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Principles and Phases of Design Thinking #3

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This pull request is about the five phases of Design Thinking. These phases are based on three core principles.

So far we've learned that Design Thinking is, at it's heart, User-Centric. We've also talked about the concept of putting a Minimum Viable Product in the hands of users quickly in order to gain insight for solutioning. Despite Dilbert's example, the designer must always remain focused on the needs of the user.

Challenge question

Based on the information we've covered so far, what principles do you think might be important to Design Thinking?


I'll respond when I detect your new comment on this pull request.

@github-learning-lab github-learning-lab bot mentioned this pull request Apr 25, 2020
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@aviflombaum
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Answer 🔮

There are many important ideas and principles when utilizing Design Thinking. At its core though, it's User-Centric. Therefore the most important characteristic of a solution is that it meets the needs of the User. To ensure solutions achieve this objective, the three fundamental principles of Design Thinking guide teams through the process of defining the MVP, and then iteratively improving and enhancing it to achieve the final product.

These three principles are:

  1. Empathy
  2. Ideation
  3. Experimentation

You'll read more detail about these principles when reviewing this pull request. The most important thing to know is that these three principles translate into the five phases of Design Thinking:

  1. Empathize
  2. Define
  3. Ideate
  4. Prototype
  5. Test

Stanford's Design Thinking Model

five phases


⌨️ Activity: Five Phases

  1. Review the additions about the five phases of Design Thinking in the Files changed tab. That's where the content for this topic in our Design Thinking Toolkit will come from.
  2. Approve this pull request
  3. Merge this pull request
  4. Delete the branch

I'll respond when you merge this pull request.

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good

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2 participants