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Merge branch 'master' of github.com:avdi/rpcfn-interactive-fiction

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2 parents 487941b + b1c30ef commit 2f78fee5e8f19286cbf0c34d2b26d5a398815a64 Avdi Grimm committed May 28, 2010
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  1. +6 −1 README.org
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@@ -134,7 +134,7 @@
You should see failure messages. That's because the implementation hasn't
been written yet! Making the tests pass is up to you.
- 4. I've provided a skeleton =bin/play/rb= to start you off. Edit that file
+ 4. I've provided a skeleton =bin/play.rb= to start you off. Edit that file
to implement your interactive fiction engine.
5. Drive your development by running =rake= periodically to see what's left
to implement.
@@ -184,6 +184,11 @@
the better.
*** Hints
+
+ To get an idea of how the finished product should behave, spend a few minutes playing the original Colossal Cave Adventure. If you are on Ubuntu you can install it with:
+ : apt-get install bsdgames
+
+ Or you can play it online here: [[http://www.ifiction.org/games/play.phpz?cat=&game=1&mode=html]]
There are a number of potential ways to go about parsing the story DSL:
- You could write a basic [[http://en.wikipedia.org/wiki/Recursive_descent_parser][recursive-descent parser]].

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