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The open source, cross platform level editor for idtech games
A bare-bones Visual Studio 2010 project for developing MotionBuilder 2014 plugins.
A bare-bones Visual Studio 2010 project for developing MotionBuilder 2013 plugins.
A simple declarative language for creating MotionBuilder relation constraints.
A small library for facilitating the creation of GUI tools in Maya.
AWS EC2 setup files for Startup Engineering MOOC.
Development configuration files for Startup Engineering MOOC. Intended to be forked and customized by students.
A bare-bones Visual Studio 2008 project for developing MotionBuilder 2012 plugins.