Animators do not get saved and / or loaded back into away builder #177

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rob-bateman opened this Issue Jun 19, 2013 · 1 comment

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rob-bateman commented Jun 19, 2013

Steps to reproduce

  • open a blank document
  • import the md2/ogre.md2 file
  • navigate to the vertex animation set and create a new vertex animation
  • apply the vertex animator to the ogre mesh and try playing a few animation loops
  • save the file, then reload

Expected result

The ogre loads back with the animator present in the library and selected in the mesh animator dropdown

Actual result

The ogre loads back with the animator missing in the library and the mesh animator dropdown set to null

80prozent was assigned Jun 19, 2013

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rob-bateman commented Jun 19, 2013

this problem also exists with skeleton ainmators

80prozent closed this in 2e63607 Jun 19, 2013

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