux3d.net">kornel</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">Not much news on the consumer 3D frontline but to fill in the lack of news we received a PR from <a href="http://www.lokigames.com">LokiGames</a> about the existence of the open-source <a href="http://www.openal.org/">OpenAL 3D audio library</a> which will be used in the Linux port of <a href="http://www.activision.com/games/heavygearii">Heavy Gear II</a> Here is the entire PR:<br><br>Loki Spearheads OpenAL<br><br>Open-Source, Cross-Platform 3D-Audio Library <br>Debuts at the Game Developers Conference<br><br><br>San Jose, CA. -- March 8, 2000 -- Loki Entertainment Software, the <br>leading publisher of commercial games for the Linux operating system, <br>today announces a multi-company project to create and distribute OpenAL, <br>an open-source, cross-platform 3D-Audio library.<br><br>3D-Audio greatly improves the immersive quality of a game. It allows <br>games and other applications to take advantage of powerful spacialized <br>sound effects, including distance and direction attenuation, panning and <br>reverb. With these features, gamers can, for example, determine by sound <br>the distance and direction of an explosion in a 3D-gaming environment.<br><br>"OpenAL represents a milestone for Linux and for the game industry in <br>general," said Scott Draeker, president, Loki Entertainment Software. <br>"Until now, games running on Linux have not had access to the advanced <br>3D-Audio features available on other platforms. OpenAL provides those <br>advanced features with an open-source, nonproprietary implementation <br>which is available not just for Linux, but for Windows and MacOS games as <br>well. What SGI's OpenGL has done for 3D-Video, OpenAL will do for <br>3D-Audio."<br><br>Prior to OpenAL, there was no standard way to implement 3D-Audio for <br>Linux. Because the proprietary audio libraries for Mac and Windows are <br>not compatible with Linux, Loki decided to create an audio API that would <br>be both cross-platform and open-source. Loki drew upon the previous <br>efforts of members of the open-source community and teamed with hardware <br>vendors such as Creative Technology Ltd. (NASDAQ: CREAF) to make the <br>project a reality.<br><br>Creative Technology, the leader in providing advanced PC audio hardware, <br>plans to release Linux drivers that will work with OpenAL, and which <br>natively support the advanced 3D-Audio effects which OpenAL enables. In <br>addition, Creative is evaluating MacOS and Windows implementations of the <br>OpenAL standard<br><br>"Creative is excited to be a part of the OpenAL creation and authoring <br>committee", said Jacob Hawley, Director of the Custom Engineering <br>division at Creative. "This API will help content developers provide <br>robust applications on Linux and other leading platforms, opening new <br>markets for hardware vendors such as Creative in the process. This API is <br>a win / win for everyone."<br><br>"OpenAL is another major step forward for Linux and shows how complete a <br>gaming platform Linux has become," said Dr. Michael Cowpland, President <br>and CEO of Corel Corporation. "Corel has long been a supporter of open <br>standards and cross-platform compatibility. We are thrilled with the <br>progress by Loki and Creative Labs and we look forward to including more <br>of their technology in our future releases."<br><br>Loki is already incorporating OpenAL into it's growing product line of <br>AAA Linux games. In March, Loki will release the Linux version of <br>Activision's Heavy Gear II, the first Linux game to support 3D-Audio <br>using OpenAL.<br><br>The source code for OpenAL for Mac, Windows and Linux is freely available <br>for download and is offered under the GNU Library Public License (LGPL). <br>Visit www.openal.org for more information. </font></p>
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<p><strong><font face="Arial,Helvetica" size="2" color="#FBB202"><a name="$newstime">Q3 Point Release</a></font> </strong><small><font face="Arial,Helvetica" size="1" color="#000000">Posted Monday, March 6 16:00 by <a href="mailto:kornel@linux3d.net">kornel</a></font></small><br> <font face="Arial,Helvetica" size="2" color="#000000">If you checked the latest .plan files, you must have noticed that Robert Duffy <a href="http://www.webdog.org/plans/313/">updated his .plan</a> about a new point release (1.16m) beta for Quake III: Arena. You can grab the file right from the <a href="ftp://ftp.idsoftware.com">id ftp server.</a> Right now the server is busy like a bee so as an alternative you can head over to <a href="http://www.stomped.com/files/q3pointbeta.html">Stomped for the download.</a> <br><br><br>There are 3 issues of note with this version ( 2 of them Linux only )<br><br>- ZFree errors, on some Linux systems you may see ZFree allocation errors. This happens mostly when fiddling with the mouse etc. during map loads. We are looking into this ( as is Loki ).<br>- Mods directory does not show mods ( Linux only )<br>- Starting a team game with bots does not automatically assign the player ( you ) to a team.</font></p>
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