Rendering looks bad: Using `point` (drawOrder: false) see screenshot : Seems the point size is smaller with D3D11 (right is vulkan): <img width="1385" height="431" alt="image" src="https://github.com/user-attachments/assets/3c665c67-4eb3-48e4-ac57-49c03a5a3d95" /> </div> Using `triangles` (drawOrder: true) works as expected like `vk` and `ogl`: <img width="961" height="530" alt="image" src="https://github.com/user-attachments/assets/7b78015d-5e71-4677-81ac-0a525564cafc" />