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DB restructuring - world - gameobject_overrides #1185
This is part of: #1118
General note: not all structure differences can or should be imported. Every change must be first verified. If a structure change is not suitable, we just close the issue.
+-- Dumping structure for table tc_world.gameobject_overrides +DROP TABLE IF EXISTS `gameobject_overrides`; +CREATE TABLE IF NOT EXISTS `gameobject_overrides` ( + `spawnId` int(10) unsigned NOT NULL DEFAULT '0', + `faction` smallint(5) unsigned NOT NULL DEFAULT '0', + `flags` int(10) unsigned NOT NULL DEFAULT '0', + PRIMARY KEY (`spawnId`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8;