Gizmo translation control for objects in rotated containers #156

Greg209 opened this Issue Jun 3, 2013 · 0 comments


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Greg209 commented Jun 3, 2013

Steps to reproduce

  • Open PolarBear_effects.awd
  • Select the first container0 object and set rotation X to 45
  • Select the second container0 object and set rotation Y to 45
  • Select the PolarBear mesh and set rotation Z to 45
  • Use the translate gizmo on each object

Expected results
The objects are translated correctly along the X/Y/Z axis

Actual results
The objects do not translate along the desired axis due to rotation of the parent objects

@ghost ghost assigned Greg209 Jun 4, 2013

Greg209 added a commit that referenced this issue Jun 21, 2013

@Greg209 Greg209 closed this Jun 24, 2013

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