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Material settings are not applied in the scene view when switching from singlepass to multipass #200

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Jeronimoo opened this Issue · 0 comments

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@Jeronimoo

This is a pretty low priority bug since there's a mostly acceptable workaround. I only tested the "Both sides" setting, but it could be true for others as well.

Steps to reproduce:

  • Create a CylinderGeometry with TopClosed and BottomClosed unchecked, to better see whether the material will be applied both sides.
  • Create a Mesh
  • Create a material and apply it to the mesh
  • Check the "Both sides" checkbox for that material and see it applied in scene view
  • Switch the material to multipass
  • See how both sides checkbox is checked but not applied in scene view
  • Other options that are common to single and multipasses may be affected by this bug (untested)

Workaround:
In multipass, uncheck and then recheck "Both sides" for it to be displayed properly on scene. But even so, if you then get back to single pass and again to multipass, you'll have to do the uncheck/recheck trick again.

@keyemkey keyemkey added a commit that closed this issue
@keyemkey keyemkey fixed #200 6b49c69
@keyemkey keyemkey closed this in 6b49c69
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