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DB restructuring - world - gameobject_overrides #1185

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FrancescoBorzi opened this issue Dec 30, 2018 · 0 comments
Open

DB restructuring - world - gameobject_overrides #1185

FrancescoBorzi opened this issue Dec 30, 2018 · 0 comments

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@FrancescoBorzi
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@FrancescoBorzi FrancescoBorzi commented Dec 30, 2018

This is part of: #1118

General note: not all structure differences can or should be imported. Every change must be first verified. If a structure change is not suitable, we just close the issue.


TrinityCore/TrinityCore@34967e9

+-- Dumping structure for table tc_world.gameobject_overrides
+DROP TABLE IF EXISTS `gameobject_overrides`;
+CREATE TABLE IF NOT EXISTS `gameobject_overrides` (
+  `spawnId` int(10) unsigned NOT NULL DEFAULT '0',
+  `faction` smallint(5) unsigned NOT NULL DEFAULT '0',
+  `flags` int(10) unsigned NOT NULL DEFAULT '0',
+  PRIMARY KEY (`spawnId`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8;

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