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Merge pull request #65 from TomiS/master

Backbone-requirejs-example to support more recent versions of libs
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2 parents ca625b9 + e2c61fa commit d29c35d81a7f4d1a721d608215b9c01004e1acef @azicchetti committed Nov 5, 2012
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12 examples/backbone-requirejs-example/index.html
@@ -5,9 +5,9 @@
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>jQM-router example</title>
- <link rel="stylesheet" href="http://code.jquery.com/mobile/1.0/jquery.mobile-1.0.min.css" />
-
- <script data-main="js/main" src="js/libs/require-1.0.4.js" type="text/javascript"></script>
+ <link rel="stylesheet" href="http://code.jquery.com/mobile/1.2.0/jquery.mobile-1.2.0.css" />
+
+ <script data-main="js/main" src="js/libs/require-2.1.1.min.js" type="text/javascript"></script>
</head>
<!-- Will be set to show in app.init() -->
@@ -20,9 +20,9 @@
</div>
<div data-role="content">
- <a data-role="button" href="#detail?id=1">Detail 1</a>
- <a data-role="button" href="#detail?id=2">Detail 2</a>
- <a data-role="button" href="#detail?id=3">Detail 3</a>
+ <a data-role="button" data-transition="slide" href="#detail?id=1">Detail 1</a>
+ <a data-role="button" data-transition="slide" href="#detail?id=2">Detail 2</a>
+ <a data-role="button" data-transition="slide" href="#detail?id=3">Detail 3</a>
</div>
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2,332 examples/backbone-requirejs-example/jquery.mobile-1.2.0.css
2,332 additions, 0 deletions not shown because the diff is too large. Please use a local Git client to view these changes.
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1,158 examples/backbone-requirejs-example/js/libs/backbone-0.5.3.js
@@ -1,1158 +0,0 @@
-// Backbone.js 0.5.3
-// (c) 2010 Jeremy Ashkenas, DocumentCloud Inc.
-// Backbone may be freely distributed under the MIT license.
-// For all details and documentation:
-// http://documentcloud.github.com/backbone
-
-(function(){
-
- // Initial Setup
- // -------------
-
- // Save a reference to the global object.
- var root = this;
-
- // Save the previous value of the `Backbone` variable.
- var previousBackbone = root.Backbone;
-
- // The top-level namespace. All public Backbone classes and modules will
- // be attached to this. Exported for both CommonJS and the browser.
- var Backbone;
- if (typeof exports !== 'undefined') {
- Backbone = exports;
- } else {
- Backbone = root.Backbone = {};
- }
-
- // Current version of the library. Keep in sync with `package.json`.
- Backbone.VERSION = '0.5.3';
-
- // Require Underscore, if we're on the server, and it's not already present.
- var _ = root._;
- if (!_ && (typeof require !== 'undefined')) _ = require('underscore')._;
-
- // For Backbone's purposes, jQuery or Zepto owns the `$` variable.
- var $ = root.jQuery || root.Zepto;
-
- // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
- // to its previous owner. Returns a reference to this Backbone object.
- Backbone.noConflict = function() {
- root.Backbone = previousBackbone;
- return this;
- };
-
- // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option will
- // fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and set a
- // `X-Http-Method-Override` header.
- Backbone.emulateHTTP = false;
-
- // Turn on `emulateJSON` to support legacy servers that can't deal with direct
- // `application/json` requests ... will encode the body as
- // `application/x-www-form-urlencoded` instead and will send the model in a
- // form param named `model`.
- Backbone.emulateJSON = false;
-
- // Backbone.Events
- // -----------------
-
- // A module that can be mixed in to *any object* in order to provide it with
- // custom events. You may `bind` or `unbind` a callback function to an event;
- // `trigger`-ing an event fires all callbacks in succession.
- //
- // var object = {};
- // _.extend(object, Backbone.Events);
- // object.bind('expand', function(){ alert('expanded'); });
- // object.trigger('expand');
- //
- Backbone.Events = {
-
- // Bind an event, specified by a string name, `ev`, to a `callback` function.
- // Passing `"all"` will bind the callback to all events fired.
- bind : function(ev, callback, context) {
- var calls = this._callbacks || (this._callbacks = {});
- var list = calls[ev] || (calls[ev] = []);
- list.push([callback, context]);
- return this;
- },
-
- // Remove one or many callbacks. If `callback` is null, removes all
- // callbacks for the event. If `ev` is null, removes all bound callbacks
- // for all events.
- unbind : function(ev, callback) {
- var calls;
- if (!ev) {
- this._callbacks = {};
- } else if (calls = this._callbacks) {
- if (!callback) {
- calls[ev] = [];
- } else {
- var list = calls[ev];
- if (!list) return this;
- for (var i = 0, l = list.length; i < l; i++) {
- if (list[i] && callback === list[i][0]) {
- list[i] = null;
- break;
- }
- }
- }
- }
- return this;
- },
-
- // Trigger an event, firing all bound callbacks. Callbacks are passed the
- // same arguments as `trigger` is, apart from the event name.
- // Listening for `"all"` passes the true event name as the first argument.
- trigger : function(eventName) {
- var list, calls, ev, callback, args;
- var both = 2;
- if (!(calls = this._callbacks)) return this;
- while (both--) {
- ev = both ? eventName : 'all';
- if (list = calls[ev]) {
- for (var i = 0, l = list.length; i < l; i++) {
- if (!(callback = list[i])) {
- list.splice(i, 1); i--; l--;
- } else {
- args = both ? Array.prototype.slice.call(arguments, 1) : arguments;
- callback[0].apply(callback[1] || this, args);
- }
- }
- }
- }
- return this;
- }
-
- };
-
- // Backbone.Model
- // --------------
-
- // Create a new model, with defined attributes. A client id (`cid`)
- // is automatically generated and assigned for you.
- Backbone.Model = function(attributes, options) {
- var defaults;
- attributes || (attributes = {});
- if (defaults = this.defaults) {
- if (_.isFunction(defaults)) defaults = defaults.call(this);
- attributes = _.extend({}, defaults, attributes);
- }
- this.attributes = {};
- this._escapedAttributes = {};
- this.cid = _.uniqueId('c');
- this.set(attributes, {silent : true});
- this._changed = false;
- this._previousAttributes = _.clone(this.attributes);
- if (options && options.collection) this.collection = options.collection;
- this.initialize(attributes, options);
- };
-
- // Attach all inheritable methods to the Model prototype.
- _.extend(Backbone.Model.prototype, Backbone.Events, {
-
- // A snapshot of the model's previous attributes, taken immediately
- // after the last `"change"` event was fired.
- _previousAttributes : null,
-
- // Has the item been changed since the last `"change"` event?
- _changed : false,
-
- // The default name for the JSON `id` attribute is `"id"`. MongoDB and
- // CouchDB users may want to set this to `"_id"`.
- idAttribute : 'id',
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize : function(){},
-
- // Return a copy of the model's `attributes` object.
- toJSON : function() {
- return _.clone(this.attributes);
- },
-
- // Get the value of an attribute.
- get : function(attr) {
- return this.attributes[attr];
- },
-
- // Get the HTML-escaped value of an attribute.
- escape : function(attr) {
- var html;
- if (html = this._escapedAttributes[attr]) return html;
- var val = this.attributes[attr];
- return this._escapedAttributes[attr] = escapeHTML(val == null ? '' : '' + val);
- },
-
- // Returns `true` if the attribute contains a value that is not null
- // or undefined.
- has : function(attr) {
- return this.attributes[attr] != null;
- },
-
- // Set a hash of model attributes on the object, firing `"change"` unless you
- // choose to silence it.
- set : function(attrs, options) {
-
- // Extract attributes and options.
- options || (options = {});
- if (!attrs) return this;
- if (attrs.attributes) attrs = attrs.attributes;
- var now = this.attributes, escaped = this._escapedAttributes;
-
- // Run validation.
- if (!options.silent && this.validate && !this._performValidation(attrs, options)) return false;
-
- // Check for changes of `id`.
- if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
-
- // We're about to start triggering change events.
- var alreadyChanging = this._changing;
- this._changing = true;
-
- // Update attributes.
- for (var attr in attrs) {
- var val = attrs[attr];
- if (!_.isEqual(now[attr], val)) {
- now[attr] = val;
- delete escaped[attr];
- this._changed = true;
- if (!options.silent) this.trigger('change:' + attr, this, val, options);
- }
- }
-
- // Fire the `"change"` event, if the model has been changed.
- if (!alreadyChanging && !options.silent && this._changed) this.change(options);
- this._changing = false;
- return this;
- },
-
- // Remove an attribute from the model, firing `"change"` unless you choose
- // to silence it. `unset` is a noop if the attribute doesn't exist.
- unset : function(attr, options) {
- if (!(attr in this.attributes)) return this;
- options || (options = {});
- var value = this.attributes[attr];
-
- // Run validation.
- var validObj = {};
- validObj[attr] = void 0;
- if (!options.silent && this.validate && !this._performValidation(validObj, options)) return false;
-
- // Remove the attribute.
- delete this.attributes[attr];
- delete this._escapedAttributes[attr];
- if (attr == this.idAttribute) delete this.id;
- this._changed = true;
- if (!options.silent) {
- this.trigger('change:' + attr, this, void 0, options);
- this.change(options);
- }
- return this;
- },
-
- // Clear all attributes on the model, firing `"change"` unless you choose
- // to silence it.
- clear : function(options) {
- options || (options = {});
- var attr;
- var old = this.attributes;
-
- // Run validation.
- var validObj = {};
- for (attr in old) validObj[attr] = void 0;
- if (!options.silent && this.validate && !this._performValidation(validObj, options)) return false;
-
- this.attributes = {};
- this._escapedAttributes = {};
- this._changed = true;
- if (!options.silent) {
- for (attr in old) {
- this.trigger('change:' + attr, this, void 0, options);
- }
- this.change(options);
- }
- return this;
- },
-
- // Fetch the model from the server. If the server's representation of the
- // model differs from its current attributes, they will be overriden,
- // triggering a `"change"` event.
- fetch : function(options) {
- options || (options = {});
- var model = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- if (!model.set(model.parse(resp, xhr), options)) return false;
- if (success) success(model, resp);
- };
- options.error = wrapError(options.error, model, options);
- return (this.sync || Backbone.sync).call(this, 'read', this, options);
- },
-
- // Set a hash of model attributes, and sync the model to the server.
- // If the server returns an attributes hash that differs, the model's
- // state will be `set` again.
- save : function(attrs, options) {
- options || (options = {});
- if (attrs && !this.set(attrs, options)) return false;
- var model = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- if (!model.set(model.parse(resp, xhr), options)) return false;
- if (success) success(model, resp, xhr);
- };
- options.error = wrapError(options.error, model, options);
- var method = this.isNew() ? 'create' : 'update';
- return (this.sync || Backbone.sync).call(this, method, this, options);
- },
-
- // Destroy this model on the server if it was already persisted. Upon success, the model is removed
- // from its collection, if it has one.
- destroy : function(options) {
- options || (options = {});
- if (this.isNew()) return this.trigger('destroy', this, this.collection, options);
- var model = this;
- var success = options.success;
- options.success = function(resp) {
- model.trigger('destroy', model, model.collection, options);
- if (success) success(model, resp);
- };
- options.error = wrapError(options.error, model, options);
- return (this.sync || Backbone.sync).call(this, 'delete', this, options);
- },
-
- // Default URL for the model's representation on the server -- if you're
- // using Backbone's restful methods, override this to change the endpoint
- // that will be called.
- url : function() {
- var base = getUrl(this.collection) || this.urlRoot || urlError();
- if (this.isNew()) return base;
- return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id);
- },
-
- // **parse** converts a response into the hash of attributes to be `set` on
- // the model. The default implementation is just to pass the response along.
- parse : function(resp, xhr) {
- return resp;
- },
-
- // Create a new model with identical attributes to this one.
- clone : function() {
- return new this.constructor(this);
- },
-
- // A model is new if it has never been saved to the server, and lacks an id.
- isNew : function() {
- return this.id == null;
- },
-
- // Call this method to manually fire a `change` event for this model.
- // Calling this will cause all objects observing the model to update.
- change : function(options) {
- this.trigger('change', this, options);
- this._previousAttributes = _.clone(this.attributes);
- this._changed = false;
- },
-
- // Determine if the model has changed since the last `"change"` event.
- // If you specify an attribute name, determine if that attribute has changed.
- hasChanged : function(attr) {
- if (attr) return this._previousAttributes[attr] != this.attributes[attr];
- return this._changed;
- },
-
- // Return an object containing all the attributes that have changed, or false
- // if there are no changed attributes. Useful for determining what parts of a
- // view need to be updated and/or what attributes need to be persisted to
- // the server.
- changedAttributes : function(now) {
- now || (now = this.attributes);
- var old = this._previousAttributes;
- var changed = false;
- for (var attr in now) {
- if (!_.isEqual(old[attr], now[attr])) {
- changed = changed || {};
- changed[attr] = now[attr];
- }
- }
- return changed;
- },
-
- // Get the previous value of an attribute, recorded at the time the last
- // `"change"` event was fired.
- previous : function(attr) {
- if (!attr || !this._previousAttributes) return null;
- return this._previousAttributes[attr];
- },
-
- // Get all of the attributes of the model at the time of the previous
- // `"change"` event.
- previousAttributes : function() {
- return _.clone(this._previousAttributes);
- },
-
- // Run validation against a set of incoming attributes, returning `true`
- // if all is well. If a specific `error` callback has been passed,
- // call that instead of firing the general `"error"` event.
- _performValidation : function(attrs, options) {
- var error = this.validate(attrs);
- if (error) {
- if (options.error) {
- options.error(this, error, options);
- } else {
- this.trigger('error', this, error, options);
- }
- return false;
- }
- return true;
- }
-
- });
-
- // Backbone.Collection
- // -------------------
-
- // Provides a standard collection class for our sets of models, ordered
- // or unordered. If a `comparator` is specified, the Collection will maintain
- // its models in sort order, as they're added and removed.
- Backbone.Collection = function(models, options) {
- options || (options = {});
- if (options.comparator) this.comparator = options.comparator;
- _.bindAll(this, '_onModelEvent', '_removeReference');
- this._reset();
- if (models) this.reset(models, {silent: true});
- this.initialize.apply(this, arguments);
- };
-
- // Define the Collection's inheritable methods.
- _.extend(Backbone.Collection.prototype, Backbone.Events, {
-
- // The default model for a collection is just a **Backbone.Model**.
- // This should be overridden in most cases.
- model : Backbone.Model,
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize : function(){},
-
- // The JSON representation of a Collection is an array of the
- // models' attributes.
- toJSON : function() {
- return this.map(function(model){ return model.toJSON(); });
- },
-
- // Add a model, or list of models to the set. Pass **silent** to avoid
- // firing the `added` event for every new model.
- add : function(models, options) {
- if (_.isArray(models)) {
- for (var i = 0, l = models.length; i < l; i++) {
- this._add(models[i], options);
- }
- } else {
- this._add(models, options);
- }
- return this;
- },
-
- // Remove a model, or a list of models from the set. Pass silent to avoid
- // firing the `removed` event for every model removed.
- remove : function(models, options) {
- if (_.isArray(models)) {
- for (var i = 0, l = models.length; i < l; i++) {
- this._remove(models[i], options);
- }
- } else {
- this._remove(models, options);
- }
- return this;
- },
-
- // Get a model from the set by id.
- get : function(id) {
- if (id == null) return null;
- return this._byId[id.id != null ? id.id : id];
- },
-
- // Get a model from the set by client id.
- getByCid : function(cid) {
- return cid && this._byCid[cid.cid || cid];
- },
-
- // Get the model at the given index.
- at: function(index) {
- return this.models[index];
- },
-
- // Force the collection to re-sort itself. You don't need to call this under normal
- // circumstances, as the set will maintain sort order as each item is added.
- sort : function(options) {
- options || (options = {});
- if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
- this.models = this.sortBy(this.comparator);
- if (!options.silent) this.trigger('reset', this, options);
- return this;
- },
-
- // Pluck an attribute from each model in the collection.
- pluck : function(attr) {
- return _.map(this.models, function(model){ return model.get(attr); });
- },
-
- // When you have more items than you want to add or remove individually,
- // you can reset the entire set with a new list of models, without firing
- // any `added` or `removed` events. Fires `reset` when finished.
- reset : function(models, options) {
- models || (models = []);
- options || (options = {});
- this.each(this._removeReference);
- this._reset();
- this.add(models, {silent: true});
- if (!options.silent) this.trigger('reset', this, options);
- return this;
- },
-
- // Fetch the default set of models for this collection, resetting the
- // collection when they arrive. If `add: true` is passed, appends the
- // models to the collection instead of resetting.
- fetch : function(options) {
- options || (options = {});
- var collection = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options);
- if (success) success(collection, resp);
- };
- options.error = wrapError(options.error, collection, options);
- return (this.sync || Backbone.sync).call(this, 'read', this, options);
- },
-
- // Create a new instance of a model in this collection. After the model
- // has been created on the server, it will be added to the collection.
- // Returns the model, or 'false' if validation on a new model fails.
- create : function(model, options) {
- var coll = this;
- options || (options = {});
- model = this._prepareModel(model, options);
- if (!model) return false;
- var success = options.success;
- options.success = function(nextModel, resp, xhr) {
- coll.add(nextModel, options);
- if (success) success(nextModel, resp, xhr);
- };
- model.save(null, options);
- return model;
- },
-
- // **parse** converts a response into a list of models to be added to the
- // collection. The default implementation is just to pass it through.
- parse : function(resp, xhr) {
- return resp;
- },
-
- // Proxy to _'s chain. Can't be proxied the same way the rest of the
- // underscore methods are proxied because it relies on the underscore
- // constructor.
- chain: function () {
- return _(this.models).chain();
- },
-
- // Reset all internal state. Called when the collection is reset.
- _reset : function(options) {
- this.length = 0;
- this.models = [];
- this._byId = {};
- this._byCid = {};
- },
-
- // Prepare a model to be added to this collection
- _prepareModel: function(model, options) {
- if (!(model instanceof Backbone.Model)) {
- var attrs = model;
- model = new this.model(attrs, {collection: this});
- if (model.validate && !model._performValidation(attrs, options)) model = false;
- } else if (!model.collection) {
- model.collection = this;
- }
- return model;
- },
-
- // Internal implementation of adding a single model to the set, updating
- // hash indexes for `id` and `cid` lookups.
- // Returns the model, or 'false' if validation on a new model fails.
- _add : function(model, options) {
- options || (options = {});
- model = this._prepareModel(model, options);
- if (!model) return false;
- var already = this.getByCid(model);
- if (already) throw new Error(["Can't add the same model to a set twice", already.id]);
- this._byId[model.id] = model;
- this._byCid[model.cid] = model;
- var index = options.at != null ? options.at :
- this.comparator ? this.sortedIndex(model, this.comparator) :
- this.length;
- this.models.splice(index, 0, model);
- model.bind('all', this._onModelEvent);
- this.length++;
- if (!options.silent) model.trigger('add', model, this, options);
- return model;
- },
-
- // Internal implementation of removing a single model from the set, updating
- // hash indexes for `id` and `cid` lookups.
- _remove : function(model, options) {
- options || (options = {});
- model = this.getByCid(model) || this.get(model);
- if (!model) return null;
- delete this._byId[model.id];
- delete this._byCid[model.cid];
- this.models.splice(this.indexOf(model), 1);
- this.length--;
- if (!options.silent) model.trigger('remove', model, this, options);
- this._removeReference(model);
- return model;
- },
-
- // Internal method to remove a model's ties to a collection.
- _removeReference : function(model) {
- if (this == model.collection) {
- delete model.collection;
- }
- model.unbind('all', this._onModelEvent);
- },
-
- // Internal method called every time a model in the set fires an event.
- // Sets need to update their indexes when models change ids. All other
- // events simply proxy through. "add" and "remove" events that originate
- // in other collections are ignored.
- _onModelEvent : function(ev, model, collection, options) {
- if ((ev == 'add' || ev == 'remove') && collection != this) return;
- if (ev == 'destroy') {
- this._remove(model, options);
- }
- if (model && ev === 'change:' + model.idAttribute) {
- delete this._byId[model.previous(model.idAttribute)];
- this._byId[model.id] = model;
- }
- this.trigger.apply(this, arguments);
- }
-
- });
-
- // Underscore methods that we want to implement on the Collection.
- var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find', 'detect',
- 'filter', 'select', 'reject', 'every', 'all', 'some', 'any', 'include',
- 'contains', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex', 'toArray', 'size',
- 'first', 'rest', 'last', 'without', 'indexOf', 'lastIndexOf', 'isEmpty', 'groupBy'];
-
- // Mix in each Underscore method as a proxy to `Collection#models`.
- _.each(methods, function(method) {
- Backbone.Collection.prototype[method] = function() {
- return _[method].apply(_, [this.models].concat(_.toArray(arguments)));
- };
- });
-
- // Backbone.Router
- // -------------------
-
- // Routers map faux-URLs to actions, and fire events when routes are
- // matched. Creating a new one sets its `routes` hash, if not set statically.
- Backbone.Router = function(options) {
- options || (options = {});
- if (options.routes) this.routes = options.routes;
- this._bindRoutes();
- this.initialize.apply(this, arguments);
- };
-
- // Cached regular expressions for matching named param parts and splatted
- // parts of route strings.
- var namedParam = /:([\w\d]+)/g;
- var splatParam = /\*([\w\d]+)/g;
- var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g;
-
- // Set up all inheritable **Backbone.Router** properties and methods.
- _.extend(Backbone.Router.prototype, Backbone.Events, {
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize : function(){},
-
- // Manually bind a single named route to a callback. For example:
- //
- // this.route('search/:query/p:num', 'search', function(query, num) {
- // ...
- // });
- //
- route : function(route, name, callback) {
- Backbone.history || (Backbone.history = new Backbone.History);
- if (!_.isRegExp(route)) route = this._routeToRegExp(route);
- Backbone.history.route(route, _.bind(function(fragment) {
- var args = this._extractParameters(route, fragment);
- callback.apply(this, args);
- this.trigger.apply(this, ['route:' + name].concat(args));
- }, this));
- },
-
- // Simple proxy to `Backbone.history` to save a fragment into the history.
- navigate : function(fragment, triggerRoute) {
- Backbone.history.navigate(fragment, triggerRoute);
- },
-
- // Bind all defined routes to `Backbone.history`. We have to reverse the
- // order of the routes here to support behavior where the most general
- // routes can be defined at the bottom of the route map.
- _bindRoutes : function() {
- if (!this.routes) return;
- var routes = [];
- for (var route in this.routes) {
- routes.unshift([route, this.routes[route]]);
- }
- for (var i = 0, l = routes.length; i < l; i++) {
- this.route(routes[i][0], routes[i][1], this[routes[i][1]]);
- }
- },
-
- // Convert a route string into a regular expression, suitable for matching
- // against the current location hash.
- _routeToRegExp : function(route) {
- route = route.replace(escapeRegExp, "\\$&")
- .replace(namedParam, "([^\/]*)")
- .replace(splatParam, "(.*?)");
- return new RegExp('^' + route + '$');
- },
-
- // Given a route, and a URL fragment that it matches, return the array of
- // extracted parameters.
- _extractParameters : function(route, fragment) {
- return route.exec(fragment).slice(1);
- }
-
- });
-
- // Backbone.History
- // ----------------
-
- // Handles cross-browser history management, based on URL fragments. If the
- // browser does not support `onhashchange`, falls back to polling.
- Backbone.History = function() {
- this.handlers = [];
- _.bindAll(this, 'checkUrl');
- };
-
- // Cached regex for cleaning hashes.
- var hashStrip = /^#*/;
-
- // Cached regex for detecting MSIE.
- var isExplorer = /msie [\w.]+/;
-
- // Has the history handling already been started?
- var historyStarted = false;
-
- // Set up all inheritable **Backbone.History** properties and methods.
- _.extend(Backbone.History.prototype, {
-
- // The default interval to poll for hash changes, if necessary, is
- // twenty times a second.
- interval: 50,
-
- // Get the cross-browser normalized URL fragment, either from the URL,
- // the hash, or the override.
- getFragment : function(fragment, forcePushState) {
- if (fragment == null) {
- if (this._hasPushState || forcePushState) {
- fragment = window.location.pathname;
- var search = window.location.search;
- if (search) fragment += search;
- if (fragment.indexOf(this.options.root) == 0) fragment = fragment.substr(this.options.root.length);
- } else {
- fragment = window.location.hash;
- }
- }
- return decodeURIComponent(fragment.replace(hashStrip, ''));
- },
-
- // Start the hash change handling, returning `true` if the current URL matches
- // an existing route, and `false` otherwise.
- start : function(options) {
-
- // Figure out the initial configuration. Do we need an iframe?
- // Is pushState desired ... is it available?
- if (historyStarted) throw new Error("Backbone.history has already been started");
- this.options = _.extend({}, {root: '/'}, this.options, options);
- this._wantsPushState = !!this.options.pushState;
- this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState);
- var fragment = this.getFragment();
- var docMode = document.documentMode;
- var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
- if (oldIE) {
- this.iframe = $('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
- this.navigate(fragment);
- }
-
- // Depending on whether we're using pushState or hashes, and whether
- // 'onhashchange' is supported, determine how we check the URL state.
- if (this._hasPushState) {
- $(window).bind('popstate', this.checkUrl);
- } else if ('onhashchange' in window && !oldIE) {
- $(window).bind('hashchange', this.checkUrl);
- } else {
- setInterval(this.checkUrl, this.interval);
- }
-
- // Determine if we need to change the base url, for a pushState link
- // opened by a non-pushState browser.
- this.fragment = fragment;
- historyStarted = true;
- var loc = window.location;
- var atRoot = loc.pathname == this.options.root;
- if (this._wantsPushState && !this._hasPushState && !atRoot) {
- this.fragment = this.getFragment(null, true);
- window.location.replace(this.options.root + '#' + this.fragment);
- // Return immediately as browser will do redirect to new url
- return true;
- } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
- this.fragment = loc.hash.replace(hashStrip, '');
- window.history.replaceState({}, document.title, loc.protocol + '//' + loc.host + this.options.root + this.fragment);
- }
-
- if (!this.options.silent) {
- return this.loadUrl();
- }
- },
-
- // Add a route to be tested when the fragment changes. Routes added later may
- // override previous routes.
- route : function(route, callback) {
- this.handlers.unshift({route : route, callback : callback});
- },
-
- // Checks the current URL to see if it has changed, and if it has,
- // calls `loadUrl`, normalizing across the hidden iframe.
- checkUrl : function(e) {
- var current = this.getFragment();
- if (current == this.fragment && this.iframe) current = this.getFragment(this.iframe.location.hash);
- if (current == this.fragment || current == decodeURIComponent(this.fragment)) return false;
- if (this.iframe) this.navigate(current);
- this.loadUrl() || this.loadUrl(window.location.hash);
- },
-
- // Attempt to load the current URL fragment. If a route succeeds with a
- // match, returns `true`. If no defined routes matches the fragment,
- // returns `false`.
- loadUrl : function(fragmentOverride) {
- var fragment = this.fragment = this.getFragment(fragmentOverride);
- var matched = _.any(this.handlers, function(handler) {
- if (handler.route.test(fragment)) {
- handler.callback(fragment);
- return true;
- }
- });
- return matched;
- },
-
- // Save a fragment into the hash history. You are responsible for properly
- // URL-encoding the fragment in advance. This does not trigger
- // a `hashchange` event.
- navigate : function(fragment, triggerRoute) {
- var frag = (fragment || '').replace(hashStrip, '');
- if (this.fragment == frag || this.fragment == decodeURIComponent(frag)) return;
- if (this._hasPushState) {
- var loc = window.location;
- if (frag.indexOf(this.options.root) != 0) frag = this.options.root + frag;
- this.fragment = frag;
- window.history.pushState({}, document.title, loc.protocol + '//' + loc.host + frag);
- } else {
- window.location.hash = this.fragment = frag;
- if (this.iframe && (frag != this.getFragment(this.iframe.location.hash))) {
- this.iframe.document.open().close();
- this.iframe.location.hash = frag;
- }
- }
- if (triggerRoute) this.loadUrl(fragment);
- }
-
- });
-
- // Backbone.View
- // -------------
-
- // Creating a Backbone.View creates its initial element outside of the DOM,
- // if an existing element is not provided...
- Backbone.View = function(options) {
- this.cid = _.uniqueId('view');
- this._configure(options || {});
- this._ensureElement();
- this.delegateEvents();
- this.initialize.apply(this, arguments);
- };
-
- // Element lookup, scoped to DOM elements within the current view.
- // This should be prefered to global lookups, if you're dealing with
- // a specific view.
- var selectorDelegate = function(selector) {
- return $(selector, this.el);
- };
-
- // Cached regex to split keys for `delegate`.
- var eventSplitter = /^(\S+)\s*(.*)$/;
-
- // List of view options to be merged as properties.
- var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName'];
-
- // Set up all inheritable **Backbone.View** properties and methods.
- _.extend(Backbone.View.prototype, Backbone.Events, {
-
- // The default `tagName` of a View's element is `"div"`.
- tagName : 'div',
-
- // Attach the `selectorDelegate` function as the `$` property.
- $ : selectorDelegate,
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize : function(){},
-
- // **render** is the core function that your view should override, in order
- // to populate its element (`this.el`), with the appropriate HTML. The
- // convention is for **render** to always return `this`.
- render : function() {
- return this;
- },
-
- // Remove this view from the DOM. Note that the view isn't present in the
- // DOM by default, so calling this method may be a no-op.
- remove : function() {
- $(this.el).remove();
- return this;
- },
-
- // For small amounts of DOM Elements, where a full-blown template isn't
- // needed, use **make** to manufacture elements, one at a time.
- //
- // var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
- //
- make : function(tagName, attributes, content) {
- var el = document.createElement(tagName);
- if (attributes) $(el).attr(attributes);
- if (content) $(el).html(content);
- return el;
- },
-
- // Set callbacks, where `this.callbacks` is a hash of
- //
- // *{"event selector": "callback"}*
- //
- // {
- // 'mousedown .title': 'edit',
- // 'click .button': 'save'
- // }
- //
- // pairs. Callbacks will be bound to the view, with `this` set properly.
- // Uses event delegation for efficiency.
- // Omitting the selector binds the event to `this.el`.
- // This only works for delegate-able events: not `focus`, `blur`, and
- // not `change`, `submit`, and `reset` in Internet Explorer.
- delegateEvents : function(events) {
- if (!(events || (events = this.events))) return;
- if (_.isFunction(events)) events = events.call(this);
- $(this.el).unbind('.delegateEvents' + this.cid);
- for (var key in events) {
- var method = this[events[key]];
- if (!method) throw new Error('Event "' + events[key] + '" does not exist');
- var match = key.match(eventSplitter);
- var eventName = match[1], selector = match[2];
- method = _.bind(method, this);
- eventName += '.delegateEvents' + this.cid;
- if (selector === '') {
- $(this.el).bind(eventName, method);
- } else {
- $(this.el).delegate(selector, eventName, method);
- }
- }
- },
-
- // Performs the initial configuration of a View with a set of options.
- // Keys with special meaning *(model, collection, id, className)*, are
- // attached directly to the view.
- _configure : function(options) {
- if (this.options) options = _.extend({}, this.options, options);
- for (var i = 0, l = viewOptions.length; i < l; i++) {
- var attr = viewOptions[i];
- if (options[attr]) this[attr] = options[attr];
- }
- this.options = options;
- },
-
- // Ensure that the View has a DOM element to render into.
- // If `this.el` is a string, pass it through `$()`, take the first
- // matching element, and re-assign it to `el`. Otherwise, create
- // an element from the `id`, `className` and `tagName` proeprties.
- _ensureElement : function() {
- if (!this.el) {
- var attrs = this.attributes || {};
- if (this.id) attrs.id = this.id;
- if (this.className) attrs['class'] = this.className;
- this.el = this.make(this.tagName, attrs);
- } else if (_.isString(this.el)) {
- this.el = $(this.el).get(0);
- }
- }
-
- });
-
- // The self-propagating extend function that Backbone classes use.
- var extend = function (protoProps, classProps) {
- var child = inherits(this, protoProps, classProps);
- child.extend = this.extend;
- return child;
- };
-
- // Set up inheritance for the model, collection, and view.
- Backbone.Model.extend = Backbone.Collection.extend =
- Backbone.Router.extend = Backbone.View.extend = extend;
-
- // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
- var methodMap = {
- 'create': 'POST',
- 'update': 'PUT',
- 'delete': 'DELETE',
- 'read' : 'GET'
- };
-
- // Backbone.sync
- // -------------
-
- // Override this function to change the manner in which Backbone persists
- // models to the server. You will be passed the type of request, and the
- // model in question. By default, uses makes a RESTful Ajax request
- // to the model's `url()`. Some possible customizations could be:
- //
- // * Use `setTimeout` to batch rapid-fire updates into a single request.
- // * Send up the models as XML instead of JSON.
- // * Persist models via WebSockets instead of Ajax.
- //
- // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
- // as `POST`, with a `_method` parameter containing the true HTTP method,
- // as well as all requests with the body as `application/x-www-form-urlencoded` instead of
- // `application/json` with the model in a param named `model`.
- // Useful when interfacing with server-side languages like **PHP** that make
- // it difficult to read the body of `PUT` requests.
- Backbone.sync = function(method, model, options) {
- var type = methodMap[method];
-
- // Default JSON-request options.
- var params = _.extend({
- type: type,
- dataType: 'json'
- }, options);
-
- // Ensure that we have a URL.
- if (!params.url) {
- params.url = getUrl(model) || urlError();
- }
-
- // Ensure that we have the appropriate request data.
- if (!params.data && model && (method == 'create' || method == 'update')) {
- params.contentType = 'application/json';
- params.data = JSON.stringify(model.toJSON());
- }
-
- // For older servers, emulate JSON by encoding the request into an HTML-form.
- if (Backbone.emulateJSON) {
- params.contentType = 'application/x-www-form-urlencoded';
- params.data = params.data ? {model : params.data} : {};
- }
-
- // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
- // And an `X-HTTP-Method-Override` header.
- if (Backbone.emulateHTTP) {
- if (type === 'PUT' || type === 'DELETE') {
- if (Backbone.emulateJSON) params.data._method = type;
- params.type = 'POST';
- params.beforeSend = function(xhr) {
- xhr.setRequestHeader('X-HTTP-Method-Override', type);
- };
- }
- }
-
- // Don't process data on a non-GET request.
- if (params.type !== 'GET' && !Backbone.emulateJSON) {
- params.processData = false;
- }
-
- // Make the request.
- return $.ajax(params);
- };
-
- // Helpers
- // -------
-
- // Shared empty constructor function to aid in prototype-chain creation.
- var ctor = function(){};
-
- // Helper function to correctly set up the prototype chain, for subclasses.
- // Similar to `goog.inherits`, but uses a hash of prototype properties and
- // class properties to be extended.
- var inherits = function(parent, protoProps, staticProps) {
- var child;
-
- // The constructor function for the new subclass is either defined by you
- // (the "constructor" property in your `extend` definition), or defaulted
- // by us to simply call `super()`.
- if (protoProps && protoProps.hasOwnProperty('constructor')) {
- child = protoProps.constructor;
- } else {
- child = function(){ return parent.apply(this, arguments); };
- }
-
- // Inherit class (static) properties from parent.
- _.extend(child, parent);
-
- // Set the prototype chain to inherit from `parent`, without calling
- // `parent`'s constructor function.
- ctor.prototype = parent.prototype;
- child.prototype = new ctor();
-
- // Add prototype properties (instance properties) to the subclass,
- // if supplied.
- if (protoProps) _.extend(child.prototype, protoProps);
-
- // Add static properties to the constructor function, if supplied.
- if (staticProps) _.extend(child, staticProps);
-
- // Correctly set child's `prototype.constructor`.
- child.prototype.constructor = child;
-
- // Set a convenience property in case the parent's prototype is needed later.
- child.__super__ = parent.prototype;
-
- return child;
- };
-
- // Helper function to get a URL from a Model or Collection as a property
- // or as a function.
- var getUrl = function(object) {
- if (!(object && object.url)) return null;
- return _.isFunction(object.url) ? object.url() : object.url;
- };
-
- // Throw an error when a URL is needed, and none is supplied.
- var urlError = function() {
- throw new Error('A "url" property or function must be specified');
- };
-
- // Wrap an optional error callback with a fallback error event.
- var wrapError = function(onError, model, options) {
- return function(resp) {
- if (onError) {
- onError(model, resp, options);
- } else {
- model.trigger('error', model, resp, options);
- }
- };
- };
-
- // Helper function to escape a string for HTML rendering.
- var escapeHTML = function(string) {
- return string.replace(/&(?!\w+;|#\d+;|#x[\da-f]+;)/gi, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#x27;').replace(/\//g,'&#x2F;');
- };
-
-}).call(this);
View
1,431 examples/backbone-requirejs-example/js/libs/backbone-0.9.2.js
@@ -0,0 +1,1431 @@
+// Backbone.js 0.9.2
+
+// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
+// Backbone may be freely distributed under the MIT license.
+// For all details and documentation:
+// http://backbonejs.org
+
+(function(){
+
+ // Initial Setup
+ // -------------
+
+ // Save a reference to the global object (`window` in the browser, `global`
+ // on the server).
+ var root = this;
+
+ // Save the previous value of the `Backbone` variable, so that it can be
+ // restored later on, if `noConflict` is used.
+ var previousBackbone = root.Backbone;
+
+ // Create a local reference to slice/splice.
+ var slice = Array.prototype.slice;
+ var splice = Array.prototype.splice;
+
+ // The top-level namespace. All public Backbone classes and modules will
+ // be attached to this. Exported for both CommonJS and the browser.
+ var Backbone;
+ if (typeof exports !== 'undefined') {
+ Backbone = exports;
+ } else {
+ Backbone = root.Backbone = {};
+ }
+
+ // Current version of the library. Keep in sync with `package.json`.
+ Backbone.VERSION = '0.9.2';
+
+ // Require Underscore, if we're on the server, and it's not already present.
+ var _ = root._;
+ if (!_ && (typeof require !== 'undefined')) _ = require('underscore');
+
+ // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable.
+ var $ = root.jQuery || root.Zepto || root.ender;
+
+ // Set the JavaScript library that will be used for DOM manipulation and
+ // Ajax calls (a.k.a. the `$` variable). By default Backbone will use: jQuery,
+ // Zepto, or Ender; but the `setDomLibrary()` method lets you inject an
+ // alternate JavaScript library (or a mock library for testing your views
+ // outside of a browser).
+ Backbone.setDomLibrary = function(lib) {
+ $ = lib;
+ };
+
+ // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
+ // to its previous owner. Returns a reference to this Backbone object.
+ Backbone.noConflict = function() {
+ root.Backbone = previousBackbone;
+ return this;
+ };
+
+ // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
+ // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
+ // set a `X-Http-Method-Override` header.
+ Backbone.emulateHTTP = false;
+
+ // Turn on `emulateJSON` to support legacy servers that can't deal with direct
+ // `application/json` requests ... will encode the body as
+ // `application/x-www-form-urlencoded` instead and will send the model in a
+ // form param named `model`.
+ Backbone.emulateJSON = false;
+
+ // Backbone.Events
+ // -----------------
+
+ // Regular expression used to split event strings
+ var eventSplitter = /\s+/;
+
+ // A module that can be mixed in to *any object* in order to provide it with
+ // custom events. You may bind with `on` or remove with `off` callback functions
+ // to an event; trigger`-ing an event fires all callbacks in succession.
+ //
+ // var object = {};
+ // _.extend(object, Backbone.Events);
+ // object.on('expand', function(){ alert('expanded'); });
+ // object.trigger('expand');
+ //
+ var Events = Backbone.Events = {
+
+ // Bind one or more space separated events, `events`, to a `callback`
+ // function. Passing `"all"` will bind the callback to all events fired.
+ on: function(events, callback, context) {
+
+ var calls, event, node, tail, list;
+ if (!callback) return this;
+ events = events.split(eventSplitter);
+ calls = this._callbacks || (this._callbacks = {});
+
+ // Create an immutable callback list, allowing traversal during
+ // modification. The tail is an empty object that will always be used
+ // as the next node.
+ while (event = events.shift()) {
+ list = calls[event];
+ node = list ? list.tail : {};
+ node.next = tail = {};
+ node.context = context;
+ node.callback = callback;
+ calls[event] = {tail: tail, next: list ? list.next : node};
+ }
+
+ return this;
+ },
+
+ // Remove one or many callbacks. If `context` is null, removes all callbacks
+ // with that function. If `callback` is null, removes all callbacks for the
+ // event. If `events` is null, removes all bound callbacks for all events.
+ off: function(events, callback, context) {
+ var event, calls, node, tail, cb, ctx;
+
+ // No events, or removing *all* events.
+ if (!(calls = this._callbacks)) return;
+ if (!(events || callback || context)) {
+ delete this._callbacks;
+ return this;
+ }
+
+ // Loop through the listed events and contexts, splicing them out of the
+ // linked list of callbacks if appropriate.
+ events = events ? events.split(eventSplitter) : _.keys(calls);
+ while (event = events.shift()) {
+ node = calls[event];
+ delete calls[event];
+ if (!node || !(callback || context)) continue;
+ // Create a new list, omitting the indicated callbacks.
+ tail = node.tail;
+ while ((node = node.next) !== tail) {
+ cb = node.callback;
+ ctx = node.context;
+ if ((callback && cb !== callback) || (context && ctx !== context)) {
+ this.on(event, cb, ctx);
+ }
+ }
+ }
+
+ return this;
+ },
+
+ // Trigger one or many events, firing all bound callbacks. Callbacks are
+ // passed the same arguments as `trigger` is, apart from the event name
+ // (unless you're listening on `"all"`, which will cause your callback to
+ // receive the true name of the event as the first argument).
+ trigger: function(events) {
+ var event, node, calls, tail, args, all, rest;
+ if (!(calls = this._callbacks)) return this;
+ all = calls.all;
+ events = events.split(eventSplitter);
+ rest = slice.call(arguments, 1);
+
+ // For each event, walk through the linked list of callbacks twice,
+ // first to trigger the event, then to trigger any `"all"` callbacks.
+ while (event = events.shift()) {
+ if (node = calls[event]) {
+ tail = node.tail;
+ while ((node = node.next) !== tail) {
+ node.callback.apply(node.context || this, rest);
+ }
+ }
+ if (node = all) {
+ tail = node.tail;
+ args = [event].concat(rest);
+ while ((node = node.next) !== tail) {
+ node.callback.apply(node.context || this, args);
+ }
+ }
+ }
+
+ return this;
+ }
+
+ };
+
+ // Aliases for backwards compatibility.
+ Events.bind = Events.on;
+ Events.unbind = Events.off;
+
+ // Backbone.Model
+ // --------------
+
+ // Create a new model, with defined attributes. A client id (`cid`)
+ // is automatically generated and assigned for you.
+ var Model = Backbone.Model = function(attributes, options) {
+ var defaults;
+ attributes || (attributes = {});
+ if (options && options.parse) attributes = this.parse(attributes);
+ if (defaults = getValue(this, 'defaults')) {
+ attributes = _.extend({}, defaults, attributes);
+ }
+ if (options && options.collection) this.collection = options.collection;
+ this.attributes = {};
+ this._escapedAttributes = {};
+ this.cid = _.uniqueId('c');
+ this.changed = {};
+ this._silent = {};
+ this._pending = {};
+ this.set(attributes, {silent: true});
+ // Reset change tracking.
+ this.changed = {};
+ this._silent = {};
+ this._pending = {};
+ this._previousAttributes = _.clone(this.attributes);
+ this.initialize.apply(this, arguments);
+ };
+
+ // Attach all inheritable methods to the Model prototype.
+ _.extend(Model.prototype, Events, {
+
+ // A hash of attributes whose current and previous value differ.
+ changed: null,
+
+ // A hash of attributes that have silently changed since the last time
+ // `change` was called. Will become pending attributes on the next call.
+ _silent: null,
+
+ // A hash of attributes that have changed since the last `'change'` event
+ // began.
+ _pending: null,
+
+ // The default name for the JSON `id` attribute is `"id"`. MongoDB and
+ // CouchDB users may want to set this to `"_id"`.
+ idAttribute: 'id',
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // Return a copy of the model's `attributes` object.
+ toJSON: function(options) {
+ return _.clone(this.attributes);
+ },
+
+ // Get the value of an attribute.
+ get: function(attr) {
+ return this.attributes[attr];
+ },
+
+ // Get the HTML-escaped value of an attribute.
+ escape: function(attr) {
+ var html;
+ if (html = this._escapedAttributes[attr]) return html;
+ var val = this.get(attr);
+ return this._escapedAttributes[attr] = _.escape(val == null ? '' : '' + val);
+ },
+
+ // Returns `true` if the attribute contains a value that is not null
+ // or undefined.
+ has: function(attr) {
+ return this.get(attr) != null;
+ },
+
+ // Set a hash of model attributes on the object, firing `"change"` unless
+ // you choose to silence it.
+ set: function(key, value, options) {
+ var attrs, attr, val;
+
+ // Handle both `"key", value` and `{key: value}` -style arguments.
+ if (_.isObject(key) || key == null) {
+ attrs = key;
+ options = value;
+ } else {
+ attrs = {};
+ attrs[key] = value;
+ }
+
+ // Extract attributes and options.
+ options || (options = {});
+ if (!attrs) return this;
+ if (attrs instanceof Model) attrs = attrs.attributes;
+ if (options.unset) for (attr in attrs) attrs[attr] = void 0;
+
+ // Run validation.
+ if (!this._validate(attrs, options)) return false;
+
+ // Check for changes of `id`.
+ if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
+
+ var changes = options.changes = {};
+ var now = this.attributes;
+ var escaped = this._escapedAttributes;
+ var prev = this._previousAttributes || {};
+
+ // For each `set` attribute...
+ for (attr in attrs) {
+ val = attrs[attr];
+
+ // If the new and current value differ, record the change.
+ if (!_.isEqual(now[attr], val) || (options.unset && _.has(now, attr))) {
+ delete escaped[attr];
+ (options.silent ? this._silent : changes)[attr] = true;
+ }
+
+ // Update or delete the current value.
+ options.unset ? delete now[attr] : now[attr] = val;
+
+ // If the new and previous value differ, record the change. If not,
+ // then remove changes for this attribute.
+ if (!_.isEqual(prev[attr], val) || (_.has(now, attr) != _.has(prev, attr))) {
+ this.changed[attr] = val;
+ if (!options.silent) this._pending[attr] = true;
+ } else {
+ delete this.changed[attr];
+ delete this._pending[attr];
+ }
+ }
+
+ // Fire the `"change"` events.
+ if (!options.silent) this.change(options);
+ return this;
+ },
+
+ // Remove an attribute from the model, firing `"change"` unless you choose
+ // to silence it. `unset` is a noop if the attribute doesn't exist.
+ unset: function(attr, options) {
+ (options || (options = {})).unset = true;
+ return this.set(attr, null, options);
+ },
+
+ // Clear all attributes on the model, firing `"change"` unless you choose
+ // to silence it.
+ clear: function(options) {
+ (options || (options = {})).unset = true;
+ return this.set(_.clone(this.attributes), options);
+ },
+
+ // Fetch the model from the server. If the server's representation of the
+ // model differs from its current attributes, they will be overriden,
+ // triggering a `"change"` event.
+ fetch: function(options) {
+ options = options ? _.clone(options) : {};
+ var model = this;
+ var success = options.success;
+ options.success = function(resp, status, xhr) {
+ if (!model.set(model.parse(resp, xhr), options)) return false;
+ if (success) success(model, resp);
+ };
+ options.error = Backbone.wrapError(options.error, model, options);
+ return (this.sync || Backbone.sync).call(this, 'read', this, options);
+ },
+
+ // Set a hash of model attributes, and sync the model to the server.
+ // If the server returns an attributes hash that differs, the model's
+ // state will be `set` again.
+ save: function(key, value, options) {
+ var attrs, current;
+
+ // Handle both `("key", value)` and `({key: value})` -style calls.
+ if (_.isObject(key) || key == null) {
+ attrs = key;
+ options = value;
+ } else {
+ attrs = {};
+ attrs[key] = value;
+ }
+ options = options ? _.clone(options) : {};
+
+ // If we're "wait"-ing to set changed attributes, validate early.
+ if (options.wait) {
+ if (!this._validate(attrs, options)) return false;
+ current = _.clone(this.attributes);
+ }
+
+ // Regular saves `set` attributes before persisting to the server.
+ var silentOptions = _.extend({}, options, {silent: true});
+ if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) {
+ return false;
+ }
+
+ // After a successful server-side save, the client is (optionally)
+ // updated with the server-side state.
+ var model = this;
+ var success = options.success;
+ options.success = function(resp, status, xhr) {
+ var serverAttrs = model.parse(resp, xhr);
+ if (options.wait) {
+ delete options.wait;
+ serverAttrs = _.extend(attrs || {}, serverAttrs);
+ }
+ if (!model.set(serverAttrs, options)) return false;
+ if (success) {
+ success(model, resp);
+ } else {
+ model.trigger('sync', model, resp, options);
+ }
+ };
+
+ // Finish configuring and sending the Ajax request.
+ options.error = Backbone.wrapError(options.error, model, options);
+ var method = this.isNew() ? 'create' : 'update';
+ var xhr = (this.sync || Backbone.sync).call(this, method, this, options);
+ if (options.wait) this.set(current, silentOptions);
+ return xhr;
+ },
+
+ // Destroy this model on the server if it was already persisted.
+ // Optimistically removes the model from its collection, if it has one.
+ // If `wait: true` is passed, waits for the server to respond before removal.
+ destroy: function(options) {
+ options = options ? _.clone(options) : {};
+ var model = this;
+ var success = options.success;
+
+ var triggerDestroy = function() {
+ model.trigger('destroy', model, model.collection, options);
+ };
+
+ if (this.isNew()) {
+ triggerDestroy();
+ return false;
+ }
+
+ options.success = function(resp) {
+ if (options.wait) triggerDestroy();
+ if (success) {
+ success(model, resp);
+ } else {
+ model.trigger('sync', model, resp, options);
+ }
+ };
+
+ options.error = Backbone.wrapError(options.error, model, options);
+ var xhr = (this.sync || Backbone.sync).call(this, 'delete', this, options);
+ if (!options.wait) triggerDestroy();
+ return xhr;
+ },
+
+ // Default URL for the model's representation on the server -- if you're
+ // using Backbone's restful methods, override this to change the endpoint
+ // that will be called.
+ url: function() {
+ var base = getValue(this, 'urlRoot') || getValue(this.collection, 'url') || urlError();
+ if (this.isNew()) return base;
+ return base + (base.charAt(base.length - 1) == '/' ? '' : '/') + encodeURIComponent(this.id);
+ },
+
+ // **parse** converts a response into the hash of attributes to be `set` on
+ // the model. The default implementation is just to pass the response along.
+ parse: function(resp, xhr) {
+ return resp;
+ },
+
+ // Create a new model with identical attributes to this one.
+ clone: function() {
+ return new this.constructor(this.attributes);
+ },
+
+ // A model is new if it has never been saved to the server, and lacks an id.
+ isNew: function() {
+ return this.id == null;
+ },
+
+ // Call this method to manually fire a `"change"` event for this model and
+ // a `"change:attribute"` event for each changed attribute.
+ // Calling this will cause all objects observing the model to update.
+ change: function(options) {
+ options || (options = {});
+ var changing = this._changing;
+ this._changing = true;
+
+ // Silent changes become pending changes.
+ for (var attr in this._silent) this._pending[attr] = true;
+
+ // Silent changes are triggered.
+ var changes = _.extend({}, options.changes, this._silent);
+ this._silent = {};
+ for (var attr in changes) {
+ this.trigger('change:' + attr, this, this.get(attr), options);
+ }
+ if (changing) return this;
+
+ // Continue firing `"change"` events while there are pending changes.
+ while (!_.isEmpty(this._pending)) {
+ this._pending = {};
+ this.trigger('change', this, options);
+ // Pending and silent changes still remain.
+ for (var attr in this.changed) {
+ if (this._pending[attr] || this._silent[attr]) continue;
+ delete this.changed[attr];
+ }
+ this._previousAttributes = _.clone(this.attributes);
+ }
+
+ this._changing = false;
+ return this;
+ },
+
+ // Determine if the model has changed since the last `"change"` event.
+ // If you specify an attribute name, determine if that attribute has changed.
+ hasChanged: function(attr) {
+ if (!arguments.length) return !_.isEmpty(this.changed);
+ return _.has(this.changed, attr);
+ },
+
+ // Return an object containing all the attributes that have changed, or
+ // false if there are no changed attributes. Useful for determining what
+ // parts of a view need to be updated and/or what attributes need to be
+ // persisted to the server. Unset attributes will be set to undefined.
+ // You can also pass an attributes object to diff against the model,
+ // determining if there *would be* a change.
+ changedAttributes: function(diff) {
+ if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
+ var val, changed = false, old = this._previousAttributes;
+ for (var attr in diff) {
+ if (_.isEqual(old[attr], (val = diff[attr]))) continue;
+ (changed || (changed = {}))[attr] = val;
+ }
+ return changed;
+ },
+
+ // Get the previous value of an attribute, recorded at the time the last
+ // `"change"` event was fired.
+ previous: function(attr) {
+ if (!arguments.length || !this._previousAttributes) return null;
+ return this._previousAttributes[attr];
+ },
+
+ // Get all of the attributes of the model at the time of the previous
+ // `"change"` event.
+ previousAttributes: function() {
+ return _.clone(this._previousAttributes);
+ },
+
+ // Check if the model is currently in a valid state. It's only possible to
+ // get into an *invalid* state if you're using silent changes.
+ isValid: function() {
+ return !this.validate(this.attributes);
+ },
+
+ // Run validation against the next complete set of model attributes,
+ // returning `true` if all is well. If a specific `error` callback has
+ // been passed, call that instead of firing the general `"error"` event.
+ _validate: function(attrs, options) {
+ if (options.silent || !this.validate) return true;
+ attrs = _.extend({}, this.attributes, attrs);
+ var error = this.validate(attrs, options);
+ if (!error) return true;
+ if (options && options.error) {
+ options.error(this, error, options);
+ } else {
+ this.trigger('error', this, error, options);
+ }
+ return false;
+ }
+
+ });
+
+ // Backbone.Collection
+ // -------------------
+
+ // Provides a standard collection class for our sets of models, ordered
+ // or unordered. If a `comparator` is specified, the Collection will maintain
+ // its models in sort order, as they're added and removed.
+ var Collection = Backbone.Collection = function(models, options) {
+ options || (options = {});
+ if (options.model) this.model = options.model;
+ if (options.comparator) this.comparator = options.comparator;
+ this._reset();
+ this.initialize.apply(this, arguments);
+ if (models) this.reset(models, {silent: true, parse: options.parse});
+ };
+
+ // Define the Collection's inheritable methods.
+ _.extend(Collection.prototype, Events, {
+
+ // The default model for a collection is just a **Backbone.Model**.
+ // This should be overridden in most cases.
+ model: Model,
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // The JSON representation of a Collection is an array of the
+ // models' attributes.
+ toJSON: function(options) {
+ return this.map(function(model){ return model.toJSON(options); });
+ },
+
+ // Add a model, or list of models to the set. Pass **silent** to avoid
+ // firing the `add` event for every new model.
+ add: function(models, options) {
+ var i, index, length, model, cid, id, cids = {}, ids = {}, dups = [];
+ options || (options = {});
+ models = _.isArray(models) ? models.slice() : [models];
+
+ // Begin by turning bare objects into model references, and preventing
+ // invalid models or duplicate models from being added.
+ for (i = 0, length = models.length; i < length; i++) {
+ if (!(model = models[i] = this._prepareModel(models[i], options))) {
+ throw new Error("Can't add an invalid model to a collection");
+ }
+ cid = model.cid;
+ id = model.id;
+ if (cids[cid] || this._byCid[cid] || ((id != null) && (ids[id] || this._byId[id]))) {
+ dups.push(i);
+ continue;
+ }
+ cids[cid] = ids[id] = model;
+ }
+
+ // Remove duplicates.
+ i = dups.length;
+ while (i--) {
+ models.splice(dups[i], 1);
+ }
+
+ // Listen to added models' events, and index models for lookup by
+ // `id` and by `cid`.
+ for (i = 0, length = models.length; i < length; i++) {
+ (model = models[i]).on('all', this._onModelEvent, this);
+ this._byCid[model.cid] = model;
+ if (model.id != null) this._byId[model.id] = model;
+ }
+
+ // Insert models into the collection, re-sorting if needed, and triggering
+ // `add` events unless silenced.
+ this.length += length;
+ index = options.at != null ? options.at : this.models.length;
+ splice.apply(this.models, [index, 0].concat(models));
+ if (this.comparator) this.sort({silent: true});
+ if (options.silent) return this;
+ for (i = 0, length = this.models.length; i < length; i++) {
+ if (!cids[(model = this.models[i]).cid]) continue;
+ options.index = i;
+ model.trigger('add', model, this, options);
+ }
+ return this;
+ },
+
+ // Remove a model, or a list of models from the set. Pass silent to avoid
+ // firing the `remove` event for every model removed.
+ remove: function(models, options) {
+ var i, l, index, model;
+ options || (options = {});
+ models = _.isArray(models) ? models.slice() : [models];
+ for (i = 0, l = models.length; i < l; i++) {
+ model = this.getByCid(models[i]) || this.get(models[i]);
+ if (!model) continue;
+ delete this._byId[model.id];
+ delete this._byCid[model.cid];
+ index = this.indexOf(model);
+ this.models.splice(index, 1);
+ this.length--;
+ if (!options.silent) {
+ options.index = index;
+ model.trigger('remove', model, this, options);
+ }
+ this._removeReference(model);
+ }
+ return this;
+ },
+
+ // Add a model to the end of the collection.
+ push: function(model, options) {
+ model = this._prepareModel(model, options);
+ this.add(model, options);
+ return model;
+ },
+
+ // Remove a model from the end of the collection.
+ pop: function(options) {
+ var model = this.at(this.length - 1);
+ this.remove(model, options);
+ return model;
+ },
+
+ // Add a model to the beginning of the collection.
+ unshift: function(model, options) {
+ model = this._prepareModel(model, options);
+ this.add(model, _.extend({at: 0}, options));
+ return model;
+ },
+
+ // Remove a model from the beginning of the collection.
+ shift: function(options) {
+ var model = this.at(0);
+ this.remove(model, options);
+ return model;
+ },
+
+ // Get a model from the set by id.
+ get: function(id) {
+ if (id == null) return void 0;
+ return this._byId[id.id != null ? id.id : id];
+ },
+
+ // Get a model from the set by client id.
+ getByCid: function(cid) {
+ return cid && this._byCid[cid.cid || cid];
+ },
+
+ // Get the model at the given index.
+ at: function(index) {
+ return this.models[index];
+ },
+
+ // Return models with matching attributes. Useful for simple cases of `filter`.
+ where: function(attrs) {
+ if (_.isEmpty(attrs)) return [];
+ return this.filter(function(model) {
+ for (var key in attrs) {
+ if (attrs[key] !== model.get(key)) return false;
+ }
+ return true;
+ });
+ },
+
+ // Force the collection to re-sort itself. You don't need to call this under
+ // normal circumstances, as the set will maintain sort order as each item
+ // is added.
+ sort: function(options) {
+ options || (options = {});
+ if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
+ var boundComparator = _.bind(this.comparator, this);
+ if (this.comparator.length == 1) {
+ this.models = this.sortBy(boundComparator);
+ } else {
+ this.models.sort(boundComparator);
+ }
+ if (!options.silent) this.trigger('reset', this, options);
+ return this;
+ },
+
+ // Pluck an attribute from each model in the collection.
+ pluck: function(attr) {
+ return _.map(this.models, function(model){ return model.get(attr); });
+ },
+
+ // When you have more items than you want to add or remove individually,
+ // you can reset the entire set with a new list of models, without firing
+ // any `add` or `remove` events. Fires `reset` when finished.
+ reset: function(models, options) {
+ models || (models = []);
+ options || (options = {});
+ for (var i = 0, l = this.models.length; i < l; i++) {
+ this._removeReference(this.models[i]);
+ }
+ this._reset();
+ this.add(models, _.extend({silent: true}, options));
+ if (!options.silent) this.trigger('reset', this, options);
+ return this;
+ },
+
+ // Fetch the default set of models for this collection, resetting the
+ // collection when they arrive. If `add: true` is passed, appends the
+ // models to the collection instead of resetting.
+ fetch: function(options) {
+ options = options ? _.clone(options) : {};
+ if (options.parse === undefined) options.parse = true;
+ var collection = this;
+ var success = options.success;
+ options.success = function(resp, status, xhr) {
+ collection[options.add ? 'add' : 'reset'](collection.parse(resp, xhr), options);
+ if (success) success(collection, resp);
+ };
+ options.error = Backbone.wrapError(options.error, collection, options);
+ return (this.sync || Backbone.sync).call(this, 'read', this, options);
+ },
+
+ // Create a new instance of a model in this collection. Add the model to the
+ // collection immediately, unless `wait: true` is passed, in which case we
+ // wait for the server to agree.
+ create: function(model, options) {
+ var coll = this;
+ options = options ? _.clone(options) : {};
+ model = this._prepareModel(model, options);
+ if (!model) return false;
+ if (!options.wait) coll.add(model, options);
+ var success = options.success;
+ options.success = function(nextModel, resp, xhr) {
+ if (options.wait) coll.add(nextModel, options);
+ if (success) {
+ success(nextModel, resp);
+ } else {
+ nextModel.trigger('sync', model, resp, options);
+ }
+ };
+ model.save(null, options);
+ return model;
+ },
+
+ // **parse** converts a response into a list of models to be added to the
+ // collection. The default implementation is just to pass it through.
+ parse: function(resp, xhr) {
+ return resp;
+ },
+
+ // Proxy to _'s chain. Can't be proxied the same way the rest of the
+ // underscore methods are proxied because it relies on the underscore
+ // constructor.
+ chain: function () {
+ return _(this.models).chain();
+ },
+
+ // Reset all internal state. Called when the collection is reset.
+ _reset: function(options) {
+ this.length = 0;
+ this.models = [];
+ this._byId = {};
+ this._byCid = {};
+ },
+
+ // Prepare a model or hash of attributes to be added to this collection.
+ _prepareModel: function(model, options) {
+ options || (options = {});
+ if (!(model instanceof Model)) {
+ var attrs = model;
+ options.collection = this;
+ model = new this.model(attrs, options);
+ if (!model._validate(model.attributes, options)) model = false;
+ } else if (!model.collection) {
+ model.collection = this;
+ }
+ return model;
+ },
+
+ // Internal method to remove a model's ties to a collection.
+ _removeReference: function(model) {
+ if (this == model.collection) {
+ delete model.collection;
+ }
+ model.off('all', this._onModelEvent, this);
+ },
+
+ // Internal method called every time a model in the set fires an event.
+ // Sets need to update their indexes when models change ids. All other
+ // events simply proxy through. "add" and "remove" events that originate
+ // in other collections are ignored.
+ _onModelEvent: function(event, model, collection, options) {
+ if ((event == 'add' || event == 'remove') && collection != this) return;
+ if (event == 'destroy') {
+ this.remove(model, options);
+ }
+ if (model && event === 'change:' + model.idAttribute) {
+ delete this._byId[model.previous(model.idAttribute)];
+ this._byId[model.id] = model;
+ }
+ this.trigger.apply(this, arguments);
+ }
+
+ });
+
+ // Underscore methods that we want to implement on the Collection.
+ var methods = ['forEach', 'each', 'map', 'reduce', 'reduceRight', 'find',
+ 'detect', 'filter', 'select', 'reject', 'every', 'all', 'some', 'any',
+ 'include', 'contains', 'invoke', 'max', 'min', 'sortBy', 'sortedIndex',
+ 'toArray', 'size', 'first', 'initial', 'rest', 'last', 'without', 'indexOf',
+ 'shuffle', 'lastIndexOf', 'isEmpty', 'groupBy'];
+
+ // Mix in each Underscore method as a proxy to `Collection#models`.
+ _.each(methods, function(method) {
+ Collection.prototype[method] = function() {
+ return _[method].apply(_, [this.models].concat(_.toArray(arguments)));
+ };
+ });
+
+ // Backbone.Router
+ // -------------------
+
+ // Routers map faux-URLs to actions, and fire events when routes are
+ // matched. Creating a new one sets its `routes` hash, if not set statically.
+ var Router = Backbone.Router = function(options) {
+ options || (options = {});
+ if (options.routes) this.routes = options.routes;
+ this._bindRoutes();
+ this.initialize.apply(this, arguments);
+ };
+
+ // Cached regular expressions for matching named param parts and splatted
+ // parts of route strings.
+ var namedParam = /:\w+/g;
+ var splatParam = /\*\w+/g;
+ var escapeRegExp = /[-[\]{}()+?.,\\^$|#\s]/g;
+
+ // Set up all inheritable **Backbone.Router** properties and methods.
+ _.extend(Router.prototype, Events, {
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // Manually bind a single named route to a callback. For example:
+ //
+ // this.route('search/:query/p:num', 'search', function(query, num) {
+ // ...
+ // });
+ //
+ route: function(route, name, callback) {
+ Backbone.history || (Backbone.history = new History);
+ if (!_.isRegExp(route)) route = this._routeToRegExp(route);
+ if (!callback) callback = this[name];
+ Backbone.history.route(route, _.bind(function(fragment) {
+ var args = this._extractParameters(route, fragment);
+ callback && callback.apply(this, args);
+ this.trigger.apply(this, ['route:' + name].concat(args));
+ Backbone.history.trigger('route', this, name, args);
+ }, this));
+ return this;
+ },
+
+ // Simple proxy to `Backbone.history` to save a fragment into the history.
+ navigate: function(fragment, options) {
+ Backbone.history.navigate(fragment, options);
+ },
+
+ // Bind all defined routes to `Backbone.history`. We have to reverse the
+ // order of the routes here to support behavior where the most general
+ // routes can be defined at the bottom of the route map.
+ _bindRoutes: function() {
+ if (!this.routes) return;
+ var routes = [];
+ for (var route in this.routes) {
+ routes.unshift([route, this.routes[route]]);
+ }
+ for (var i = 0, l = routes.length; i < l; i++) {
+ this.route(routes[i][0], routes[i][1], this[routes[i][1]]);
+ }
+ },
+
+ // Convert a route string into a regular expression, suitable for matching
+ // against the current location hash.
+ _routeToRegExp: function(route) {
+ route = route.replace(escapeRegExp, '\\$&')
+ .replace(namedParam, '([^\/]+)')
+ .replace(splatParam, '(.*?)');
+ return new RegExp('^' + route + '$');
+ },
+
+ // Given a route, and a URL fragment that it matches, return the array of
+ // extracted parameters.
+ _extractParameters: function(route, fragment) {
+ return route.exec(fragment).slice(1);
+ }
+
+ });
+
+ // Backbone.History
+ // ----------------
+
+ // Handles cross-browser history management, based on URL fragments. If the
+ // browser does not support `onhashchange`, falls back to polling.
+ var History = Backbone.History = function() {
+ this.handlers = [];
+ _.bindAll(this, 'checkUrl');
+ };
+
+ // Cached regex for cleaning leading hashes and slashes .
+ var routeStripper = /^[#\/]/;
+
+ // Cached regex for detecting MSIE.
+ var isExplorer = /msie [\w.]+/;
+
+ // Has the history handling already been started?
+ History.started = false;
+
+ // Set up all inheritable **Backbone.History** properties and methods.
+ _.extend(History.prototype, Events, {
+
+ // The default interval to poll for hash changes, if necessary, is
+ // twenty times a second.
+ interval: 50,
+
+ // Gets the true hash value. Cannot use location.hash directly due to bug
+ // in Firefox where location.hash will always be decoded.
+ getHash: function(windowOverride) {
+ var loc = windowOverride ? windowOverride.location : window.location;
+ var match = loc.href.match(/#(.*)$/);
+ return match ? match[1] : '';
+ },
+
+ // Get the cross-browser normalized URL fragment, either from the URL,
+ // the hash, or the override.
+ getFragment: function(fragment, forcePushState) {
+ if (fragment == null) {
+ if (this._hasPushState || forcePushState) {
+ fragment = window.location.pathname;
+ var search = window.location.search;
+ if (search) fragment += search;
+ } else {
+ fragment = this.getHash();
+ }
+ }
+ if (!fragment.indexOf(this.options.root)) fragment = fragment.substr(this.options.root.length);
+ return fragment.replace(routeStripper, '');
+ },
+
+ // Start the hash change handling, returning `true` if the current URL matches
+ // an existing route, and `false` otherwise.
+ start: function(options) {
+ if (History.started) throw new Error("Backbone.history has already been started");
+ History.started = true;
+
+ // Figure out the initial configuration. Do we need an iframe?
+ // Is pushState desired ... is it available?
+ this.options = _.extend({}, {root: '/'}, this.options, options);
+ this._wantsHashChange = this.options.hashChange !== false;
+ this._wantsPushState = !!this.options.pushState;
+ this._hasPushState = !!(this.options.pushState && window.history && window.history.pushState);
+ var fragment = this.getFragment();
+ var docMode = document.documentMode;
+ var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
+
+ if (oldIE) {
+ this.iframe = $('<iframe src="javascript:0" tabindex="-1" />').hide().appendTo('body')[0].contentWindow;
+ this.navigate(fragment);
+ }
+
+ // Depending on whether we're using pushState or hashes, and whether
+ // 'onhashchange' is supported, determine how we check the URL state.
+ if (this._hasPushState) {
+ $(window).bind('popstate', this.checkUrl);
+ } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
+ $(window).bind('hashchange', this.checkUrl);
+ } else if (this._wantsHashChange) {
+ this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
+ }
+
+ // Determine if we need to change the base url, for a pushState link
+ // opened by a non-pushState browser.
+ this.fragment = fragment;
+ var loc = window.location;
+ var atRoot = loc.pathname == this.options.root;
+
+ // If we've started off with a route from a `pushState`-enabled browser,
+ // but we're currently in a browser that doesn't support it...
+ if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
+ this.fragment = this.getFragment(null, true);
+ window.location.replace(this.options.root + '#' + this.fragment);
+ // Return immediately as browser will do redirect to new url
+ return true;
+
+ // Or if we've started out with a hash-based route, but we're currently
+ // in a browser where it could be `pushState`-based instead...
+ } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
+ this.fragment = this.getHash().replace(routeStripper, '');
+ window.history.replaceState({}, document.title, loc.protocol + '//' + loc.host + this.options.root + this.fragment);
+ }
+
+ if (!this.options.silent) {
+ return this.loadUrl();
+ }
+ },
+
+ // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
+ // but possibly useful for unit testing Routers.
+ stop: function() {
+ $(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl);
+ clearInterval(this._checkUrlInterval);
+ History.started = false;
+ },
+
+ // Add a route to be tested when the fragment changes. Routes added later
+ // may override previous routes.
+ route: function(route, callback) {
+ this.handlers.unshift({route: route, callback: callback});
+ },
+
+ // Checks the current URL to see if it has changed, and if it has,
+ // calls `loadUrl`, normalizing across the hidden iframe.
+ checkUrl: function(e) {
+ var current = this.getFragment();
+ if (current == this.fragment && this.iframe) current = this.getFragment(this.getHash(this.iframe));
+ if (current == this.fragment) return false;
+ if (this.iframe) this.navigate(current);
+ this.loadUrl() || this.loadUrl(this.getHash());
+ },
+
+ // Attempt to load the current URL fragment. If a route succeeds with a
+ // match, returns `true`. If no defined routes matches the fragment,
+ // returns `false`.
+ loadUrl: function(fragmentOverride) {
+ var fragment = this.fragment = this.getFragment(fragmentOverride);
+ var matched = _.any(this.handlers, function(handler) {
+ if (handler.route.test(fragment)) {
+ handler.callback(fragment);
+ return true;
+ }
+ });
+ return matched;
+ },
+
+ // Save a fragment into the hash history, or replace the URL state if the
+ // 'replace' option is passed. You are responsible for properly URL-encoding
+ // the fragment in advance.
+ //
+ // The options object can contain `trigger: true` if you wish to have the
+ // route callback be fired (not usually desirable), or `replace: true`, if
+ // you wish to modify the current URL without adding an entry to the history.
+ navigate: function(fragment, options) {
+ if (!History.started) return false;
+ if (!options || options === true) options = {trigger: options};
+ var frag = (fragment || '