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Commits on Mar 11, 2014
  1. @gonchar
Commits on Jan 24, 2014
  1. @rob-bateman

    Merge branch 'dev'

    rob-bateman committed
  2. @rob-bateman
  3. @rob-bateman
  4. @rob-bateman

    Merge pull request #672 from nixn/master

    rob-bateman committed
    coordinate handling fixes
  5. @rob-bateman

    Merge pull request #667 from JohnBrookes/TouchMangerFix1

    rob-bateman committed
    Fix for TouchManager and stage2d touch issues
  6. @rob-bateman

    Merge remote branch 'NordMike/master'

    rob-bateman committed
    Conflicts:
    	src/away3d/entities/Mesh.as
    	src/away3d/extrusions/Elevation.as
    	src/away3d/lights/LightBase.as
    	src/away3d/loaders/Loader3D.as
Commits on Jan 23, 2014
  1. @rob-bateman
  2. @rob-bateman
Commits on Jan 22, 2014
  1. @rob-bateman
  2. @rob-bateman
  3. @rob-bateman
  4. @rob-bateman

    add useSmoothing groups argument to Max3DSParser to enable smoothing on

    rob-bateman committed
    models with no smoothing group data
  5. @rob-bateman
Commits on Jan 21, 2014
  1. @rob-bateman
  2. @rob-bateman

    Merge branch 'master' into dev

    rob-bateman committed
    Conflicts:
    	src/away3d/core/base/Object3D.as
Commits on Jan 19, 2014
  1. @liaocheng
Commits on Jan 18, 2014
  1. @liaocheng

    fix filterSizesInvalid setting

    liaocheng committed
Commits on Jan 14, 2014
  1. @gonchar
Commits on Jan 9, 2014
  1. @gonchar
  2. @gonchar
  3. @gonchar

    AGAL validation failed

    gonchar committed
Commits on Jan 7, 2014
  1. @nixn

    AxisAlignedBoundingBox: set aabbPointsDirty on transformFrom

    nixn committed
    When updateWorldBounds was called on an Entity, it computes the new bounds by calling worldBounds.transformFrom(bounds, sceneTransform), but the aabbPoints would not be updated.
Commits on Jan 6, 2014
  1. @gonchar
  2. @gonchar

    Occasional crash in away3d.stereo.StereoView3D.as / away3d.stereo.Ste…

    gonchar committed
    …reoRenderer.as (stereofeature branch)
    
    #466
  3. @gonchar
  4. @nixn

    BoundingVolumeBase.fromGeometry: prefill min/max values

    nixn committed
    When a SubGeometry has vertices with x, y or z values in a strict monotonically lower order, the maxX, maxY or maxZ (resp.) would not be set properly, but stay at negative infinity.
Commits on Jan 5, 2014
  1. @gonchar
Commits on Jan 3, 2014
  1. @gonchar
Commits on Jan 2, 2014
  1. @gonchar
Commits on Dec 30, 2013
  1. @gonchar

    w component calculation while transformVector

    gonchar committed
    Matrix3DUtils transformVector  & deltaTransformVector
  2. @gonchar

    Context loss for filters3d, depthAndStencil flag

    gonchar committed
    #669
    separate depthAndStencil flag for application
    filter3d resource recovering when context3D was lost
Commits on Dec 29, 2013
  1. @gonchar
  2. @gonchar

    syntax error in MultiPassMaterialBase.removeMethod

    gonchar committed
    #671 and Sprite3D
    matrix decomposing fix
  3. @gonchar
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