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@@ -75,26 +75,14 @@ public class PlayerController : MonoBehaviour {
// Update is called once per frame
void Update() {
// change this when keyboard switch changes to menu
if (Input.GetKey("k"))
//if (Input.GetKey("k"))
{
if (!keyboard_activated) {
inputHorizLeft = ChangeNum(inputHorizLeft, controlNumber);
inputVertLeft = ChangeNum(inputVertLeft, controlNumber);
inputHorizRight = ChangeNum(inputHorizRight, controlNumber);
inputVertRight = ChangeNum(inputVertRight, controlNumber);
atkPrimary = ChangeNum(atkPrimary, controlNumber);
atkSecondary = ChangeNum(atkSecondary, controlNumber);
changeAtk = ChangeNum(changeAtk, controlNumber);
changeControls(controlNumber);
}
else
{
inputHorizLeft = ChangeNum(inputHorizLeft, controlNumberK);
inputVertLeft = ChangeNum(inputVertLeft, controlNumberK);
inputHorizRight = ChangeNum(inputHorizRight, controlNumberK);
inputVertRight = ChangeNum(inputVertRight, controlNumberK);
atkPrimary = ChangeNum(atkPrimary, controlNumberK);
atkSecondary = ChangeNum(atkSecondary, controlNumberK);
changeAtk = ChangeNum(changeAtk, controlNumberK);
changeControls(controlNumberK);
}
}

@@ -265,6 +253,17 @@ private void FixedUpdate()
rigidBody.velocity = Vector3.ClampMagnitude(rigidBody.velocity, maxVelocity);
}

private void changeControls(char num)
{
inputHorizLeft = ChangeNum(inputHorizLeft, num);
inputVertLeft = ChangeNum(inputVertLeft, num);
inputHorizRight = ChangeNum(inputHorizRight, num);
inputVertRight = ChangeNum(inputVertRight, num);
atkPrimary = ChangeNum(atkPrimary, num);
atkSecondary = ChangeNum(atkSecondary, num);
changeAtk = ChangeNum(changeAtk, num);
}

private string ChangeNum(string str, char num)
{
int l = str.Length - 1;
@@ -18,9 +18,10 @@ public class WaveScript : MonoBehaviour {

public class Squad {
private int viruscount;
private int othercount;
private int othercount2;

private int rangercount;
private int bruisercount;
private int tankcount;

public int GetVirusCount()
{
return viruscount;
@@ -29,6 +30,30 @@ public void SetVirusCount(int n)
{
viruscount = n;
}
public int GetRangerCount()
{
return rangercount;
}
public void SetRangerCount(int n)
{
rangercount = n;
}
public int GetBruiserCount()
{
return bruisercount;
}
public void SetBruiserCount(int n)
{
bruisercount = n;
}
public int GetTankCount()
{
return tankcount;
}
public void SetTankCount(int n)
{
tankcount = n;
}

}

@@ -54,13 +79,13 @@ public void SetVirusCount(int n)
spawnPoints[randomSpawn].GetComponent<SpawnScript>().SpawnEnemies(4, virusEnemy);
}

if (Input.GetKeyDown("1") && enemies.Length < 101)
if (Input.GetKeyDown("y") && enemies.Length < 101)
{
int randomSpawn = Random.Range(0, spawnPoints.Length);
int v = squadList[0].GetVirusCount();
spawnPoints[randomSpawn].GetComponent<SpawnScript>().SpawnEnemies(v, virusEnemy);
}
if (Input.GetKeyDown("2") && enemies.Length < 101)
if (Input.GetKeyDown("u") && enemies.Length < 101)
{
int randomSpawn = Random.Range(0, spawnPoints.Length);
int v = squadList[4].GetVirusCount();
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m_Title:
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m_MaxSize: {x: 10000, y: 10000}
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controlID: 5762
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height: 343
m_MaximizeOnPlay: 1
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m_Stats: 0
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m_TreeViewState:
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m_SearchString:
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m_CurrenRootInstanceID: 0
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MonoBehaviour:
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@@ -514,17 +514,17 @@ MonoBehaviour:
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m_ViewPositions:
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m_PreviewAnimator: {fileID: 0}
m_AnimatorController: {fileID: 0}
m_BreadCrumbs: []
@@ -576,20 +576,20 @@ MonoBehaviour:
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m_SearchArea: 0
m_Folders:
- Assets/Models/Enemy
- Assets/Scenes
m_ViewMode: 1
m_StartGridSize: 64
m_LastFolders:
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m_LastFoldersGridSize: -1
m_LastProjectPath: C:\Users\Mark\Documents\GitHub\Arena-Hack-and-Slash-Game\Hack
and Slash Arena Game
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m_ExpandedIDs: 00000000482a0000582b00005c2c0000682c0000f02c00007c2d0000242e000000ca9a3bffffff7f
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m_RenameOverlay:
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m_Name:
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m_SelectedIDs:
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m_RenameOverlay:
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@@ -644,7 +644,7 @@ MonoBehaviour:
m_ListAreaState:
m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0
m_HadKeyboardFocusLastEvent: 0
m_HadKeyboardFocusLastEvent: 1
m_ExpandedInstanceIDs: c6230000
m_RenameOverlay:
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--- !u!114 &2
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@@ -49,7 +49,7 @@ MonoBehaviour:
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@@ -60,8 +60,8 @@ MonoBehaviour:
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--- !u!114 &4
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C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.Graphs.dll
C:/Program Files/Unity/Editor/Data/PlaybackEngines/windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
C:/Program Files/Unity/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
C:/Program Files (x86)/Microsoft Visual Studio Tools for Unity/15.0/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll
C:/Users/Mark/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.ads@1.0.7/Editor/UnityEditor.Advertisements.dll
C:/Users/Mark/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.analytics@1.0.1/Editor/UnityEditor.Analytics.dll
C:/Users/Mark/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.analytics@1.0.1/Editor/UnityEditor.Analytics.dll
C:/Users/Mark/AppData/LocalLow/Unity/cache/packages/packages.unity.com/com.unity.purchasing@1.0.1/Editor/UnityEditor.Purchasing.dll
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@@ -1,22 +1,2 @@
Base path: C:/Program Files/Unity/Editor/Data
Cmd: initializeCompiler
Cmd: compileSnippet
api=4 type=0 insize=1468 outsize=2342 kw=DIRECTIONAL SHADOWS_SCREEN _NORMALMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=1 insize=1468 outsize=7606 kw=DIRECTIONAL SHADOWS_SCREEN _NORMALMAP pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=0 insize=1799 outsize=790 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=1 insize=1799 outsize=394 kw= pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=0 insize=2539 outsize=1186 kw=SOFTPARTICLES_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=1 insize=2539 outsize=790 kw=SOFTPARTICLES_ON pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=0 insize=807 outsize=1218 kw=_EMISSION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=1 insize=807 outsize=1254 kw=_EMISSION pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=0 insize=14383 outsize=4938 kw=DIRECTIONAL SHADOWS_SCREEN pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
Cmd: compileSnippet
api=4 type=1 insize=14383 outsize=3334 kw=DIRECTIONAL SHADOWS_SCREEN pd=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME ok=1
@@ -20,7 +20,55 @@ InputManager:
invert: 0
type: 2
axis: 0
joyNum: 0
joyNum: 1
- serializedVersion: 3
m_Name: HorizontalL_P2
descriptiveName:
descriptiveNegativeName:
negativeButton: a
positiveButton: d
altNegativeButton:
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gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 0
joyNum: 2
- serializedVersion: 3
m_Name: HorizontalL_P3
descriptiveName:
descriptiveNegativeName:
negativeButton: a
positiveButton: d
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 0
joyNum: 3
- serializedVersion: 3
m_Name: HorizontalL_P4
descriptiveName:
descriptiveNegativeName:
negativeButton: a
positiveButton: d
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 0
joyNum: 4
- serializedVersion: 3
m_Name: VerticalL_P1
descriptiveName:
@@ -36,7 +84,55 @@ InputManager:
invert: 1
type: 2
axis: 1
joyNum: 0
joyNum: 1
- serializedVersion: 3
m_Name: VerticalL_P2
descriptiveName:
descriptiveNegativeName:
negativeButton: s
positiveButton: w
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 1
type: 2
axis: 1
joyNum: 2
- serializedVersion: 3
m_Name: VerticalL_P3
descriptiveName:
descriptiveNegativeName:
negativeButton: s
positiveButton: w
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 1
type: 2
axis: 1
joyNum: 3
- serializedVersion: 3
m_Name: VerticalL_P4
descriptiveName:
descriptiveNegativeName:
negativeButton: s
positiveButton: w
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 1
type: 2
axis: 1
joyNum: 4
- serializedVersion: 3
m_Name: HorizontalR_P1
descriptiveName:
@@ -52,7 +148,55 @@ InputManager:
invert: 0
type: 2
axis: 3
joyNum: 0
joyNum: 1
- serializedVersion: 3
m_Name: HorizontalR_P2
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 3
joyNum: 2
- serializedVersion: 3
m_Name: HorizontalR_P3
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 3
joyNum: 3
- serializedVersion: 3
m_Name: HorizontalR_P4
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 3
joyNum: 4
- serializedVersion: 3
m_Name: VerticalR_P1
descriptiveName:
@@ -68,7 +212,55 @@ InputManager:
invert: 0
type: 2
axis: 4
joyNum: 0
joyNum: 1
- serializedVersion: 3
m_Name: VerticalR_P2
descriptiveName:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 4
joyNum: 2
- serializedVersion: 3
m_Name: VerticalR_P3
descriptiveName:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 4
joyNum: 3
- serializedVersion: 3
m_Name: VerticalR_P4
descriptiveName:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 4
joyNum: 4
- serializedVersion: 3
m_Name: Horizontal_P0
descriptiveName:
@@ -116,7 +308,55 @@ InputManager:
invert: 0
type: 2
axis: 9
joyNum: 0
joyNum: 1
- serializedVersion: 3
m_Name: Primary_P2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: enter
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 9
joyNum: 2
- serializedVersion: 3
m_Name: Primary_P3
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: enter
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 9
joyNum: 3
- serializedVersion: 3
m_Name: Primary_P4
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: enter
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 9
joyNum: 4
- serializedVersion: 3
m_Name: Primary_P0
descriptiveName:
@@ -148,7 +388,55 @@ InputManager:
invert: 0
type: 2
axis: 8
joyNum: 0
joyNum: 1
- serializedVersion: 3
m_Name: Secondary_P2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: mouse 1
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 8
joyNum: 2
- serializedVersion: 3
m_Name: Secondary_P3
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: mouse 1
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 8
joyNum: 3
- serializedVersion: 3
m_Name: Secondary_P4
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: mouse 1
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 8
joyNum: 4
- serializedVersion: 3
m_Name: Secondary_P0
descriptiveName:
@@ -180,7 +468,55 @@ InputManager:
invert: 0
type: 2
axis: 2
joyNum: 0
joyNum: 1
- serializedVersion: 3
m_Name: Change_P2
descriptiveName:
descriptiveNegativeName:
negativeButton: q
positiveButton: e
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 2
joyNum: 2
- serializedVersion: 3
m_Name: Change_P3
descriptiveName:
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negativeButton: q
positiveButton: e
altNegativeButton:
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gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 2
joyNum: 3
- serializedVersion: 3
m_Name: Change_P4
descriptiveName:
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negativeButton: q
positiveButton: e
altNegativeButton:
altPositiveButton:
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 2
axis: 2
joyNum: 4
- serializedVersion: 3
m_Name: Change_P0
descriptiveName: