Augmented Go - Interactive Game of Go as Augmented Reality Application
C++ C
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Go_Backend [refs #160] Fixed problem where white was allowed to play when all bl… Sep 24, 2013
Go_Backend_Unittest [refs #160] Fixed problem where white was allowed to play when all bl… Sep 24, 2013
Go_Controller Update comment Sep 24, 2013
Go_GUI [ref #96] Also change the scanrate in the backend to make it work! Sep 23, 2013
Go_Scanner added docstring for the Scanner class Sep 23, 2013
Go_Scanner_Test enabled debug opencv windows and changed main of scanner test to do a… Aug 1, 2013
Go_Scanner_Unittest Removed the CameraReadingWorks "unittest". It wasn't really a unittes… Aug 8, 2013
cmake [refs #151] We now write the sha1 of the current commit to a VERSION … Sep 13, 2013
fuego [ref #155] Discard invalid stones (out of bounds) for the current boa… Sep 19, 2013
res Merge pull request #144 from augmented-go/Go_Scanner Sep 5, 2013
.gitignore moved gitignore for build folder to repo root (you can safely delete … Aug 1, 2013
AUTHORS added MIT license May 28, 2013
CMakeLists.txt [refs #151] The sh1 is not read in at runtime anymore. Instead, the s… Sep 18, 2013
CodeCoverage.runsettings Update runsettings file for VS Test to reflect current Go_Backend nam… Sep 24, 2013
LICENSE added MIT license May 28, 2013
README.md updated README Aug 2, 2013
doxygen-with-diagrams.cfg add doxygen config for generating documentation (with and without dia… Sep 16, 2013
doxygen.cfg add doxygen config for generating documentation (with and without dia… Sep 16, 2013
generate_vs_projects.bat Checking for output build folder and creating it before trying to cd … Aug 4, 2013

README.md

augmented-go

Augmented Go - Interactive Game of Go as Augmented Reality Application

This software is released under the "MIT License". See the file LICENSE for full license and copying terms.

Go to the Wiki for more information about this application.

Uses the fuego C++ Library as its go game backend,
the Qt5 Framework for its GUI frontend
and the computer vision library OpenCV.