Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Running Unity Scene does not pick up video being streamed from Jetson. #4

Closed
jdagdelen opened this issue Oct 6, 2020 · 5 comments
Closed

Comments

@jdagdelen
Copy link

I can see the video stream from the front RealSense camera by running the following on my PC,

gst-launch-1.0 udpsrc port=5001 ! application/x-rtp, encoding-name=H264,payload=96 ! rtph264depay ! h264parse ! avdec_h264 ! autovideosink

but when I run the SampleScene in Unity the video does not show up in the display of the cockpit. Since I can receive the stream with gstreamer, this means something in the Unity app is not working.

@jdagdelen
Copy link
Author

The issue seems to be related to a DllNotFoundException when I try to run the project. The GStreamerReader.dll is not being recognized by Unity, even though it is in the project. Do I need to recompile this or something?

@jdagdelen
Copy link
Author

I tried recompiling, but it's still not being recognized.

@iacChris
Copy link

iacChris commented Oct 6, 2020

I had the similar issue. I am trying to downgrade to Unity 2019.3.4 now and test again.

@jdagdelen
Copy link
Author

It seems like opencv_world410.lib is a dependency of the GStreamerReceiver.dll, which means it was compiled for OpenCV 4.1.0

@jdagdelen
Copy link
Author

Best route forward is to ditch the existing Unity project. I will update with working code that uses mRay gstreamer plugin.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants