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Releases: ausimus/wurmunlimited-morecraftables

Latest version for use with server version 1.8.0.3

19 Sep 19:05
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0.6 For 1.3 With altar of three

07 Mar 19:10
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Recompiled to work with 1.3
Added usable Altar of Three which can be loaded and unloaded. Uses porta preacher code from my server.

Craft More Stuff 0.5

23 Oct 08:15
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Fixed issue with HoTA Statue decay.
Added Cavalier Helmet.

Version 0.4

15 Oct 02:28
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Added Granite Wand.
Added Seasonal items (yule goat and reindeer, soft cap, snow lantern).
Added both green and normal gnomes.
Added new spell to recharge granite wand (configurable to add to select gods or all).
Added Mining and Woodcutting potions.
Added concrete crafting with rock shard and clay (disabled by default as there is already a mod for it, carried over from my server).

More Craftables 0.3

28 Aug 22:04
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Version 0.3

Added Craftable Artifacts (Weapons, Scale of Libila, Crown of Might). These do not need recharged, can be improved. They do not have there "Use" ability and act as just a weapon, shield, helm.

Added Epic Valrei Structures (Pylon, Obelisk, Shrine, Spirit Gate) They can be crafted anywhere weather there is a mission or not.

Added Craftable Summer Hat (Cotton square + Needle).

Added Craftable Valentines (Pottery Flowerpot + Rose).

Added Craftable Hota Statues (150kg rockshard + stone chissel). All versions act as there normal counterpart, thou these can be painted like lamps to change there color.

Added craftable sculpting wand (star gem, any kind + shovel) non improvable random ql based on digging skill, it will poof when ql hits 0 or is recharged at an altar for 5s (I think that's the price).

Added craftable fireworks(Charcoal 4kg (only uses .5) + source salt). Note it's disabled in the properties to enable set CanCraftFireworks to true. If a player uses a custom keybinds mod this can be dangerous/laggy.

Added Craftable Bag of Keeping (water skin + dragon scale)

More Craftables

27 Aug 18:31
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Initial Release
The item id for each item can me modified within the properties.
All items can be improved.
All items can be dropped.
All items crafting difficulty can be modified within the properties.
If an item had a special ability, (e.g. Royal Crowns). The custom craftable counterpart included in this mod has had it removed.
Each category of item can be disabled/enabled within the properties.

Craftable items include:

Staff of The Land (Weapon Smithing (Staff Steel + Steel Lump)). Highly configurable, default combat damage is same as Hammer of Magranon.

Most Masks
(
Mask of The Challenger (Jewelry Smithing (Large anvil + Silver Lump))
Mask of The Returner (Leather Working)
Mask of The Enlightened (Leather Working)
Mask of The Ravager (Leather Working)
Mask of The Shadow (Leather Working)
Didn't include pottery ones as there behavior to create is somewhat tricky (will add at a later time)
)

Horned Helmet of Gold (Plate Armour Smithing (Large Anvil+Steel Lump))
Plumed Helm of The Hunt (Plate Armour Smithing (Large Anvil+Steel Lump))

Gold Challenge Statue (Jewelry Smithing (Large anvil + Gold Lump(6.4kg)))
Silver Challenge Statue (Jewelry Smithing (Large anvil + Silver Lump(6.4kg)))
Bronze Challenge Statue (Jewelry Smithing (Large anvil + Bronze Lump(6.4kg)))
Marble Challenge Statue (Stone Cutting (Stone Chisel + Marble Shard(20kg)))

Jenn-Kellon Crown (Jewelry Smithing (Large anvil + Gold Lump(1.5kg)))
Mol-Rehan Circlet (Jewelry Smithing (Large anvil + Silver Lump(1.5kg)))
Horde of The Summoned Cage Crown (Jewelry Smithing (Large anvil + Steel Lump(1.5kg)))