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Adjusting the geometry properties on a primitive doesn't update the automatic clipping of hte scene camera #204

rob-bateman opened this Issue Jul 5, 2013 · 0 comments


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rob-bateman commented Jul 5, 2013

Steps to reproduce

  • open a blank lib
  • create a new plane geometry
  • create a new mesh
  • go to the plane properties and adjust the width and / or height properties to something larger that default

expected result

The plane size adjusts and the new plane is completely visible in the scene

actual result

The plane size adjusts but the plane is clipped by the far clipping plane of the camera

@Greg209 Greg209 was assigned Jul 5, 2013

@Greg209 Greg209 closed this Jul 8, 2013

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