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/* vi:set ts=8 sts=4 sw=4:
*
* VIM - Vi IMproved by Bram Moolenaar
* GUI/Motif support by Robert Webb
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* Code for menus. Used for the GUI and 'wildmenu'.
*/
#include "vim.h"
#if defined(FEAT_MENU) || defined(PROTO)
#define MENUDEPTH 10 /* maximum depth of menus */
#ifdef FEAT_GUI_W32
static int add_menu_path __ARGS((char_u *, vimmenu_T *, int *, char_u *, int));
#else
static int add_menu_path __ARGS((char_u *, vimmenu_T *, int *, char_u *));
#endif
static int menu_nable_recurse __ARGS((vimmenu_T *menu, char_u *name, int modes, int enable));
static int remove_menu __ARGS((vimmenu_T **, char_u *, int, int silent));
static void free_menu __ARGS((vimmenu_T **menup));
static void free_menu_string __ARGS((vimmenu_T *, int));
static int show_menus __ARGS((char_u *, int));
static void show_menus_recursive __ARGS((vimmenu_T *, int, int));
static int menu_name_equal __ARGS((char_u *name, vimmenu_T *menu));
static int menu_namecmp __ARGS((char_u *name, char_u *mname));
static int get_menu_cmd_modes __ARGS((char_u *, int, int *, int *));
static char_u *popup_mode_name __ARGS((char_u *name, int idx));
static char_u *menu_text __ARGS((char_u *text, int *mnemonic, char_u **actext));
#ifdef FEAT_GUI
static int get_menu_mode __ARGS((void));
static void gui_update_menus_recurse __ARGS((vimmenu_T *, int));
#endif
#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
static void gui_create_tearoffs_recurse __ARGS((vimmenu_T *menu, const char_u *pname, int *pri_tab, int pri_idx));
static void gui_add_tearoff __ARGS((char_u *tearpath, int *pri_tab, int pri_idx));
static void gui_destroy_tearoffs_recurse __ARGS((vimmenu_T *menu));
static int s_tearoffs = FALSE;
#endif
static int menu_is_hidden __ARGS((char_u *name));
#if defined(FEAT_CMDL_COMPL) || (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF))
static int menu_is_tearoff __ARGS((char_u *name));
#endif
#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
static char_u *menu_skip_part __ARGS((char_u *p));
#endif
#ifdef FEAT_MULTI_LANG
static char_u *menutrans_lookup __ARGS((char_u *name, int len));
static void menu_unescape_name __ARGS((char_u *p));
#endif
static char_u *menu_translate_tab_and_shift __ARGS((char_u *arg_start));
/* The character for each menu mode */
static char_u menu_mode_chars[] = {'n', 'v', 's', 'o', 'i', 'c', 't'};
static char_u e_notsubmenu[] = N_("E327: Part of menu-item path is not sub-menu");
static char_u e_othermode[] = N_("E328: Menu only exists in another mode");
static char_u e_nomenu[] = N_("E329: No menu \"%s\"");
#ifdef FEAT_TOOLBAR
static const char *toolbar_names[] =
{
/* 0 */ "New", "Open", "Save", "Undo", "Redo",
/* 5 */ "Cut", "Copy", "Paste", "Print", "Help",
/* 10 */ "Find", "SaveAll", "SaveSesn", "NewSesn", "LoadSesn",
/* 15 */ "RunScript", "Replace", "WinClose", "WinMax", "WinMin",
/* 20 */ "WinSplit", "Shell", "FindPrev", "FindNext", "FindHelp",
/* 25 */ "Make", "TagJump", "RunCtags", "WinVSplit", "WinMaxWidth",
/* 30 */ "WinMinWidth", "Exit"
};
# define TOOLBAR_NAME_COUNT (sizeof(toolbar_names) / sizeof(char *))
#endif
/*
* Do the :menu command and relatives.
*/
void
ex_menu(eap)
exarg_T *eap; /* Ex command arguments */
{
char_u *menu_path;
int modes;
char_u *map_to;
int noremap;
int silent = FALSE;
int special = FALSE;
int unmenu;
char_u *map_buf;
char_u *arg;
char_u *p;
int i;
#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_MACVIM))
int old_menu_height;
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
int old_toolbar_height;
# endif
#endif
int pri_tab[MENUDEPTH + 1];
int enable = MAYBE; /* TRUE for "menu enable", FALSE for "menu
* disable */
#ifdef FEAT_TOOLBAR
char_u *icon = NULL;
#endif
vimmenu_T menuarg;
modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
arg = eap->arg;
for (;;)
{
if (STRNCMP(arg, "<script>", 8) == 0)
{
noremap = REMAP_SCRIPT;
arg = skipwhite(arg + 8);
continue;
}
if (STRNCMP(arg, "<silent>", 8) == 0)
{
silent = TRUE;
arg = skipwhite(arg + 8);
continue;
}
if (STRNCMP(arg, "<special>", 9) == 0)
{
special = TRUE;
arg = skipwhite(arg + 9);
continue;
}
break;
}
/* Locate an optional "icon=filename" argument. */
if (STRNCMP(arg, "icon=", 5) == 0)
{
arg += 5;
#ifdef FEAT_TOOLBAR
icon = arg;
#endif
while (*arg != NUL && *arg != ' ')
{
if (*arg == '\\')
STRMOVE(arg, arg + 1);
mb_ptr_adv(arg);
}
if (*arg != NUL)
{
*arg++ = NUL;
arg = skipwhite(arg);
}
}
/*
* Fill in the priority table.
*/
for (p = arg; *p; ++p)
if (!VIM_ISDIGIT(*p) && *p != '.')
break;
if (vim_iswhite(*p))
{
for (i = 0; i < MENUDEPTH && !vim_iswhite(*arg); ++i)
{
pri_tab[i] = getdigits(&arg);
if (pri_tab[i] == 0)
pri_tab[i] = 500;
if (*arg == '.')
++arg;
}
arg = skipwhite(arg);
}
else if (eap->addr_count && eap->line2 != 0)
{
pri_tab[0] = eap->line2;
i = 1;
}
else
i = 0;
while (i < MENUDEPTH)
pri_tab[i++] = 500;
pri_tab[MENUDEPTH] = -1; /* mark end of the table */
/*
* Check for "disable" or "enable" argument.
*/
if (STRNCMP(arg, "enable", 6) == 0 && vim_iswhite(arg[6]))
{
enable = TRUE;
arg = skipwhite(arg + 6);
}
else if (STRNCMP(arg, "disable", 7) == 0 && vim_iswhite(arg[7]))
{
enable = FALSE;
arg = skipwhite(arg + 7);
}
/*
* If there is no argument, display all menus.
*/
if (*arg == NUL)
{
show_menus(arg, modes);
return;
}
#ifdef FEAT_TOOLBAR
/*
* Need to get the toolbar icon index before doing the translation.
*/
menuarg.iconidx = -1;
menuarg.icon_builtin = FALSE;
if (menu_is_toolbar(arg))
{
menu_path = menu_skip_part(arg);
if (*menu_path == '.')
{
p = menu_skip_part(++menu_path);
if (STRNCMP(menu_path, "BuiltIn", 7) == 0)
{
if (skipdigits(menu_path + 7) == p)
{
menuarg.iconidx = atoi((char *)menu_path + 7);
if (menuarg.iconidx >= (int)TOOLBAR_NAME_COUNT)
menuarg.iconidx = -1;
else
menuarg.icon_builtin = TRUE;
}
}
else
{
for (i = 0; i < (int)TOOLBAR_NAME_COUNT; ++i)
if (STRNCMP(toolbar_names[i], menu_path, p - menu_path)
== 0)
{
menuarg.iconidx = i;
break;
}
}
}
}
#endif
menu_path = arg;
if (*menu_path == '.')
{
EMSG2(_(e_invarg2), menu_path);
goto theend;
}
map_to = menu_translate_tab_and_shift(arg);
/*
* If there is only a menu name, display menus with that name.
*/
if (*map_to == NUL && !unmenu && enable == MAYBE)
{
show_menus(menu_path, modes);
goto theend;
}
else if (*map_to != NUL && (unmenu || enable != MAYBE))
{
EMSG(_(e_trailing));
goto theend;
}
#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON) \
|| defined(FEAT_GUI_MACVIM))
old_menu_height = gui.menu_height;
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
old_toolbar_height = gui.toolbar_height;
# endif
#endif
if (enable != MAYBE)
{
/*
* Change sensitivity of the menu.
* For the PopUp menu, remove a menu for each mode separately.
* Careful: menu_nable_recurse() changes menu_path.
*/
if (STRCMP(menu_path, "*") == 0) /* meaning: do all menus */
menu_path = (char_u *)"";
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
menu_nable_recurse(root_menu, p, MENU_ALL_MODES,
enable);
vim_free(p);
}
}
}
menu_nable_recurse(root_menu, menu_path, modes, enable);
}
else if (unmenu)
{
/*
* Delete menu(s).
*/
if (STRCMP(menu_path, "*") == 0) /* meaning: remove all menus */
menu_path = (char_u *)"";
/*
* For the PopUp menu, remove a menu for each mode separately.
*/
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
remove_menu(&root_menu, p, MENU_ALL_MODES, TRUE);
vim_free(p);
}
}
}
/* Careful: remove_menu() changes menu_path */
remove_menu(&root_menu, menu_path, modes, FALSE);
}
else
{
/*
* Add menu(s).
* Replace special key codes.
*/
if (STRICMP(map_to, "<nop>") == 0) /* "<Nop>" means nothing */
{
map_to = (char_u *)"";
map_buf = NULL;
}
else if (modes & MENU_TIP_MODE)
map_buf = NULL; /* Menu tips are plain text. */
else
map_to = replace_termcodes(map_to, &map_buf, FALSE, TRUE, special);
menuarg.modes = modes;
#ifdef FEAT_TOOLBAR
menuarg.iconfile = icon;
#endif
menuarg.noremap[0] = noremap;
menuarg.silent[0] = silent;
add_menu_path(menu_path, &menuarg, pri_tab, map_to
#ifdef FEAT_GUI_W32
, TRUE
#endif
);
/*
* For the PopUp menu, add a menu for each mode separately.
*/
if (menu_is_popup(menu_path))
{
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i))
{
p = popup_mode_name(menu_path, i);
if (p != NULL)
{
/* Include all modes, to make ":amenu" work */
menuarg.modes = modes;
#ifdef FEAT_TOOLBAR
menuarg.iconfile = NULL;
menuarg.iconidx = -1;
menuarg.icon_builtin = FALSE;
#endif
add_menu_path(p, &menuarg, pri_tab, map_to
#ifdef FEAT_GUI_W32
, TRUE
#endif
);
vim_free(p);
}
}
}
vim_free(map_buf);
}
#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_MACVIM))
/* If the menubar height changed, resize the window */
if (gui.in_use
&& (gui.menu_height != old_menu_height
# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) && !defined(FEAT_GUI_W16)
|| gui.toolbar_height != old_toolbar_height
# endif
))
gui_set_shellsize(FALSE, FALSE, RESIZE_VERT);
#endif
theend:
;
}
/*
* Add the menu with the given name to the menu hierarchy
*/
static int
add_menu_path(menu_path, menuarg, pri_tab, call_data
#ifdef FEAT_GUI_W32
, addtearoff
#endif
)
char_u *menu_path;
vimmenu_T *menuarg; /* passes modes, iconfile, iconidx,
icon_builtin, silent[0], noremap[0] */
int *pri_tab;
char_u *call_data;
#ifdef FEAT_GUI_W32
int addtearoff; /* may add tearoff item */
#endif
{
char_u *path_name;
int modes = menuarg->modes;
vimmenu_T **menup;
vimmenu_T *menu = NULL;
vimmenu_T *parent;
vimmenu_T **lower_pri;
char_u *p;
char_u *name;
char_u *dname;
char_u *next_name;
int i;
int c;
int d;
#ifdef FEAT_GUI
int idx;
int new_idx;
#endif
int pri_idx = 0;
int old_modes = 0;
int amenu;
#ifdef FEAT_MULTI_LANG
char_u *en_name;
char_u *map_to = NULL;
#endif
/* Make a copy so we can stuff around with it, since it could be const */
path_name = vim_strsave(menu_path);
if (path_name == NULL)
return FAIL;
menup = &root_menu;
parent = NULL;
name = path_name;
while (*name)
{
/* Get name of this element in the menu hierarchy, and the simplified
* name (without mnemonic and accelerator text). */
next_name = menu_name_skip(name);
#ifdef FEAT_MULTI_LANG
map_to = menutrans_lookup(name, (int)STRLEN(name));
if (map_to != NULL)
{
en_name = name;
name = map_to;
}
else
en_name = NULL;
#endif
dname = menu_text(name, NULL, NULL);
if (dname == NULL)
goto erret;
if (*dname == NUL)
{
/* Only a mnemonic or accelerator is not valid. */
EMSG(_("E792: Empty menu name"));
goto erret;
}
/* See if it's already there */
lower_pri = menup;
#ifdef FEAT_GUI
idx = 0;
new_idx = 0;
#endif
menu = *menup;
while (menu != NULL)
{
if (menu_name_equal(name, menu) || menu_name_equal(dname, menu))
{
if (*next_name == NUL && menu->children != NULL)
{
if (!sys_menu)
EMSG(_("E330: Menu path must not lead to a sub-menu"));
goto erret;
}
if (*next_name != NUL && menu->children == NULL
#ifdef FEAT_GUI_W32
&& addtearoff
#endif
)
{
if (!sys_menu)
EMSG(_(e_notsubmenu));
goto erret;
}
break;
}
menup = &menu->next;
/* Count menus, to find where this one needs to be inserted.
* Ignore menus that are not in the menubar (PopUp and Toolbar) */
if (parent != NULL || menu_is_menubar(menu->name))
{
#ifdef FEAT_GUI
++idx;
#endif
if (menu->priority <= pri_tab[pri_idx])
{
lower_pri = menup;
#ifdef FEAT_GUI
new_idx = idx;
#endif
}
}
menu = menu->next;
}
if (menu == NULL)
{
if (*next_name == NUL && parent == NULL)
{
EMSG(_("E331: Must not add menu items directly to menu bar"));
goto erret;
}
if (menu_is_separator(dname) && *next_name != NUL)
{
EMSG(_("E332: Separator cannot be part of a menu path"));
goto erret;
}
/* Not already there, so lets add it */
menu = (vimmenu_T *)alloc_clear((unsigned)sizeof(vimmenu_T));
if (menu == NULL)
goto erret;
menu->modes = modes;
menu->enabled = MENU_ALL_MODES;
menu->name = vim_strsave(name);
/* separate mnemonic and accelerator text from actual menu name */
menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
#ifdef FEAT_MULTI_LANG
if (en_name != NULL)
{
menu->en_name = vim_strsave(en_name);
menu->en_dname = menu_text(en_name, NULL, NULL);
}
else
{
menu->en_name = NULL;
menu->en_dname = NULL;
}
#endif
menu->priority = pri_tab[pri_idx];
menu->parent = parent;
#ifdef FEAT_GUI_MOTIF
menu->sensitive = TRUE; /* the default */
#endif
#ifdef FEAT_BEVAL_TIP
menu->tip = NULL;
#endif
#ifdef FEAT_GUI_ATHENA
menu->image = None; /* X-Windows definition for NULL*/
#endif
/*
* Add after menu that has lower priority.
*/
menu->next = *lower_pri;
*lower_pri = menu;
old_modes = 0;
#ifdef FEAT_TOOLBAR
menu->iconidx = menuarg->iconidx;
menu->icon_builtin = menuarg->icon_builtin;
if (*next_name == NUL && menuarg->iconfile != NULL)
menu->iconfile = vim_strsave(menuarg->iconfile);
#endif
#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
/* the tearoff item must be present in the modes of each item. */
if (parent != NULL && menu_is_tearoff(parent->children->dname))
parent->children->modes |= modes;
#endif
}
else
{
old_modes = menu->modes;
/*
* If this menu option was previously only available in other
* modes, then make sure it's available for this one now
* Also enable a menu when it's created or changed.
*/
#ifdef FEAT_GUI_W32
/* If adding a tearbar (addtearoff == FALSE) don't update modes */
if (addtearoff)
#endif
{
menu->modes |= modes;
menu->enabled |= modes;
}
}
#ifdef FEAT_GUI
/*
* Add the menu item when it's used in one of the modes, but not when
* only a tooltip is defined.
*/
if ((old_modes & MENU_ALL_MODES) == 0
&& (menu->modes & MENU_ALL_MODES) != 0)
{
if (gui.in_use) /* Otherwise it will be added when GUI starts */
{
if (*next_name == NUL)
{
/* Real menu item, not sub-menu */
gui_mch_add_menu_item(menu, new_idx);
/* Want to update menus now even if mode not changed */
force_menu_update = TRUE;
}
else
{
/* Sub-menu (not at end of path yet) */
gui_mch_add_menu(menu, new_idx);
}
}
# if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
/* When adding a new submenu, may add a tearoff item */
if ( addtearoff
&& *next_name
&& vim_strchr(p_go, GO_TEAROFF) != NULL
&& menu_is_menubar(name))
{
char_u *tearpath;
/*
* The pointers next_name & path_name refer to a string with
* \'s and ^V's stripped out. But menu_path is a "raw"
* string, so we must correct for special characters.
*/
tearpath = alloc((unsigned int)STRLEN(menu_path) + TEAR_LEN + 2);
if (tearpath != NULL)
{
char_u *s;
int idx;
STRCPY(tearpath, menu_path);
idx = (int)(next_name - path_name - 1);
for (s = tearpath; *s && s < tearpath + idx; mb_ptr_adv(s))
{
if ((*s == '\\' || *s == Ctrl_V) && s[1])
{
++idx;
++s;
}
}
tearpath[idx] = NUL;
gui_add_tearoff(tearpath, pri_tab, pri_idx);
vim_free(tearpath);
}
}
# endif
}
#endif /* FEAT_GUI */
menup = &menu->children;
parent = menu;
name = next_name;
vim_free(dname);
dname = NULL;
if (pri_tab[pri_idx + 1] != -1)
++pri_idx;
}
vim_free(path_name);
/*
* Only add system menu items which have not been defined yet.
* First check if this was an ":amenu".
*/
amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
(MENU_NORMAL_MODE | MENU_INSERT_MODE));
if (sys_menu)
modes &= ~old_modes;
if (menu != NULL && modes)
{
#ifdef FEAT_GUI
menu->cb = gui_menu_cb;
#endif
p = (call_data == NULL) ? NULL : vim_strsave(call_data);
/* loop over all modes, may add more than one */
for (i = 0; i < MENU_MODES; ++i)
{
if (modes & (1 << i))
{
/* free any old menu */
free_menu_string(menu, i);
/* For "amenu", may insert an extra character.
* Don't do this if adding a tearbar (addtearoff == FALSE).
* Don't do this for "<Nop>". */
c = 0;
d = 0;
if (amenu && call_data != NULL && *call_data != NUL
#ifdef FEAT_GUI_W32
&& addtearoff
#endif
)
{
switch (1 << i)
{
case MENU_VISUAL_MODE:
case MENU_SELECT_MODE:
case MENU_OP_PENDING_MODE:
case MENU_CMDLINE_MODE:
c = Ctrl_C;
break;
case MENU_INSERT_MODE:
c = Ctrl_BSL;
d = Ctrl_O;
break;
}
}
if (c != 0)
{
menu->strings[i] = alloc((unsigned)(STRLEN(call_data) + 5 ));
if (menu->strings[i] != NULL)
{
menu->strings[i][0] = c;
if (d == 0)
STRCPY(menu->strings[i] + 1, call_data);
else
{
menu->strings[i][1] = d;
STRCPY(menu->strings[i] + 2, call_data);
}
if (c == Ctrl_C)
{
int len = (int)STRLEN(menu->strings[i]);
/* Append CTRL-\ CTRL-G to obey 'insertmode'. */
menu->strings[i][len] = Ctrl_BSL;
menu->strings[i][len + 1] = Ctrl_G;
menu->strings[i][len + 2] = NUL;
}
}
}
else
menu->strings[i] = p;
menu->noremap[i] = menuarg->noremap[0];
menu->silent[i] = menuarg->silent[0];
}
}
#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
&& !defined(FEAT_GUI_MACVIM) \
&& (defined(FEAT_BEVAL) || defined(FEAT_GUI_GTK))
/* Need to update the menu tip. */
if (modes & MENU_TIP_MODE)
gui_mch_menu_set_tip(menu);
#endif
}
return OK;
erret:
vim_free(path_name);
vim_free(dname);
/* Delete any empty submenu we added before discovering the error. Repeat
* for higher levels. */
while (parent != NULL && parent->children == NULL)
{
if (parent->parent == NULL)
menup = &root_menu;
else
menup = &parent->parent->children;
for ( ; *menup != NULL && *menup != parent; menup = &((*menup)->next))
;
if (*menup == NULL) /* safety check */
break;
parent = parent->parent;
free_menu(menup);
}
return FAIL;
}
/*
* Set the (sub)menu with the given name to enabled or disabled.
* Called recursively.
*/
static int
menu_nable_recurse(menu, name, modes, enable)
vimmenu_T *menu;
char_u *name;
int modes;
int enable;
{
char_u *p;
if (menu == NULL)
return OK; /* Got to bottom of hierarchy */
/* Get name of this element in the menu hierarchy */
p = menu_name_skip(name);
/* Find the menu */
while (menu != NULL)
{
if (*name == NUL || *name == '*' || menu_name_equal(name, menu))
{
if (*p != NUL)
{
if (menu->children == NULL)
{
EMSG(_(e_notsubmenu));
return FAIL;
}
if (menu_nable_recurse(menu->children, p, modes, enable)
== FAIL)
return FAIL;
}
else
if (enable)
menu->enabled |= modes;
else
menu->enabled &= ~modes;
/*
* When name is empty, we are doing all menu items for the given
* modes, so keep looping, otherwise we are just doing the named
* menu item (which has been found) so break here.
*/
if (*name != NUL && *name != '*')
break;
}
menu = menu->next;
}
if (*name != NUL && *name != '*' && menu == NULL)
{
EMSG2(_(e_nomenu), name);
return FAIL;
}
#ifdef FEAT_GUI
/* Want to update menus now even if mode not changed */
force_menu_update = TRUE;
#endif
return OK;
}
/*
* Remove the (sub)menu with the given name from the menu hierarchy
* Called recursively.
*/
static int
remove_menu(menup, name, modes, silent)
vimmenu_T **menup;
char_u *name;
int modes;
int silent; /* don't give error messages */
{
vimmenu_T *menu;
vimmenu_T *child;
char_u *p;
if (*menup == NULL)
return OK; /* Got to bottom of hierarchy */
/* Get name of this element in the menu hierarchy */
p = menu_name_skip(name);
/* Find the menu */
while ((menu = *menup) != NULL)
{
if (*name == NUL || menu_name_equal(name, menu))
{
if (*p != NUL && menu->children == NULL)
{
if (!silent)
EMSG(_(e_notsubmenu));
return FAIL;
}
if ((menu->modes & modes) != 0x0)
{
#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
/*
* If we are removing all entries for this menu,MENU_ALL_MODES,
* Then kill any tearoff before we start
*/
if (*p == NUL && modes == MENU_ALL_MODES)
{
if (IsWindow(menu->tearoff_handle))
DestroyWindow(menu->tearoff_handle);
}
#endif
if (remove_menu(&menu->children, p, modes, silent) == FAIL)
return FAIL;
}
else if (*name != NUL)
{
if (!silent)
EMSG(_(e_othermode));
return FAIL;
}
/*
* When name is empty, we are removing all menu items for the given
* modes, so keep looping, otherwise we are just removing the named
* menu item (which has been found) so break here.
*/
if (*name != NUL)
break;
/* Remove the menu item for the given mode[s]. If the menu item
* is no longer valid in ANY mode, delete it */
menu->modes &= ~modes;
if (modes & MENU_TIP_MODE)
free_menu_string(menu, MENU_INDEX_TIP);
if ((menu->modes & MENU_ALL_MODES) == 0)
free_menu(menup);
else
menup = &menu->next;
}
else
menup = &menu->next;
}
if (*name != NUL)
{
if (menu == NULL)
{
if (!silent)
EMSG2(_(e_nomenu), name);
return FAIL;
}
/* Recalculate modes for menu based on the new updated children */
menu->modes &= ~modes;
#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
if ((s_tearoffs) && (menu->children != NULL)) /* there's a tear bar.. */
child = menu->children->next; /* don't count tearoff bar */
else
#endif
child = menu->children;
for ( ; child != NULL; child = child->next)
menu->modes |= child->modes;
if (modes & MENU_TIP_MODE)
{
free_menu_string(menu, MENU_INDEX_TIP);
#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
&& !defined(FEAT_GUI_MACVIM) \
&& (defined(FEAT_BEVAL) || defined(FEAT_GUI_GTK))
/* Need to update the menu tip. */
if (gui.in_use)
gui_mch_menu_set_tip(menu);
#endif
}
if ((menu->modes & MENU_ALL_MODES) == 0)
{
/* The menu item is no longer valid in ANY mode, so delete it */
#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
if (s_tearoffs && menu->children != NULL) /* there's a tear bar.. */
free_menu(&menu->children);
#endif
*menup = menu;
free_menu(menup);
}
}
return OK;
}
/*
* Free the given menu structure and remove it from the linked list.
*/
static void
free_menu(menup)
vimmenu_T **menup;
{
int i;
vimmenu_T *menu;
menu = *menup;
#ifdef FEAT_GUI
/* Free machine specific menu structures (only when already created) */
/* Also may rebuild a tearoff'ed menu */
if (gui.in_use)
gui_mch_destroy_menu(menu);
#endif
/* Don't change *menup until after calling gui_mch_destroy_menu(). The
* MacOS code needs the original structure to properly delete the menu. */
*menup = menu->next;
vim_free(menu->name);
vim_free(menu->dname);
#ifdef FEAT_MULTI_LANG
vim_free(menu->en_name);
vim_free(menu->en_dname);
#endif
vim_free(menu->actext);
#ifdef FEAT_TOOLBAR
vim_free(menu->iconfile);
# ifdef FEAT_GUI_MOTIF
vim_free(menu->xpm_fname);
# endif
#ifdef FEAT_GUI_MACVIM
vim_free(menu->mac_action);
#endif
#endif
for (i = 0; i < MENU_MODES; i++)
free_menu_string(menu, i);
vim_free(menu);
#ifdef FEAT_GUI
/* Want to update menus now even if mode not changed */
force_menu_update = TRUE;
#endif
}
/*
* Free the menu->string with the given index.
*/
static void
free_menu_string(menu, idx)
vimmenu_T *menu;
int idx;
{
int count = 0;
int i;
for (i = 0; i < MENU_MODES; i++)
if (menu->strings[i] == menu->strings[idx])
count++;
if (count == 1)
vim_free(menu->strings[idx]);
menu->strings[idx] = NULL;
}
/*
* Show the mapping associated with a menu item or hierarchy in a sub-menu.
*/
static int
show_menus(path_name, modes)
char_u *path_name;
int modes;
{
char_u *p;
char_u *name;
vimmenu_T *menu;
vimmenu_T *parent = NULL;
menu = root_menu;
name = path_name = vim_strsave(path_name);
if (path_name == NULL)
return FAIL;
/* First, find the (sub)menu with the given name */
while (*name)
{
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
/* Found menu */
if (*p != NUL && menu->children == NULL)
{
EMSG(_(e_notsubmenu));
vim_free(path_name);
return FAIL;
}
else if ((menu->modes & modes) == 0x0)
{
EMSG(_(e_othermode));
vim_free(path_name);
return FAIL;
}
break;
}
menu = menu->next;
}
if (menu == NULL)
{
EMSG2(_(e_nomenu), name);
vim_free(path_name);
return FAIL;
}
name = p;
parent = menu;
menu = menu->children;
}
vim_free(path_name);
/* Now we have found the matching menu, and we list the mappings */
/* Highlight title */
MSG_PUTS_TITLE(_("\n--- Menus ---"));
show_menus_recursive(parent, modes, 0);
return OK;
}
/*
* Recursively show the mappings associated with the menus under the given one
*/
static void
show_menus_recursive(menu, modes, depth)
vimmenu_T *menu;
int modes;
int depth;
{
int i;
int bit;
if (menu != NULL && (menu->modes & modes) == 0x0)
return;
if (menu != NULL)
{
msg_putchar('\n');
if (got_int) /* "q" hit for "--more--" */
return;
for (i = 0; i < depth; i++)
MSG_PUTS(" ");
if (menu->priority)
{
msg_outnum((long)menu->priority);
MSG_PUTS(" ");
}
/* Same highlighting as for directories!? */
msg_outtrans_attr(menu->name, hl_attr(HLF_D));
}
if (menu != NULL && menu->children == NULL)
{
for (bit = 0; bit < MENU_MODES; bit++)
if ((menu->modes & modes & (1 << bit)) != 0)
{
msg_putchar('\n');
if (got_int) /* "q" hit for "--more--" */
return;
for (i = 0; i < depth + 2; i++)
MSG_PUTS(" ");
msg_putchar(menu_mode_chars[bit]);
if (menu->noremap[bit] == REMAP_NONE)
msg_putchar('*');
else if (menu->noremap[bit] == REMAP_SCRIPT)
msg_putchar('&');
else
msg_putchar(' ');
if (menu->silent[bit])
msg_putchar('s');
else
msg_putchar(' ');
if ((menu->modes & menu->enabled & (1 << bit)) == 0)
msg_putchar('-');
else
msg_putchar(' ');
MSG_PUTS(" ");
if (*menu->strings[bit] == NUL)
msg_puts_attr((char_u *)"<Nop>", hl_attr(HLF_8));
else
msg_outtrans_special(menu->strings[bit], FALSE);
}
}
else
{
if (menu == NULL)
{
menu = root_menu;
depth--;
}
else
menu = menu->children;
/* recursively show all children. Skip PopUp[nvoci]. */
for (; menu != NULL && !got_int; menu = menu->next)
if (!menu_is_hidden(menu->dname))
show_menus_recursive(menu, modes, depth + 1);
}
}
#ifdef FEAT_CMDL_COMPL
/*
* Used when expanding menu names.
*/
static vimmenu_T *expand_menu = NULL;
static int expand_modes = 0x0;
static int expand_emenu; /* TRUE for ":emenu" command */
/*
* Work out what to complete when doing command line completion of menu names.
*/
char_u *
set_context_in_menu_cmd(xp, cmd, arg, forceit)
expand_T *xp;
char_u *cmd;
char_u *arg;
int forceit;
{
char_u *after_dot;
char_u *p;
char_u *path_name = NULL;
char_u *name;
int unmenu;
vimmenu_T *menu;
int expand_menus;
xp->xp_context = EXPAND_UNSUCCESSFUL;
/* Check for priority numbers, enable and disable */
for (p = arg; *p; ++p)
if (!VIM_ISDIGIT(*p) && *p != '.')
break;
if (!vim_iswhite(*p))
{
if (STRNCMP(arg, "enable", 6) == 0
&& (arg[6] == NUL || vim_iswhite(arg[6])))
p = arg + 6;
else if (STRNCMP(arg, "disable", 7) == 0
&& (arg[7] == NUL || vim_iswhite(arg[7])))
p = arg + 7;
else
p = arg;
}
while (*p != NUL && vim_iswhite(*p))
++p;
arg = after_dot = p;
for (; *p && !vim_iswhite(*p); ++p)
{
if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
p++;
else if (*p == '.')
after_dot = p + 1;
}
/* ":tearoff" and ":popup" only use menus, not entries */
expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p');
expand_emenu = (*cmd == 'e');
if (expand_menus && vim_iswhite(*p))
return NULL; /* TODO: check for next command? */
if (*p == NUL) /* Complete the menu name */
{
/*
* With :unmenu, you only want to match menus for the appropriate mode.
* With :menu though you might want to add a menu with the same name as
* one in another mode, so match menus from other modes too.
*/
expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu);
if (!unmenu)
expand_modes = MENU_ALL_MODES;
menu = root_menu;
if (after_dot != arg)
{
path_name = alloc((unsigned)(after_dot - arg));
if (path_name == NULL)
return NULL;
vim_strncpy(path_name, arg, after_dot - arg - 1);
}
name = path_name;
while (name != NULL && *name)
{
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
/* Found menu */
if ((*p != NUL && menu->children == NULL)
|| ((menu->modes & expand_modes) == 0x0))
{
/*
* Menu path continues, but we have reached a leaf.
* Or menu exists only in another mode.
*/
vim_free(path_name);
return NULL;
}
break;
}
menu = menu->next;
}
if (menu == NULL)
{
/* No menu found with the name we were looking for */
vim_free(path_name);
return NULL;
}
name = p;
menu = menu->children;
}
vim_free(path_name);
xp->xp_context = expand_menus ? EXPAND_MENUNAMES : EXPAND_MENUS;
xp->xp_pattern = after_dot;
expand_menu = menu;
}
else /* We're in the mapping part */
xp->xp_context = EXPAND_NOTHING;
return NULL;
}
/*
* Function given to ExpandGeneric() to obtain the list of (sub)menus (not
* entries).
*/
char_u *
get_menu_name(xp, idx)
expand_T *xp UNUSED;
int idx;
{
static vimmenu_T *menu = NULL;
char_u *str;
#ifdef FEAT_MULTI_LANG
static int should_advance = FALSE;
#endif
if (idx == 0) /* first call: start at first item */
{
menu = expand_menu;
#ifdef FEAT_MULTI_LANG
should_advance = FALSE;
#endif
}
/* Skip PopUp[nvoci]. */
while (menu != NULL && (menu_is_hidden(menu->dname)
|| menu_is_separator(menu->dname)
|| menu_is_tearoff(menu->dname)
|| menu->children == NULL))
menu = menu->next;
if (menu == NULL) /* at end of linked list */
return NULL;
if (menu->modes & expand_modes)
#ifdef FEAT_MULTI_LANG
if (should_advance)
str = menu->en_dname;
else
{
#endif
str = menu->dname;
#ifdef FEAT_MULTI_LANG
if (menu->en_dname == NULL)
should_advance = TRUE;
}
#endif
else
str = (char_u *)"";
#ifdef FEAT_MULTI_LANG
if (should_advance)
#endif
/* Advance to next menu entry. */
menu = menu->next;
#ifdef FEAT_MULTI_LANG
should_advance = !should_advance;
#endif
return str;
}
/*
* Function given to ExpandGeneric() to obtain the list of menus and menu
* entries.
*/
char_u *
get_menu_names(xp, idx)
expand_T *xp UNUSED;
int idx;
{
static vimmenu_T *menu = NULL;
#define TBUFFER_LEN 256
static char_u tbuffer[TBUFFER_LEN]; /*hack*/
char_u *str;
#ifdef FEAT_MULTI_LANG
static int should_advance = FALSE;
#endif
if (idx == 0) /* first call: start at first item */
{
menu = expand_menu;
#ifdef FEAT_MULTI_LANG
should_advance = FALSE;
#endif
}
/* Skip Browse-style entries, popup menus and separators. */
while (menu != NULL
&& ( menu_is_hidden(menu->dname)
|| (expand_emenu && menu_is_separator(menu->dname))
|| menu_is_tearoff(menu->dname)
#ifndef FEAT_BROWSE
|| menu->dname[STRLEN(menu->dname) - 1] == '.'
#endif
))
menu = menu->next;
if (menu == NULL) /* at end of linked list */
return NULL;
if (menu->modes & expand_modes)
{
if (menu->children != NULL)
{
#ifdef FEAT_MULTI_LANG
if (should_advance)
vim_strncpy(tbuffer, menu->en_dname, TBUFFER_LEN - 2);
else
{
#endif
vim_strncpy(tbuffer, menu->dname, TBUFFER_LEN - 2);
#ifdef FEAT_MULTI_LANG
if (menu->en_dname == NULL)
should_advance = TRUE;
}
#endif
/* hack on menu separators: use a 'magic' char for the separator
* so that '.' in names gets escaped properly */
STRCAT(tbuffer, "\001");
str = tbuffer;
}
else
#ifdef FEAT_MULTI_LANG
{
if (should_advance)
str = menu->en_dname;
else
{
#endif
str = menu->dname;
#ifdef FEAT_MULTI_LANG
if (menu->en_dname == NULL)
should_advance = TRUE;
}
}
#endif
}
else
str = (char_u *)"";
#ifdef FEAT_MULTI_LANG
if (should_advance)
#endif
/* Advance to next menu entry. */
menu = menu->next;
#ifdef FEAT_MULTI_LANG
should_advance = !should_advance;
#endif
return str;
}
#endif /* FEAT_CMDL_COMPL */
/*
* Skip over this element of the menu path and return the start of the next
* element. Any \ and ^Vs are removed from the current element.
* "name" may be modified.
*/
char_u *
menu_name_skip(name)
char_u *name;
{
char_u *p;
for (p = name; *p && *p != '.'; mb_ptr_adv(p))
{
if (*p == '\\' || *p == Ctrl_V)
{
STRMOVE(p, p + 1);
if (*p == NUL)
break;
}
}
if (*p)
*p++ = NUL;
return p;
}
/*
* Return TRUE when "name" matches with menu "menu". The name is compared in
* two ways: raw menu name and menu name without '&'. ignore part after a TAB.
*/
static int
menu_name_equal(name, menu)
char_u *name;
vimmenu_T *menu;
{
#ifdef FEAT_MULTI_LANG
if (menu->en_name != NULL
&& (menu_namecmp(name, menu->en_name)
|| menu_namecmp(name, menu->en_dname)))
return TRUE;
#endif
return menu_namecmp(name, menu->name) || menu_namecmp(name, menu->dname);
}
static int
menu_namecmp(name, mname)
char_u *name;
char_u *mname;
{
int i;
for (i = 0; name[i] != NUL && name[i] != TAB; ++i)
if (name[i] != mname[i])
break;
return ((name[i] == NUL || name[i] == TAB)
&& (mname[i] == NUL || mname[i] == TAB));
}
/*
* Return the modes specified by the given menu command (eg :menu! returns
* MENU_CMDLINE_MODE | MENU_INSERT_MODE).
* If "noremap" is not NULL, then the flag it points to is set according to
* whether the command is a "nore" command.
* If "unmenu" is not NULL, then the flag it points to is set according to
* whether the command is an "unmenu" command.
*/
static int
get_menu_cmd_modes(cmd, forceit, noremap, unmenu)
char_u *cmd;
int forceit; /* Was there a "!" after the command? */
int *noremap;
int *unmenu;
{
int modes;
switch (*cmd++)
{
case 'v': /* vmenu, vunmenu, vnoremenu */
modes = MENU_VISUAL_MODE | MENU_SELECT_MODE;
break;
case 'x': /* xmenu, xunmenu, xnoremenu */
modes = MENU_VISUAL_MODE;
break;
case 's': /* smenu, sunmenu, snoremenu */
modes = MENU_SELECT_MODE;
break;
case 'o': /* omenu */
modes = MENU_OP_PENDING_MODE;
break;
case 'i': /* imenu */
modes = MENU_INSERT_MODE;
break;
case 't':
modes = MENU_TIP_MODE; /* tmenu */
break;
case 'c': /* cmenu */
modes = MENU_CMDLINE_MODE;
break;
case 'a': /* amenu */
modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE
| MENU_VISUAL_MODE | MENU_SELECT_MODE
| MENU_OP_PENDING_MODE;
break;
case 'n':
if (*cmd != 'o') /* nmenu, not noremenu */
{
modes = MENU_NORMAL_MODE;
break;
}
/* FALLTHROUGH */
default:
--cmd;
if (forceit) /* menu!! */
modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE;
else /* menu */
modes = MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE
| MENU_OP_PENDING_MODE;
}
if (noremap != NULL)
*noremap = (*cmd == 'n' ? REMAP_NONE : REMAP_YES);
if (unmenu != NULL)
*unmenu = (*cmd == 'u');
return modes;
}
/*
* Modify a menu name starting with "PopUp" to include the mode character.
* Returns the name in allocated memory (NULL for failure).
*/
static char_u *
popup_mode_name(name, idx)
char_u *name;
int idx;
{
char_u *p;
int len = (int)STRLEN(name);
p = vim_strnsave(name, len + 1);
if (p != NULL)
{
mch_memmove(p + 6, p + 5, (size_t)(len - 4));
p[5] = menu_mode_chars[idx];
}
return p;
}
#if defined(FEAT_GUI) || defined(PROTO)
/*
* Return the index into the menu->strings or menu->noremap arrays for the
* current state. Returns MENU_INDEX_INVALID if there is no mapping for the
* given menu in the current mode.
*/
int
get_menu_index(menu, state)
vimmenu_T *menu;
int state;
{
int idx;
if ((state & INSERT))
idx = MENU_INDEX_INSERT;
else if (state & CMDLINE)
idx = MENU_INDEX_CMDLINE;
#ifdef FEAT_VISUAL
else if (VIsual_active)
{
if (VIsual_select)
idx = MENU_INDEX_SELECT;
else
idx = MENU_INDEX_VISUAL;
}
#endif
else if (state == HITRETURN || state == ASKMORE)
idx = MENU_INDEX_CMDLINE;
else if (finish_op)
idx = MENU_INDEX_OP_PENDING;
else if ((state & NORMAL))
idx = MENU_INDEX_NORMAL;
else
idx = MENU_INDEX_INVALID;
if (idx != MENU_INDEX_INVALID && menu->strings[idx] == NULL)
idx = MENU_INDEX_INVALID;
return idx;
}
#endif
/*
* Duplicate the menu item text and then process to see if a mnemonic key
* and/or accelerator text has been identified.
* Returns a pointer to allocated memory, or NULL for failure.
* If mnemonic != NULL, *mnemonic is set to the character after the first '&'.
* If actext != NULL, *actext is set to the text after the first TAB.
*/
static char_u *
menu_text(str, mnemonic, actext)
char_u *str;
int *mnemonic;
char_u **actext;
{
char_u *p;
char_u *text;
/* Locate accelerator text, after the first TAB */
p = vim_strchr(str, TAB);
if (p != NULL)
{
if (actext != NULL)
*actext = vim_strsave(p + 1);
text = vim_strnsave(str, (int)(p - str));
}
else
text = vim_strsave(str);
/* Find mnemonic characters "&a" and reduce "&&" to "&". */
for (p = text; p != NULL; )
{
p = vim_strchr(p, '&');
if (p != NULL)
{
if (p[1] == NUL) /* trailing "&" */
break;
if (mnemonic != NULL && p[1] != '&')
#if !defined(__MVS__) || defined(MOTIF390_MNEMONIC_FIXED)
*mnemonic = p[1];
#else
{
/*
* Well there is a bug in the Motif libraries on OS390 Unix.
* The mnemonic keys needs to be converted to ASCII values
* first.
* This behavior has been seen in 2.8 and 2.9.
*/
char c = p[1];
__etoa_l(&c, 1);
*mnemonic = c;
}
#endif
STRMOVE(p, p + 1);
p = p + 1;
}
}
return text;
}
/*
* Return TRUE if "name" can be a menu in the MenuBar.
*/
int
menu_is_menubar(name)
char_u *name;
{
return (!menu_is_popup(name)
&& !menu_is_toolbar(name)
&& *name != MNU_HIDDEN_CHAR);
}
/*
* Return TRUE if "name" is a popup menu name.
*/
int
menu_is_popup(name)
char_u *name;
{
return (STRNCMP(name, "PopUp", 5) == 0);
}
#if (defined(FEAT_GUI_MOTIF) && (XmVersion <= 1002)) || defined(PROTO)
/*
* Return TRUE if "name" is part of a popup menu.
*/
int
menu_is_child_of_popup(menu)
vimmenu_T *menu;
{
while (menu->parent != NULL)
menu = menu->parent;
return menu_is_popup(menu->name);
}
#endif
/*
* Return TRUE if "name" is a toolbar menu name.
*/
int
menu_is_toolbar(name)
char_u *name;
{
return (STRNCMP(name, "ToolBar", 7) == 0);
}
/*
* Return TRUE if the name is a menu separator identifier: Starts and ends
* with '-'
*/
int
menu_is_separator(name)
char_u *name;
{
return (name[0] == '-' && name[STRLEN(name) - 1] == '-');
}
/*
* Return TRUE if the menu is hidden: Starts with ']'
*/
static int
menu_is_hidden(name)
char_u *name;
{
return (name[0] == ']') || (menu_is_popup(name) && name[5] != NUL);
}
#if defined(FEAT_CMDL_COMPL) \
|| (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF))
/*
* Return TRUE if the menu is the tearoff menu.
*/
static int
menu_is_tearoff(name)
char_u *name UNUSED;
{
#ifdef FEAT_GUI
return (STRCMP(name, TEAR_STRING) == 0);
#else
return FALSE;
#endif
}
#endif
#ifdef FEAT_GUI
static int
get_menu_mode()
{
#ifdef FEAT_VISUAL
if (VIsual_active)
{
if (VIsual_select)
return MENU_INDEX_SELECT;
return MENU_INDEX_VISUAL;
}
#endif
if (State & INSERT)
return MENU_INDEX_INSERT;
if ((State & CMDLINE) || State == ASKMORE || State == HITRETURN)
return MENU_INDEX_CMDLINE;
if (finish_op)
return MENU_INDEX_OP_PENDING;
if (State & NORMAL)
return MENU_INDEX_NORMAL;
if (State & LANGMAP) /* must be a "r" command, like Insert mode */
return MENU_INDEX_INSERT;
return MENU_INDEX_INVALID;
}
/*
* Check that a pointer appears in the menu tree. Used to protect from using
* a menu that was deleted after it was selected but before the event was
* handled.
* Return OK or FAIL. Used recursively.
*/
int
check_menu_pointer(root, menu_to_check)
vimmenu_T *root;
vimmenu_T *menu_to_check;
{
vimmenu_T *p;
for (p = root; p != NULL; p = p->next)
if (p == menu_to_check
|| (p->children != NULL
&& check_menu_pointer(p->children, menu_to_check) == OK))
return OK;
return FAIL;
}
/*
* After we have started the GUI, then we can create any menus that have been
* defined. This is done once here. add_menu_path() may have already been
* called to define these menus, and may be called again. This function calls
* itself recursively. Should be called at the top level with:
* gui_create_initial_menus(root_menu, NULL);
*/
void
gui_create_initial_menus(menu)
vimmenu_T *menu;
{
int idx = 0;
while (menu != NULL)
{
/* Don't add a menu when only a tip was defined. */
if (menu->modes & MENU_ALL_MODES)
{
if (menu->children != NULL)
{
gui_mch_add_menu(menu, idx);
gui_create_initial_menus(menu->children);
}
else
gui_mch_add_menu_item(menu, idx);
}
menu = menu->next;
++idx;
}
}
/*
* Used recursively by gui_update_menus (see below)
*/
static void
gui_update_menus_recurse(menu, mode)
vimmenu_T *menu;
int mode;
{
int grey;
while (menu)
{
if ((menu->modes & menu->enabled & mode)
#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
|| menu_is_tearoff(menu->dname)
#endif
)
grey = FALSE;
else
grey = TRUE;
#ifdef FEAT_GUI_ATHENA
/* Hiding menus doesn't work for Athena, it can cause a crash. */
gui_mch_menu_grey(menu, grey);
#else
/* Never hide a toplevel menu, it may make the menubar resize or
* disappear. Same problem for ToolBar items. */
if (vim_strchr(p_go, GO_GREY) != NULL || menu->parent == NULL
# ifdef FEAT_TOOLBAR
|| menu_is_toolbar(menu->parent->name)
# endif
)
gui_mch_menu_grey(menu, grey);
else
gui_mch_menu_hidden(menu, grey);
#endif
gui_update_menus_recurse(menu->children, mode);
menu = menu->next;
}
}
/*
* Make sure only the valid menu items appear for this mode. If
* force_menu_update is not TRUE, then we only do this if the mode has changed
* since last time. If "modes" is not 0, then we use these modes instead.
*/
void
gui_update_menus(modes)
int modes;
{
static int prev_mode = -1;
int mode = 0;
if (modes != 0x0)
mode = modes;
else
{
mode = get_menu_mode();
if (mode == MENU_INDEX_INVALID)
mode = 0;
else
mode = (1 << mode);
}
if (force_menu_update || mode != prev_mode)
{
gui_update_menus_recurse(root_menu, mode);
gui_mch_draw_menubar();
prev_mode = mode;
force_menu_update = FALSE;
#ifdef FEAT_GUI_W32
/* This can leave a tearoff as active window - make sure we
* have the focus <negri>*/
gui_mch_activate_window();
#endif
}
}
#if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_MOTIF) \
|| defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON) || defined(PROTO)
/*
* Check if a key is used as a mnemonic for a toplevel menu.
* Case of the key is ignored.
*/
int
gui_is_menu_shortcut(key)
int key;
{
vimmenu_T *menu;
if (key < 256)
key = TOLOWER_LOC(key);
for (menu = root_menu; menu != NULL; menu = menu->next)
if (menu->mnemonic == key
|| (menu->mnemonic < 256 && TOLOWER_LOC(menu->mnemonic) == key))
return TRUE;
return FALSE;
}
#endif
/*
* Display the Special "PopUp" menu as a pop-up at the current mouse
* position. The "PopUpn" menu is for Normal mode, "PopUpi" for Insert mode,
* etc.
*/
void
gui_show_popupmenu()
{
vimmenu_T *menu;
int mode;
mode = get_menu_mode();
if (mode == MENU_INDEX_INVALID)
return;
mode = menu_mode_chars[mode];
#ifdef FEAT_AUTOCMD
{
char_u ename[2];
ename[0] = mode;
ename[1] = NUL;
apply_autocmds(EVENT_MENUPOPUP, ename, NULL, FALSE, curbuf);
}
#endif
for (menu = root_menu; menu != NULL; menu = menu->next)
if (STRNCMP("PopUp", menu->name, 5) == 0 && menu->name[5] == mode)
break;
/* Only show a popup when it is defined and has entries */
if (menu != NULL && menu->children != NULL)
gui_mch_show_popupmenu(menu);
}
#endif /* FEAT_GUI */
#if (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)) || defined(PROTO)
/*
* Deal with tearoff items that are added like a menu item.
* Currently only for Win32 GUI. Others may follow later.
*/
void
gui_mch_toggle_tearoffs(int enable)
{
int pri_tab[MENUDEPTH + 1];
int i;
if (enable)
{
for (i = 0; i < MENUDEPTH; ++i)
pri_tab[i] = 500;
pri_tab[MENUDEPTH] = -1;
gui_create_tearoffs_recurse(root_menu, (char_u *)"", pri_tab, 0);
}
else
gui_destroy_tearoffs_recurse(root_menu);
s_tearoffs = enable;
}
/*
* Recursively add tearoff items
*/
static void
gui_create_tearoffs_recurse(menu, pname, pri_tab, pri_idx)
vimmenu_T *menu;
const char_u *pname;
int *pri_tab;
int pri_idx;
{
char_u *newpname = NULL;
int len;
char_u *s;
char_u *d;
if (pri_tab[pri_idx + 1] != -1)
++pri_idx;
while (menu != NULL)
{
if (menu->children != NULL && menu_is_menubar(menu->name))
{
/* Add the menu name to the menu path. Insert a backslash before
* dots (it's used to separate menu names). */
len = (int)STRLEN(pname) + (int)STRLEN(menu->name);
for (s = menu->name; *s; ++s)
if (*s == '.' || *s == '\\')
++len;
newpname = alloc(len + TEAR_LEN + 2);
if (newpname != NULL)
{
STRCPY(newpname, pname);
d = newpname + STRLEN(newpname);
for (s = menu->name; *s; ++s)
{
if (*s == '.' || *s == '\\')
*d++ = '\\';
*d++ = *s;
}
*d = NUL;
/* check if tearoff already exists */
if (STRCMP(menu->children->name, TEAR_STRING) != 0)
{
gui_add_tearoff(newpname, pri_tab, pri_idx - 1);
*d = NUL; /* remove TEAR_STRING */
}
STRCAT(newpname, ".");
gui_create_tearoffs_recurse(menu->children, newpname,
pri_tab, pri_idx);
vim_free(newpname);
}
}
menu = menu->next;
}
}
/*
* Add tear-off menu item for a submenu.
* "tearpath" is the menu path, and must have room to add TEAR_STRING.
*/
static void
gui_add_tearoff(tearpath, pri_tab, pri_idx)
char_u *tearpath;
int *pri_tab;
int pri_idx;
{
char_u *tbuf;
int t;
vimmenu_T menuarg;
tbuf = alloc(5 + (unsigned int)STRLEN(tearpath));
if (tbuf != NULL)
{
tbuf[0] = K_SPECIAL;
tbuf[1] = K_SECOND(K_TEAROFF);
tbuf[2] = K_THIRD(K_TEAROFF);
STRCPY(tbuf + 3, tearpath);
STRCAT(tbuf + 3, "\r");
STRCAT(tearpath, ".");
STRCAT(tearpath, TEAR_STRING);
/* Priority of tear-off is always 1 */
t = pri_tab[pri_idx + 1];
pri_tab[pri_idx + 1] = 1;
#ifdef FEAT_TOOLBAR
menuarg.iconfile = NULL;
menuarg.iconidx = -1;
menuarg.icon_builtin = FALSE;
#endif
menuarg.noremap[0] = REMAP_NONE;
menuarg.silent[0] = TRUE;
menuarg.modes = MENU_ALL_MODES;
add_menu_path(tearpath, &menuarg, pri_tab, tbuf, FALSE);
menuarg.modes = MENU_TIP_MODE;
add_menu_path(tearpath, &menuarg, pri_tab,
(char_u *)_("Tear off this menu"), FALSE);
pri_tab[pri_idx + 1] = t;
vim_free(tbuf);
}
}
/*
* Recursively destroy tearoff items
*/
static void
gui_destroy_tearoffs_recurse(menu)
vimmenu_T *menu;
{
while (menu)
{
if (menu->children)
{
/* check if tearoff exists */
if (STRCMP(menu->children->name, TEAR_STRING) == 0)
{
/* Disconnect the item and free the memory */
free_menu(&menu->children);
}
if (menu->children != NULL) /* if not the last one */
gui_destroy_tearoffs_recurse(menu->children);
}
menu = menu->next;
}
}
#endif /* FEAT_GUI_W32 && FEAT_TEAROFF */
/*
* Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
* execute it.
*/
void
ex_emenu(eap)
exarg_T *eap;
{
vimmenu_T *menu;
char_u *name;
char_u *saved_name;
char_u *p;
int idx;
char_u *mode;
#ifdef FEAT_GUI_MACVIM
char_u *old_arg;
#endif
saved_name = vim_strsave(eap->arg);
if (saved_name == NULL)
return;
menu = root_menu;
name = saved_name;
while (*name)
{
/* Find in the menu hierarchy */
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
if (*p == NUL && menu->children != NULL)
{
EMSG(_("E333: Menu path must lead to a menu item"));
menu = NULL;
}
else if (*p != NUL && menu->children == NULL)
{
EMSG(_(e_notsubmenu));
menu = NULL;
}
break;
}
menu = menu->next;
}
if (menu == NULL || *p == NUL)
break;
menu = menu->children;
name = p;
}
vim_free(saved_name);
if (menu == NULL)
{
EMSG2(_("E334: Menu not found: %s"), eap->arg);
return;
}
/* Found the menu, so execute.
* Use the Insert mode entry when returning to Insert mode. */
if (restart_edit
#ifdef FEAT_EVAL
&& !current_SID
#endif
)
{
mode = (char_u *)"Insert";
idx = MENU_INDEX_INSERT;
}
else if (eap->addr_count)
{
pos_T tpos;
mode = (char_u *)"Visual";
idx = MENU_INDEX_VISUAL;
/* GEDDES: This is not perfect - but it is a
* quick way of detecting whether we are doing this from a
* selection - see if the range matches up with the visual
* select start and end. */
if ((curbuf->b_visual.vi_start.lnum == eap->line1)
&& (curbuf->b_visual.vi_end.lnum) == eap->line2)
{
/* Set it up for visual mode - equivalent to gv. */
VIsual_mode = curbuf->b_visual.vi_mode;
tpos = curbuf->b_visual.vi_end;
curwin->w_cursor = curbuf->b_visual.vi_start;
curwin->w_curswant = curbuf->b_visual.vi_curswant;
}
else
{
/* Set it up for line-wise visual mode */
VIsual_mode = 'V';
curwin->w_cursor.lnum = eap->line1;
curwin->w_cursor.col = 1;
tpos.lnum = eap->line2;
tpos.col = MAXCOL;
#ifdef FEAT_VIRTUALEDIT
tpos.coladd = 0;
#endif
}
/* Activate visual mode */
VIsual_active = TRUE;
VIsual_reselect = TRUE;
check_cursor();
VIsual = curwin->w_cursor;
curwin->w_cursor = tpos;
check_cursor();
/* Adjust the cursor to make sure it is in the correct pos
* for exclusive mode */
if (*p_sel == 'e' && gchar_cursor() != NUL)
++curwin->w_cursor.col;
}
else
{
mode = (char_u *)"Normal";
idx = MENU_INDEX_NORMAL;
}
if (idx != MENU_INDEX_INVALID && menu->strings[idx] != NULL &&
menu->strings[idx][0] != NUL)
{
/* When executing a script or function execute the commands right now.
* Otherwise put them in the typeahead buffer. */
#ifdef FEAT_EVAL
if (current_SID != 0)
exec_normal_cmd(menu->strings[idx], menu->noremap[idx],
menu->silent[idx]);
else
#endif
ins_typebuf(menu->strings[idx], menu->noremap[idx], 0,
TRUE, menu->silent[idx]);
}
#ifdef FEAT_GUI_MACVIM
else if (menu->mac_action != NULL && menu->strings[idx][0] == NUL)
{
/* This allows us to bind a menu to an action without mapping to
* anything so that pressing the menu's key equivalent and typing
* ":emenu ..." does the same thing. (HACK: We count on the fact that
* ex_macaction() only looks at eap->arg.) */
old_arg = eap->arg;
eap->arg = menu->mac_action;
ex_macaction(eap);
eap->arg = old_arg;
}
#endif /* FEAT_GUI_MACVIM */
else
EMSG2(_("E335: Menu not defined for %s mode"), mode);
}
#if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_MACVIM)\
|| (defined(FEAT_GUI_GTK) && defined(FEAT_MENU)) \
|| defined(FEAT_BEVAL_TIP) || defined(PROTO)
/*
* Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy.
*/
vimmenu_T *
gui_find_menu(path_name)
char_u *path_name;
{
vimmenu_T *menu = NULL;
char_u *name;
char_u *saved_name;
char_u *p;
menu = root_menu;
saved_name = vim_strsave(path_name);
if (saved_name == NULL)
return NULL;
name = saved_name;
while (*name)
{
/* find the end of one dot-separated name and put a NUL at the dot */
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
if (menu->children == NULL)
{
/* found a menu item instead of a sub-menu */
if (*p == NUL)
EMSG(_("E336: Menu path must lead to a sub-menu"));
else
EMSG(_(e_notsubmenu));
menu = NULL;
goto theend;
}
if (*p == NUL) /* found a full match */
goto theend;
break;
}
menu = menu->next;
}
if (menu == NULL) /* didn't find it */
break;
/* Found a match, search the sub-menu. */
menu = menu->children;
name = p;
}
if (menu == NULL)
EMSG(_("E337: Menu not found - check menu names"));
theend:
vim_free(saved_name);
return menu;
}
#endif
#ifdef FEAT_MULTI_LANG
/*
* Translation of menu names. Just a simple lookup table.
*/
typedef struct
{
char_u *from; /* English name */
char_u *from_noamp; /* same, without '&' */
char_u *to; /* translated name */
} menutrans_T;
static garray_T menutrans_ga = {0, 0, 0, 0, NULL};
#endif
/*
* ":menutrans".
* This function is also defined without the +multi_lang feature, in which
* case the commands are ignored.
*/
void
ex_menutranslate(eap)
exarg_T *eap UNUSED;
{
#ifdef FEAT_MULTI_LANG
char_u *arg = eap->arg;
menutrans_T *tp;
int i;
char_u *from, *from_noamp, *to;
if (menutrans_ga.ga_itemsize == 0)
ga_init2(&menutrans_ga, (int)sizeof(menutrans_T), 5);
/*
* ":menutrans clear": clear all translations.
*/
if (STRNCMP(arg, "clear", 5) == 0 && ends_excmd(*skipwhite(arg + 5)))
{
tp = (menutrans_T *)menutrans_ga.ga_data;
for (i = 0; i < menutrans_ga.ga_len; ++i)
{
vim_free(tp[i].from);
vim_free(tp[i].from_noamp);
vim_free(tp[i].to);
}
ga_clear(&menutrans_ga);
# ifdef FEAT_EVAL
/* Delete all "menutrans_" global variables. */
del_menutrans_vars();
# endif
}
else
{
/* ":menutrans from to": add translation */
from = arg;
arg = menu_skip_part(arg);
to = skipwhite(arg);
*arg = NUL;
arg = menu_skip_part(to);
if (arg == to)
EMSG(_(e_invarg));
else
{
if (ga_grow(&menutrans_ga, 1) == OK)
{
tp = (menutrans_T *)menutrans_ga.ga_data;
from = vim_strsave(from);
if (from != NULL)
{
from_noamp = menu_text(from, NULL, NULL);
to = vim_strnsave(to, (int)(arg - to));
if (from_noamp != NULL && to != NULL)
{
menu_translate_tab_and_shift(from);
menu_translate_tab_and_shift(to);
menu_unescape_name(from);
menu_unescape_name(to);
tp[menutrans_ga.ga_len].from = from;
tp[menutrans_ga.ga_len].from_noamp = from_noamp;
tp[menutrans_ga.ga_len].to = to;
++menutrans_ga.ga_len;
}
else
{
vim_free(from);
vim_free(from_noamp);
vim_free(to);
}
}
}
}
}
#endif
}
#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
/*
* Find the character just after one part of a menu name.
*/
static char_u *
menu_skip_part(p)
char_u *p;
{
while (*p != NUL && *p != '.' && !vim_iswhite(*p))
{
if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
++p;
++p;
}
return p;
}
#endif
#ifdef FEAT_MULTI_LANG
/*
* Lookup part of a menu name in the translations.
* Return a pointer to the translation or NULL if not found.
*/
static char_u *
menutrans_lookup(name, len)
char_u *name;
int len;
{
menutrans_T *tp = (menutrans_T *)menutrans_ga.ga_data;
int i;
char_u *dname;
for (i = 0; i < menutrans_ga.ga_len; ++i)
if (STRNCMP(name, tp[i].from, len) == 0 && tp[i].from[len] == NUL)
return tp[i].to;
/* Now try again while ignoring '&' characters. */
i = name[len];
name[len] = NUL;
dname = menu_text(name, NULL, NULL);
name[len] = i;
if (dname != NULL)
{
for (i = 0; i < menutrans_ga.ga_len; ++i)
if (STRCMP(dname, tp[i].from_noamp) == 0)
{
vim_free(dname);
return tp[i].to;
}
vim_free(dname);
}
return NULL;
}
/*
* Unescape the name in the translate dictionary table.
*/
static void
menu_unescape_name(name)
char_u *name;
{
char_u *p;
for (p = name; *p && *p != '.'; mb_ptr_adv(p))
if (*p == '\\')
STRMOVE(p, p + 1);
}
#endif /* FEAT_MULTI_LANG */
/*
* Isolate the menu name.
* Skip the menu name, and translate <Tab> into a real TAB.
*/
static char_u *
menu_translate_tab_and_shift(arg_start)
char_u *arg_start;
{
char_u *arg = arg_start;
while (*arg && !vim_iswhite(*arg))
{
if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL)
arg++;
else if (STRNICMP(arg, "<TAB>", 5) == 0)
{
*arg = TAB;
STRMOVE(arg + 1, arg + 5);
}
arg++;
}
if (*arg != NUL)
*arg++ = NUL;
arg = skipwhite(arg);
return arg;
}
#ifdef FEAT_GUI_MACVIM
vimmenu_T *
menu_for_path(char_u *menu_path)
{
vimmenu_T *menu;
char_u *name;
char_u *saved_name;
char_u *p;
saved_name = vim_strsave(menu_path);
if (saved_name == NULL)
return NULL;
menu = root_menu;
name = saved_name;
while (*name)
{
/* Find in the menu hierarchy */
p = menu_name_skip(name);
while (menu != NULL)
{
if (menu_name_equal(name, menu))
{
if (*p == NUL && menu->children != NULL)
{
EMSG(_("E333: Menu path must lead to a menu item"));
menu = NULL;
}
else if (*p != NUL && menu->children == NULL)
{
EMSG(_(e_notsubmenu));
menu = NULL;
}
break;
}
menu = menu->next;
}
if (menu == NULL || *p == NUL)
break;
menu = menu->children;
name = p;
}
vim_free(saved_name);
if (menu == NULL)
{
EMSG2(_("E334: Menu not found: %s"), menu_path);
return NULL;
}
return menu;
}
/*
* Handle the ":macmenu" command.
*/
void
ex_macmenu(eap)
exarg_T *eap;
{
vimmenu_T *menu = NULL;
char_u *arg;
char_u *menu_path;
char_u *p;
char_u *keys;
int len;
char_u *linep;
char_u *key_start;
char_u *key = NULL;
char_u *arg_start = NULL;
int error = FALSE;
char_u *action = NULL;
int mac_key = 0;
int mac_mods = 0;
int mac_alternate = 0;
char_u *last_dash;
int bit;
int set_action = FALSE;
int set_key = FALSE;
int set_alt = FALSE;
arg = eap->arg;
menu_path = arg;
if (*menu_path == '.')
{
EMSG2(_(e_invarg2), menu_path);
return;
}
keys = menu_translate_tab_and_shift(arg);
menu = menu_for_path(menu_path);
if (!menu) return;
/*
* Parse all key=value arguments.
*/
arg = NULL;
linep = keys;
while (!ends_excmd(*linep))
{
key_start = linep;
if (*linep == '=')
{
EMSG2(_("E415: unexpected equal sign: %s"), key_start);
error = TRUE;
break;
}
/*
* Isolate the key ("action", "alt", or "key").
*/
while (*linep && !vim_iswhite(*linep) && *linep != '=')
++linep;
vim_free(key);
key = vim_strnsave_up(key_start, (int)(linep - key_start));
if (key == NULL)
{
error = TRUE;
break;
}
linep = skipwhite(linep);
/*
* Check for the equal sign.
*/
if (*linep != '=')
{
EMSG2(_("E416: missing equal sign: %s"), key_start);
error = TRUE;
break;
}
++linep;
/*
* Isolate the argument.
*/
linep = skipwhite(linep);
arg_start = linep;
linep = skiptowhite(linep);
if (linep == arg_start)
{
EMSG2(_("E417: missing argument: %s"), key_start);
error = TRUE;
break;
}
vim_free(arg);
arg = vim_strnsave(arg_start, (int)(linep - arg_start));
if (arg == NULL)
{
error = TRUE;
break;
}
/*
* Store the argument.
*/
if (STRCMP(key, "ACTION") == 0)
{
action = vim_strsave(arg);
if (action == NULL)
{
error = TRUE;
break;
}
if (!is_valid_macaction(action))
{
EMSG2(_("E???: Invalid action: %s"), arg);
error = TRUE;
break;
}
set_action = TRUE;
}
else if (STRCMP(key, "ALT") == 0)
{
len = (int)STRLEN(arg);
if ( (len == 1 && (*arg == '0' || *arg == '1')) ||
(STRICMP("no", arg) == 0 || STRICMP("yes", arg) == 0) )
{
mac_alternate = (*arg == '1' || STRICMP("yes", arg) == 0);
set_alt = TRUE;
}
else
{
EMSG2(_(e_invarg2), arg);
error = TRUE;
break;
}
}
else if (STRCMP(key, "KEY") == 0)
{
if (arg[0] != '<')
{
EMSG2(_(e_invarg2), arg);
error = TRUE;
break;
}
if (STRICMP("<nop>", arg) == 0)
{
/* This is to let the user unset a key equivalent, thereby
* freeing up that key combination to be used for a :map
* command (which would otherwise not be possible since key
* equivalents take precedence over :map). */
mac_key = 0;
mac_mods = 0;
set_key = TRUE;
continue;
}
/* Find end of modifier list */
last_dash = arg;
for (p = arg + 1; *p == '-' || vim_isIDc(*p); p++)
{
if (*p == '-')
{
last_dash = p;
if (p[1] != NUL && p[2] == '>')
++p; /* anything accepted, like <C-?> */
}
if (p[0] == 't' && p[1] == '_' && p[2] && p[3])
p += 3; /* skip t_xx, xx may be '-' or '>' */
}
if (*p == '>') /* found matching '>' */
{
/* Which modifiers are given? */
mac_mods = 0x0;
for (p = arg + 1; p < last_dash; p++)
{
if (*p != '-')
{
bit = name_to_mod_mask(*p);
if (bit == 0x0)
break; /* Illegal modifier name */
mac_mods |= bit;
}
}
/*
* Legal modifier name.
*/
if (p >= last_dash)
{
/*
* Modifier with single letter, or special key name.
*/
if (mac_mods != 0 && last_dash[2] == '>')
mac_key = last_dash[1];
else
{
mac_key = get_special_key_code(last_dash + 1);
mac_key = handle_x_keys(mac_key);
}
}
}
set_key = (mac_key != 0);
if (mac_key == 0)
{
EMSG2(_(e_invarg2), arg);
error = TRUE;
break;
}
}
else
{
EMSG2(_(e_invarg2), key_start);
error = TRUE;
break;
}
/*
* Continue with next argument.
*/
linep = skipwhite(linep);
}
vim_free(key);
vim_free(arg);
/*
* Store all the keys that were set in the menu item.
*/
if (!error)
{
if (set_action)
menu->mac_action = action;
if (set_key)
{
menu->mac_key = mac_key;
menu->mac_mods = mac_mods;
}
if (set_alt)
menu->mac_alternate = mac_alternate;
}
else
{
vim_free(action);
}
}
char_u *
lookup_toolbar_item(idx)
int idx;
{
if (idx >= 0 && idx < TOOLBAR_NAME_COUNT)
return (char_u*)toolbar_names[idx];
return NULL;
}
#endif /* FEAT_GUI_MACVIM */
#endif /* FEAT_MENU */
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