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Swift audio synthesis, processing, & analysis platform for iOS, macOS and tvOS
The AudioKit Playground Book for iPad Playgrounds and Xcode Playgrounds
These developer tools are a series of scripts that create the AudioKit documentation, web site materials, and templates for starting to create AudioKit nodes from scratch.
AudioKit Synth One: Open-Source iOS Synthesizer App
Private CocoaPods repository for staging AudioKit pod specs
A beefed up version of AudioKit's Song Processor with the intention of releasing it on the App Store.
Examples of using the AudioKit "AKSampler" on iOS and macOS
AudioKit Sample Player (ROM Player) - EXS24, Sound Font, Wave Player
Writing AudioKit extensions in the style of AudioKitCore
AudioKit AKSampler wrapped as a JUCE app/plug-in
MIDI Sequencer that sends MIDI events to other apps.
Metal based particle audio visualization
Audio DSP accessible across TCP/IP networks
Code dedicated to system IO, allowing for future version of AudioKit to be focused on DSP
Open-source iPad Synth, available on the App Store
Instant audio and midi Loop, change easily pattern using X-Y controller.
AudioKit's scalable vector graphical elements for audio apps, applications, playgrounds, and plugins
(WIP) MIDI Sequencer Audio Unit
Simplest MIDI Swift framework
As AudioKit AKOperations can't trigger arbitrary code, I made 2 classes to solve the problem using AKSequencer.
Pre-version 3 AudioKits
AudioKit Example Projects
Main repository for Csound, with changes for AudioKit
A C library for reading and writing sound files containing sampled audio data..
Building a harmonization engine for game audio using Unity 5 and AudioKit 2.0
AudioKit Version of Space Cannon