Skip to content


Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP


Animators do not get saved and / or loaded back into away builder #177

rob-bateman opened this Issue · 1 comment

2 participants


Steps to reproduce

  • open a blank document
  • import the md2/ogre.md2 file
  • navigate to the vertex animation set and create a new vertex animation
  • apply the vertex animator to the ogre mesh and try playing a few animation loops
  • save the file, then reload

Expected result

The ogre loads back with the animator present in the library and selected in the mesh animator dropdown

Actual result

The ogre loads back with the animator missing in the library and the mesh animator dropdown set to null

@80prozent 80prozent was assigned

this problem also exists with skeleton ainmators

@80prozent 80prozent closed this in 2e63607
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Something went wrong with that request. Please try again.