Initialize engine version: 2017.4.36f1 (c663def8414c) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 10.0] Renderer: Mobile Intel(R) 4 Series Express Chipset Family (Microsoft Corporation - WDDM 1.1) (ID=0x2a42) Vendor: Intel VRAM: 879 MB Driver: 8.15.10.2702 Begin MonoManager ReloadAssembly - Completed reload, in 0.107 seconds WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader. Initializing input. Input initialized. Initialized touch support. UnloadTime: 3.052600 ms :) GAMELOGIC AWAKE (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) :) GAMELIFT AWAKE (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) :) I AM CLIENT (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) :) ALIAS RECOGNIZED. Alias alias-2a19d3a3-177c-4431-95a9-6069471d6db2 found on command line (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at Amazon.CSMSection.get_CSMEnabled () [0x00000] in :0 at Amazon.Util.CSMConfig.Configure (Amazon.CSMSection section) [0x00000] in :0 at Amazon.Util.Internal.RootConfig..ctor () [0x00000] in :0 at Amazon.AWSConfigs..cctor () [0x00000] in :0 Rethrow as TypeInitializationException: An exception was thrown by the type initializer for Amazon.AWSConfigs at Amazon.Runtime.ClientConfig..ctor () [0x00000] in :0 at Amazon.GameLift.AmazonGameLiftConfig..ctor () [0x00000] in :0 at GameLiftClient..ctor (.GameLift _gl) [0x00000] in :0 at GameLift.Awake () [0x00000] in :0 (Filename: Line: -1) :) GAMELOGIC START (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) CLIENT 0: Frame: 0 :) CONNECT TO LOCAL SERVER FAILED: PROBABLY NO LOCAL SERVER RUNNING, TRYING GAMELIFT (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at GameLift.GetConnectionInfo (System.String& ip, System.Int32& port, System.String& auth) [0x00000] in :0 at NetworkClient.Connect () [0x00000] in :0 at NetworkClient..ctor (.GameLogic _gl) [0x00000] in :0 at GameLogic.Start () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) Setting up 1 worker threads for Enlighten. Thread -> id: f00 -> priority: 1 NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at GameLogic.Attract () [0x00000] in :0 at GameLogic.Update () [0x00000] in :0 (Filename: Line: -1) Application received quit signal (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at GameLogic.OnApplicationQuit () [0x00000] in :0 (Filename: Line: -1)